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kero99

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Posts posted by kero99

  1. Core: 9134

    Custom: MTMaps, dualspec

    Program received signal SIGSEGV, Segmentation fault.

    [Cambiando a Thread 0x7ff7d7fff910 (LWP 3208)]

    Map::isGridObjectDataLoaded (this=0x7fe7bd040190, p=...)

    at ../../../src/game/Map.h:500

    500 bool isGridObjectDataLoaded(uint32 x, uint32 y) const { return getNGrid(x,y)->isGridObjectDataLoaded(); }

    #0 Map::isGridObjectDataLoaded (this=0x7fe7bd040190, p=...)

    at ../../../src/game/Map.h:500

    #1 Map::loaded (this=0x7fe7bd040190, p=...) at ../../../src/game/Map.cpp:646

    #2 0x00000000005ed73b in Map::MessageBroadcast (this=0x7fe7bd040190,

    obj=0x1b4f18f0, msg=0x7ff7d7ffe870) at ../../../src/game/Map.cpp:583

    #3 0x000000000079ff04 in Unit::SendThreatRemove (this=0x1b4f18f0,

    pHostileReference=<value optimized out>)

    at ../../../src/game/Unit.cpp:13818

    #4 0x000000000077c571 in ThreatManager::ProcessThreatEvent (this=0x1b4f3288,

    threatRefStatusChangeEvent=<value optimized out>)

    at ../../../src/game/ThreatManager.cpp:519

    #5 0x000000000077c8a9 in HostileReference::fireStatusChanged (this=0x49e61dc0)

    at ../../../src/game/ThreatManager.cpp:94

    #6 HostileReference::setOnlineOfflineState (this=0x49e61dc0)

    at ../../../src/game/ThreatManager.cpp:169

    #7 HostileReference::sourceObjectDestroyLink (this=0x49e61dc0)

    at ../../../src/game/ThreatManager.cpp:85

    #8 0x000000000077c74e in Reference<Unit, ThreatManager>::invalidate (

    this=0x7fe7bd040190)

    at ../../../src/game/../framework/Utilities/LinkedReference/Reference.h:66

    #9 HostileReference::removeReference (this=0x7fe7bd040190)

    at ../../../src/game/ThreatManager.cpp:192

    #10 0x000000000058df86 in HostileRefManager::DeleteReferences (

    this=<value optimized out>) at ../../../src/game/HostileRefManager.cpp:104

    #11 0x000000000073e65e in Spell::EffectSanctuary (this=0x7fe7472b3a30)

    at ../../../src/game/SpellEffects.cpp:5989

    #12 0x0000000000728d90 in Spell::HandleEffects (this=0x7fe7472b3a30,

    unit=0x7fe752bdc490, effectMask=7) at ../../../src/game/Spell.cpp:4046

    #13 Spell::DoSpellHitOnUnit (this=0x7fe7472b3a30, unit=0x7fe752bdc490,

    effectMask=7) at ../../../src/game/Spell.cpp:1220

    #14 0x0000000000729333 in Spell::DoAllEffectOnTarget (this=0x7fe7472b3a30,

    target=0x7fe746ef8450) at ../../../src/game/Spell.cpp:1018

    #15 0x0000000000731204 in Spell::handle_immediate (this=0x7fe7472b3a30)

    at ../../../src/game/Spell.cpp:2867

    #16 0x00000000007302b8 in Spell::cast (this=0x7fe7472b3a30,

    skipCheck=<value optimized out>) at ../../../src/game/Spell.cpp:2840

    #17 0x00000000007a281b in Unit::CastSpell (this=0x7fe752bdc490,

    Victim=<value optimized out>, spellInfo=<value optimized out>,

    triggered=<value optimized out>, castItem=0x0,

    triggeredByAura=0x7fe730ececf0, originalCaster=267450)

    at ../../../src/game/Unit.cpp:989

    #18 0x00000000006fb480 in Aura::HandlePeriodicTriggerSpell (

    this=<value optimized out>, apply=<value optimized out>)

    at ../../../src/game/SpellAuras.cpp:4709

    #19 0x00000000006fad3a in Aura::ApplyModifier (this=0x7fe730ececf0, apply=192,

    Real=false) at ../../../src/game/SpellAuras.cpp:933

    #20 0x000000000079c444 in Unit::RemoveAura (this=0x7fe752bdc490, i=...,

    mode=AURA_REMOVE_BY_DEFAULT) at ../../../src/game/Unit.cpp:4445

    #21 0x000000000079cfc0 in Unit::_UpdateSpells (this=0x7fe752bdc490,

    time=<value optimized out>) at ../../../src/game/Unit.cpp:3288

    #22 0x00000000007a8357 in Unit::Update (this=0x7fe752bdc490, p_time=148)

    at ../../../src/game/Unit.cpp:205

    #23 0x00000000006dae31 in Player::Update (this=0x7fe752bdc490, p_time=148)

    at ../../../src/game/Player.cpp:1116

    #24 0x00000000005f6cdd in Map::Update (this=0x4b19c070, t_diff=@0x7fe73e575c40)

    at ../../../src/game/Map.cpp:656

    #25 0x00000000005f7ca9 in InstanceMap::Update (this=0x7fe7bd040190,

    t_diff=@0x8c0) at ../../../src/game/Map.cpp:2625

    #26 0x00000000008309c1 in MapInstanced::Update (this=0x7fe7bd025e90,

    t=@0x7fe73e575c40) at ../../../src/game/MapInstanced.cpp:73

    #27 0x0000000000608cc2 in MapUpdateRequest::call (this=0x7fe73e575c20)

    at ../../../src/game/MapUpdater.cpp:47

    #28 0x000000000087c7b1 in DelayExecutor::svc (this=0x7ff7d85c6a18)

    at ../../../src/shared/DelayExecutor.cpp:60

    #29 0x00007ffdffb77017 in ACE_Task_Base::svc_run (args=<value optimized out>)

    at ../../ace/Task.cpp:275

    #30 0x00007ffdffb783a1 in ACE_Thread_Adapter::invoke (this=0xf07d50)

    at ../../ace/Thread_Adapter.cpp:98

    #31 0x00007ffdfe2c5a04 in start_thread () from /lib/libpthread.so.0

    #32 0x00007ffdfd8847bd in clone () from /lib/libc.so.6

    #33 0x0000000000000000 in ?? ()

    #0 Map::isGridObjectDataLoaded (this=0x7fe7bd040190, p=...)

    at ../../../src/game/Map.h:500

    1 -6h, some ideas?

  2. Core: 9134

    Custom: Insider42 + mtmaps + dualspec

    Program received signal SIGSEGV, Segmentation fault.

    [Cambiando a Thread 0x7ff5e3ffe910 (LWP 21931)]

    0x000000000084a9db in WorldSession::HandleCastSpellOpcode (

    this=0x7fe72f50b170, recvPacket=...)

    at ../../../src/game/SpellHandler.cpp:323

    323 if (!((Creature*)mover)->HasSpell(spellId) || IsPassiveSpell(spellId) )

    #0 0x000000000084a9db in WorldSession::HandleCastSpellOpcode (

    this=0x7fe72f50b170, recvPacket=...)

    at ../../../src/game/SpellHandler.cpp:323

    #1 0x00000000007d455d in WorldSession::Update (this=0x7fe72f50b170)

    at ../../../src/game/WorldSession.cpp:230

    #2 0x00000000007c8aaa in World::UpdateSessions (this=0x7ff9f80099f0, diff=46)

    at ../../../src/game/World.cpp:2113

    #3 0x00000000007c95e8 in World::Update (this=0x7ff9f80099f0, diff=46)

    at ../../../src/game/World.cpp:1656

    #4 0x00000000004de87c in WorldRunnable::run (this=<value optimized out>)

    at ../../../src/mangosd/WorldRunnable.cpp:60

    #5 0x00000000008813ca in ACE_Based::Thread::ThreadTask (param=0x7fe76e538c10)

    at ../../../src/shared/Threading.cpp:183

    #6 0x00007ffdfe2c5a04 in start_thread () from /lib/libpthread.so.0

    #7 0x00007ffdfd8847bd in clone () from /lib/libc.so.6

    #8 0x0000000000000000 in ?? ()

    #0 0x000000000084a9db in WorldSession::HandleCastSpellOpcode (

    this=0x7fe72f50b170, recvPacket=...)

    at ../../../src/game/SpellHandler.cpp:323

    spellId = 1002

    mover = 0x7fe76e538c10

    cast_count = <value optimized out>

    unk_flags = <value optimized out>

    spellInfo = 0x7ff7f2c14d20

    targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = 0,

    m_destY = 0, m_destZ = 0, m_strTarget = {

    static npos = 18446744073709551615,

    _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>},

    _M_p = 0x1 <Address 0x1 out of bounds>}}, m_targetMask = 0,

    m_unitTarget = 0x21, m_GOTarget = 0x2a17a6f0,

    m_itemTarget = 0x2a17a711, m_unitTargetGUID = 706193169,

    m_GOTargetGUID = 140631835541694, m_CorpseTargetGUID = 1263445654,

    m_itemTargetGUID = 711126, m_itemTargetEntry = 4294967236}

    #1 0x00000000007d455d in WorldSession::Update (this=0x7fe72f50b170)

    at ../../../src/game/WorldSession.cpp:230

    packet = 0x7fe7c8b651f0

    currTime = <value optimized out>

    #2 0x00000000007c8aaa in World::UpdateSessions (this=0x7ff9f80099f0, diff=46)

    at ../../../src/game/World.cpp:2113

    sess = <value optimized out>

    #3 0x00000000007c95e8 in World::Update (this=0x7ff9f80099f0, diff=46)

    at ../../../src/game/World.cpp:1656

    autobroadcaston = 0

    #4 0x00000000004de87c in WorldRunnable::run (this=<value optimized out>)

    at ../../../src/mangosd/WorldRunnable.cpp:60

    diff = 46

    realCurrTime = 725269685

    realPrevTime = <value optimized out>

    prevSleepTime = 45

    #5 0x00000000008813ca in ACE_Based::Thread::ThreadTask (param=0x7fe76e538c10)

    at ../../../src/shared/Threading.cpp:183

    No locales.

    #6 0x00007ffdfe2c5a04 in start_thread () from /lib/libpthread.so.0

    No symbol table info available.

    #7 0x00007ffdfd8847bd in clone () from /lib/libc.so.6

    No symbol table info available.

    #8 0x0000000000000000 in ?? ()

    No symbol table info available.

    14 Thread 0x7fe9dbffd910 (LWP 21937) 0x00007ffdfd884df8 in epoll_wait ()

    from /lib/libc.so.6

    13 Thread 0x7febdbffe910 (LWP 21936) 0x00007ffdfd884df8 in epoll_wait ()

    from /lib/libc.so.6

    12 Thread 0x7feddbfff910 (LWP 21935) 0x00007ffdfd884df8 in epoll_wait ()

    from /lib/libc.so.6

    11 Thread 0x7fefe3ffb910 (LWP 21934) 0x00007ffdfe2cd8f1 in nanosleep ()

    from /lib/libpthread.so.0

    10 Thread 0x7ff1e3ffc910 (LWP 21933) 0x00007ffdfd87d3c2 in select ()

    from /lib/libc.so.6

    9 Thread 0x7ff3e3ffd910 (LWP 21932) 0x00007ffdfd848ed1 in nanosleep ()

    from /lib/libc.so.6

    * 8 Thread 0x7ff5e3ffe910 (LWP 21931) 0x000000000084a9db in WorldSession::HandleCastSpellOpcode (this=0x7fe72f50b170, recvPacket=...)

    at ../../../src/game/SpellHandler.cpp:323

    7 Thread 0x7ff7e3fff910 (LWP 21930) 0x00007ffdfe2ca5a9 in pthread_cond_wait@@GLIBC_2.3.2 () from /lib/libpthread.so.0

    5 Thread 0x7ff9f7fff910 (LWP 21928) 0x00007ffdfe2ca5a9 in pthread_cond_wait@@GLIBC_2.3.2 () from /lib/libpthread.so.0

    4 Thread 0x7ffbfcd24910 (LWP 21927) 0x00007ffdfe2ca5a9 in pthread_cond_wait@@GLIBC_2.3.2 () from /lib/libpthread.so.0

    3 Thread 0x7ffdfd351910 (LWP 21926) 0x00007ffdfe2ca5a9 in pthread_cond_wait@@GLIBC_2.3.2 () from /lib/libpthread.so.0

    1 Thread 0x7ffdfffec710 (LWP 21922) 0x00007ffdfe2c6cfd in pthread_join ()

    from /lib/libpthread.so.0

    Hunter relared again =(, some ideas?

  3. I also have the same problem

    Couldn't find the caster of the single target aura (SpellId 52372), may crash later!
    mangos-worldd: ../../../src/game/SpellAuras.cpp:7742: void Aura::UnregisterSingleCastAura(): Assertion `false' failed.
    /root/server/bin/restarter: line 17:  3299 Aborted

    I've droped the characters_aura from my character DB but nothing... any other ideea?

    Uggly but work

    void Aura::UnregisterSingleCastAura()

    {

    if (IsSingleTarget())

    {

    if(Unit* caster = GetCaster())

    {

    caster->GetSingleCastAuras().remove(this);

    }

    else

    {

    sLog.outError("Couldn't find the caster of the single target aura (SpellId %u), may crash later!", GetId());

    //assert(false); <------------------------------

    }

    m_isSingleTargetAura = false;

    }

    }

    No more crashes but your problem still there.

  4. MaNGOS/0.15.0 (* * Revision 9110 - *) for Linux_x64 (little-endian)
    Using script library: ScriptDev2 (for MaNGOS 9062+) Revision [1539] 2010-01-04 02:13:08 (Unix)
    Using World DB: PSDB WotLK (279)
    Using creature EventAI: PSDB EventAI & ACID 3.0.0

    http://files.alein.org/other/mangos/crashlogs/CRASH_ON_Sat_Jan_9_21-14-29_EET_2010.txt

    Not Solution for now, only you can do a ugly temp fix

    diff --git a/src/game/Map.cpp b/src/game/Map.cpp
    index 9cb7f42..1f52d71 100644
    --- a/src/game/Map.cpp
    +++ b/src/game/Map.cpp
    @@ -2402,7 +2402,7 @@ bool InstanceMap::Add(Player *player)
                    if(playerBind->save != mapSave)
                    {
                        sLog.outError("InstanceMap::Add: player %s(%d) is permanently bound to instance %d,%d,%d,%d,%d,%d but he is being put in instance %d,%d,%d,%d,%d,%d", player->GetName(), player->GetGUIDLow(), playerBind->save->GetMapId(), playerBind->save->GetInstanceId(), playerBind->save->GetDifficulty(), playerBind->save->GetPlayerCount(), playerBind->save->GetGroupCount(), playerBind->save->CanReset(), mapSave->GetMapId(), mapSave->GetInstanceId(), mapSave->GetDifficulty(), mapSave->GetPlayerCount(), mapSave->GetGroupCount(), mapSave->CanReset());
    -                    assert(false);
    +                    //assert(false);
                    }
                }
                else
    

    and

    diff --git a/src/game/Map.cpp b/src/game/Map.cpp
    index 1f52d71..748fe4f 100644
    --- a/src/game/Map.cpp
    +++ b/src/game/Map.cpp
    @@ -2455,7 +2455,7 @@ bool InstanceMap::Add(Player *player)
                            player->BindToInstance(mapSave, false);
                        else
                            // cannot jump to a different instance without resetting it
    -                        assert(playerBind->save == mapSave);
    +                        //assert(playerBind->save == mapSave);
                    }
                }
            }
    

  5. try with:

    d0fe71232595cb5bf17496e27c19d5764db79997
    src/game/Spell.cpp |    6 ++++--
    1 files changed, 4 insertions(+), 2 deletions(-)
    
    diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp
    index 015fc1c..949b1af 100644
    --- a/src/game/Spell.cpp
    +++ b/src/game/Spell.cpp
    @@ -2794,10 +2794,12 @@ void Spell::handle_immediate()
    
        // process immediate effects (items, ground, etc.) also initialize some variables
        _handle_immediate_phase();
    -
    +    
    +    if (!m_UniqueTargetInfo.empty())
        for(std::list<TargetInfo>::iterator ihit= m_UniqueTargetInfo.begin();ihit != m_UniqueTargetInfo.end();++ihit)
            DoAllEffectOnTarget(&(*ihit));
    -
    +    
    +    if (!m_UniqueGOTargetInfo.empty())
        for(std::list<GOTargetInfo>::iterator ihit= m_UniqueGOTargetInfo.begin();ihit != m_UniqueGOTargetInfo.end();++ihit)
            DoAllEffectOnTarget(&(*ihit));

  6. =(

    WorldSession::HandleMovementOpcodes (this=0x245b610, 
       recv_data=<value optimized out>)
       at ../../../src/game/MovementHandler.cpp:307
    307        movementInfo.guid = mover ? mover->GetGUID() : 0;
    #0  WorldSession::HandleMovementOpcodes (this=0x245b610, 
       recv_data=<value optimized out>)
       at ../../../src/game/MovementHandler.cpp:307
    #1  0x00000000007d2abd in WorldSession::Update (this=0x245b610)
       at ../../../src/game/WorldSession.cpp:230
    #2  0x00000000007c700a in World::UpdateSessions (this=0x7ff9f80099c0, diff=39)
       at ../../../src/game/World.cpp:2113
    #3  0x00000000007c7b48 in World::Update (this=0x7ff9f80099c0, diff=39)
       at ../../../src/game/World.cpp:1656
    #4  0x00000000004de67c in WorldRunnable::run (this=<value optimized out>)
       at ../../../src/mangosd/WorldRunnable.cpp:60
    #5  0x000000000087faea in ACE_Based::Thread::ThreadTask (param=0x7fe7cc082ce0)
       at ../../../src/shared/Threading.cpp:183
    #6  0x00007ffdfe2c7a04 in start_thread () from /lib/libpthread.so.0
    #7  0x00007ffdfd8867bd in clone () from /lib/libc.so.6
    #8  0x0000000000000000 in ?? ()
    #0  WorldSession::HandleMovementOpcodes (this=0x245b610, 
       recv_data=<value optimized out>)
       at ../../../src/game/MovementHandler.cpp:307
           opcode = 201
           mover = 0x7fe7cc082ce0
           plMover = 0x0
           data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, 
               _wpos = 0, 
               _storage = {<std::_Vector_base<unsigned char, std::allocator<unsigned char> >> = {
                   _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, 
                     _M_start = 0x7fe7db977140 "°\\"ªÝç\\177", 
                     _M_finish = 0x7fe7db977140 "°\\"ªÝç\\177", 
                     _M_end_of_storage = 0x7fe7db977162 "="}}, <No data fields>}}, m_opcode = 201}
           guid = <value optimized out>
           movementInfo = {guid = 221633, flags = 0, unk1 = 0, time = 4137659934, 
             x = 3542.36328, y = -5148.93408, z = 143.21524, o = 4.3697443, 
             t_guid = 0, t_x = 0, t_y = 0, t_z = 0, t_o = 0, t_time = 0, 
             t_seat = 0 '\\000', s_pitch = 0, fallTime = 0, j_unk = 0, 
             j_sinAngle = 0, j_cosAngle = 0, j_xyspeed = 0, u_unk1 = 0}
    #1  0x00000000007d2abd in WorldSession::Update (this=0x245b610)
       at ../../../src/game/WorldSession.cpp:230
           packet = 0xf4e3d80
           currTime = <value optimized out>
    #2  0x00000000007c700a in World::UpdateSessions (this=0x7ff9f80099c0, diff=39)
       at ../../../src/game/World.cpp:2113
           sess = <value optimized out>
    #3  0x00000000007c7b48 in World::Update (this=0x7ff9f80099c0, diff=39)
       at ../../../src/game/World.cpp:1656
           autobroadcaston = 0
    #4  0x00000000004de67c in WorldRunnable::run (this=<value optimized out>)
       at ../../../src/mangosd/WorldRunnable.cpp:60
           diff = 39
           realCurrTime = 4137659933
           realPrevTime = <value optimized out>
           prevSleepTime = 39
    #5  0x000000000087faea in ACE_Based::Thread::ThreadTask (param=0x7fe7cc082ce0)
       at ../../../src/shared/Threading.cpp:183
    No locales.
    #6  0x00007ffdfe2c7a04 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #7  0x00007ffdfd8867bd in clone () from /lib/libc.so.6
    No symbol table info available.
    #8  0x0000000000000000 in ?? ()
    No symbol table info available.
     14 Thread 0x7fe9e3ff8910 (LWP 18841)  0x00007ffdfd886df8 in epoll_wait ()
      from /lib/libc.so.6
     13 Thread 0x7febe3ff9910 (LWP 18840)  0x00007ffdfd886df8 in epoll_wait ()
      from /lib/libc.so.6
     12 Thread 0x7fede3ffa910 (LWP 18839)  0x00007ffdfd886df8 in epoll_wait ()
      from /lib/libc.so.6
     11 Thread 0x7fefe3ffb910 (LWP 18838)  0x00007ffdfe2cf8f1 in nanosleep ()
      from /lib/libpthread.so.0
     10 Thread 0x7ff1e3ffc910 (LWP 18837)  0x00007ffdfd87f3c2 in select ()
      from /lib/libc.so.6
     9 Thread 0x7ff3e3ffd910 (LWP 18836)  0x00007ffdfd84aed1 in nanosleep ()
      from /lib/libc.so.6
    * 8 Thread 0x7ff5e3ffe910 (LWP 18835)  WorldSession::HandleMovementOpcodes (
       this=0x245b610, recv_data=<value optimized out>)
       at ../../../src/game/MovementHandler.cpp:307
     7 Thread 0x7ff7e3fff910 (LWP 18834)  0x00007ffdfe2cc5a9 in pthread_cond_wait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
     5 Thread 0x7ff9f7fff910 (LWP 18831)  0x00007ffdfe2cc5a9 in pthread_cond_wait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
     4 Thread 0x7ffdfd353910 (LWP 18830)  0x00007ffdfe2cc5a9 in pthread_cond_wait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
     3 Thread 0x7ffbfd145910 (LWP 18829)  0x00007ffdfe2cc5a9 in pthread_cond_wait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
     1 Thread 0x7ffdfffec710 (LWP 18825)  0x00007ffdfe2c8cfd in pthread_join ()
      from /lib/libpthread.so.0
    
    Thread 14 (Thread 0x7fe9e3ff8910 (LWP 18841)):
    #0  0x00007ffdfd886df8 in epoll_wait () from /lib/libc.so.6
    No symbol table info available.
    #1  0x00007ffdffaf67d2 in ACE_Dev_Poll_Reactor::work_pending_i (
       this=0x7ff7e8335420, max_wait_time=0x7fe9e3ff8050)
       at ../../ace/Dev_Poll_Reactor.cpp:960
           timer_buf = {static zero = {
               static zero = <same as static member of an already seen type>, 
               static max_time = {
                 static zero = <same as static member of an already seen type>, 
                 static max_time = <same as static member of an already seen type>, tv_ = {tv_sec = 0, tv_usec = 0}}, tv_ = {tv_sec = 0, tv_usec = 0}}, 
             static max_time = <same as static member of an already seen type>, 
             tv_ = {tv_sec = 0, tv_usec = 9964}}
           this_timeout = 0xfffffffffffffffc
           nfds = <value optimized out>
    #2  0x00007ffdffaf9dec in ACE_Dev_Poll_Reactor::handle_events_i (
       this=0x7ff7e8335420, max_wait_time=0x7fe9e3ff8050, guard=...)
       at ../../ace/Dev_Poll_Reactor.cpp:1030
           result = <value optimized out>
    #3  0x00007ffdffaf9fb6 in ACE_Dev_Poll_Reactor::handle_events (
       this=0x7ff7e8335420, max_wait_time=0x7fe9e3ff8050)
       at ../../ace/Dev_Poll_Reactor.cpp:1012
           countdown = {<ACE_Copy_Disabled> = {<No data fields>}, 
             max_wait_time_ = 0x7fe9e3ff8050, start_time_ = {static zero = {
                 static zero = <same as static member of an already seen type>, 
                 static max_time = {
                   static zero = <same as static member of an already seen type>, 
                   static max_time = <same as static member of an already seen type>, tv_ = {tv_sec = 0, tv_usec = 0}}, tv_ = {tv_sec = 0, tv_usec = 0}}, 
               static max_time = <same as static member of an already seen type>, 
               tv_ = {tv_sec = 1262563077, tv_usec = 660684}}, stopped_ = false}
           guard = {token_ = @0x7ff7e8335448, owner_ = 1}
           result = -1
    #4  0x00007ffdffb51d6d in ACE_Reactor::run_reactor_event_loop (
       this=0x7ff7e9490c50, tv=..., eh=0) at ../../ace/Reactor.cpp:271
           result = 1
    #5  0x00000000007d9ffb in ReactorRunnable::svc (this=0x7ff7e9447768)
       at ../../../src/game/WorldSocketMgr.cpp:167
           interval = {static zero = {
               static zero = <same as static member of an already seen type>, 
               static max_time = {
                 static zero = <same as static member of an already seen type>, 
                 static max_time = <same as static member of an already seen type>, tv_ = {tv_sec = 0, tv_usec = 0}}, tv_ = {tv_sec = 0, tv_usec = 0}}, 
             static max_time = <same as static member of an already seen type>, 
             tv_ = {tv_sec = 0, tv_usec = 9964}}
    #6  0x00007ffdffb77017 in ACE_Task_Base::svc_run (args=<value optimized out>)
       at ../../ace/Task.cpp:275
           t = 0x7ff7e9447768
           svc_status = <value optimized out>
    #7  0x00007ffdffb783a1 in ACE_Thread_Adapter::invoke (this=0x7ff7e944db10)
       at ../../ace/Thread_Adapter.cpp:98
           exit_hook_instance = <value optimized out>
           exit_hook_maybe = {instance_ = 0x0}
           exit_hook_ptr = <value optimized out>
    #8  0x00007ffdfe2c7a04 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #9  0x00007ffdfd8867bd in clone () from /lib/libc.so.6
    No symbol table info available.
    #10 0x0000000000000000 in ?? ()
    No symbol table info available.

    Hunter again...

  7. http://paste2.org/p/591899 --> Maybe old crash, you will try this fix:

     void Object::SetUInt64Value( uint16 index, const uint64 &value )
    {
    -    ASSERT( index + 1 < m_valuesCount || PrintIndexError( index, true ) );
    +    if( index + 1 > m_valuesCount) { PrintIndexError( index, true ); return; }
        if(*((uint64*)&(m_uint32Values[ index ])) != value)
        {
            m_uint32Values[ index ] = *((uint32*)&value);

    And second, i have this some time ago but disapear when i apply Silverice Visibility Patch an tunning visibility paremeters:

    http://pastebin.com/m936c125

    Best Regards

  8. who can help me with this crash?

    #0  std::_List_base<Aura*, std::allocator<Aura*> >::_M_clear (this=0x8e7c04860)
       at list.tcc:77
    #1  0x00000000007f7f63 in ~Unit (this=0x8e7c04000) at stl_list.h:348
    #2  0x00000000006e61f8 in ~Pet (this=0x8e7c04000)
       at ../../../src/game/Pet.cpp:61
    #3  0x0000000000678eb0 in Map::Remove<Creature> (this=0x81443b000,
       obj=0x8e7c04000, remove=Variable "remove" is not available.
    ) at ../../../src/game/Map.cpp:850
    #4  0x0000000000662005 in Map::RemoveAllObjectsInRemoveList (this=0x81443b000)
       at ../../../src/game/Map.cpp:2200
    #5  0x0000000000679c79 in MapManager::DoDelayedMovesAndRemoves (this=Variable "this" is not available.
    )
       at ../../../src/game/MapManager.cpp:287
    #6  0x000000000083dbb4 in World::Update (this=0x802449000, diff=33)
       at ../../../src/game/World.cpp:1716
    #7  0x00000000004fafd2 in WorldRunnable::run (this=Variable "this" is not available.
    )
       at ../../../src/mangosd/WorldRunnable.cpp:60
    #8  0x0000000000924adb in ACE_Based::Thread::ThreadTask (param=0x806e12220)
       at ../../../src/shared/Threading.cpp:184
    #9  0x0000000801b9e4d1 in pthread_getprio () from /lib/libthr.so.3
    #10 0x0000000000000000 in ?? ()
    

    7250e775d9d30205c22342c6802e168073e56717
    src/game/Pet.cpp |    5 ++++-
    1 files changed, 4 insertions(+), 1 deletions(-)
    
    diff --git a/src/game/Pet.cpp b/src/game/Pet.cpp
    index 07f2066..c7bdb68 100644
    --- a/src/game/Pet.cpp
    +++ b/src/game/Pet.cpp
    @@ -491,7 +491,10 @@ void Pet::Update(uint32 diff)
    {
        if(m_removed)                                           // pet already removed, just wait in remove queue, no updates
            return;
    -
    +    
    +    if(m_loading)
    +        return;
    +    
        switch( m_deathState )
        {
            case CORPSE:

  9. Core: 9086 (But this crash is soo old for me)

    SD2: 1532

    Custom: Mtmaps, DualSpec

    Program received signal SIGSEGV, Segmentation fault.
    [Cambiando a Thread 0x7ff5e3ffe910 (LWP 764)]
    WorldSession::HandleMovementOpcodes (this=0x7fe7d6326da0, 
       recv_data=<value optimized out>)
       at ../../../src/game/MovementHandler.cpp:307
    307        movementInfo.guid = mover->GetGUID();
    #0  WorldSession::HandleMovementOpcodes (this=0x7fe7d6326da0, 
       recv_data=<value optimized out>)
       at ../../../src/game/MovementHandler.cpp:307
    #1  0x00000000007d2acd in WorldSession::Update (this=0x7fe7d6326da0)
       at ../../../src/game/WorldSession.cpp:230
    #2  0x00000000007c701a in World::UpdateSessions (this=0x7ffbf802c460, diff=448)
       at ../../../src/game/World.cpp:2113
    #3  0x00000000007c7b58 in World::Update (this=0x7ffbf802c460, diff=448)
       at ../../../src/game/World.cpp:1656
    #4  0x00000000004de67c in WorldRunnable::run (this=<value optimized out>)
       at ../../../src/mangosd/WorldRunnable.cpp:60
    #5  0x000000000087faea in ACE_Based::Thread::ThreadTask (param=0x7fe7547ee150)
       at ../../../src/shared/Threading.cpp:183
    #6  0x00007ffdfe2c7a04 in start_thread () from /lib/libpthread.so.0
    #7  0x00007ffdfd8867bd in clone () from /lib/libc.so.6
    #8  0x0000000000000000 in ?? ()
    #0  WorldSession::HandleMovementOpcodes (this=0x7fe7d6326da0, 
       recv_data=<value optimized out>)
       at ../../../src/game/MovementHandler.cpp:307
           opcode = 238
           mover = 0x7fe7547ee150
           plMover = 0x0
           data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, 
               _wpos = 0, 
               _storage = {<std::_Vector_base<unsigned char, std::allocator<unsigned char> >> = {
                   _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, 
                     _M_start = 0x7fe765953a30 "`\\214!Üç\\177", 
                     _M_finish = 0x7fe765953a30 "`\\214!Üç\\177", 
                     _M_end_of_storage = 0x7fe765953a62 ""}}, <No data fields>}}, 
             m_opcode = 238}
           guid = <value optimized out>
           movementInfo = {guid = 280373, flags = 4096, unk1 = 0, 
             time = 4046865250, x = 1228.57617, y = 825.173096, z = -66.5216217, 
             o = 3.46971655, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, t_o = 0, 
             t_time = 0, t_seat = 0 '\\000', s_pitch = 0, fallTime = 0, j_unk = 0, 
             j_sinAngle = -0.946648598, j_cosAngle = -0.322267592, 
             j_xyspeed = 17.0900002, u_unk1 = 0}
    #1  0x00000000007d2acd in WorldSession::Update (this=0x7fe7d6326da0)
       at ../../../src/game/WorldSession.cpp:230
           packet = 0x7fe7b4456e50
           currTime = <value optimized out>
    #2  0x00000000007c701a in World::UpdateSessions (this=0x7ffbf802c460, diff=448)
       at ../../../src/game/World.cpp:2113
           sess = <value optimized out>
    #3  0x00000000007c7b58 in World::Update (this=0x7ffbf802c460, diff=448)
       at ../../../src/game/World.cpp:1656
           autobroadcaston = 0
    #4  0x00000000004de67c in WorldRunnable::run (this=<value optimized out>)
       at ../../../src/mangosd/WorldRunnable.cpp:60
           diff = 448
           realCurrTime = 4046865222
           realPrevTime = <value optimized out>
           prevSleepTime = 0
    #5  0x000000000087faea in ACE_Based::Thread::ThreadTask (param=0x7fe7547ee150)
       at ../../../src/shared/Threading.cpp:183
    No locales.
    #6  0x00007ffdfe2c7a04 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #7  0x00007ffdfd8867bd in clone () from /lib/libc.so.6
    No symbol table info available.
    #8  0x0000000000000000 in ?? ()
    No symbol table info available.
     14 Thread 0x7fe9e3ff8910 (LWP 770)  0x00007ffdfd886df8 in epoll_wait ()
      from /lib/libc.so.6
     13 Thread 0x7febe3ff9910 (LWP 769)  0x00007ffdfe2cec34 in __lll_lock_wait ()
      from /lib/libpthread.so.0
     12 Thread 0x7fede3ffa910 (LWP 768)  0x00007ffdfd886df8 in epoll_wait ()
      from /lib/libc.so.6
     11 Thread 0x7fefe3ffb910 (LWP 767)  0x00007ffdfe2cf8f1 in nanosleep ()
      from /lib/libpthread.so.0
     10 Thread 0x7ff1e3ffc910 (LWP 766)  0x00007ffdfd87f3c2 in select ()
      from /lib/libc.so.6
     9 Thread 0x7ff3e3ffd910 (LWP 765)  0x00007ffdfd84aed1 in nanosleep ()
      from /lib/libc.so.6
    * 8 Thread 0x7ff5e3ffe910 (LWP 764)  WorldSession::HandleMovementOpcodes (
       this=0x7fe7d6326da0, recv_data=<value optimized out>)
       at ../../../src/game/MovementHandler.cpp:307
     7 Thread 0x7ff7e3fff910 (LWP 763)  0x00007ffdfe2cc5a9 in pthread_cond_wait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
     5 Thread 0x7ff9f7ffe910 (LWP 761)  0x00007ffdfe2cc5a9 in pthread_cond_wait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
     4 Thread 0x7ffbf7fff910 (LWP 760)  0x00007ffdfe2cf0cb in read ()
      from /lib/libpthread.so.0
     3 Thread 0x7ffdfd353910 (LWP 759)  0x00007ffdfe2cc5a9 in pthread_cond_wait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
     1 Thread 0x7ffdfffec710 (LWP 755)  0x00007ffdfe2c8cfd in pthread_join ()
      from /lib/libpthread.so.0
    
    Thread 14 (Thread 0x7fe9e3ff8910 (LWP 770)):
    #0  0x00007ffdfd886df8 in epoll_wait () from /lib/libc.so.6
    No symbol table info available.
    #1  0x00007ffdffaf67d2 in ACE_Dev_Poll_Reactor::work_pending_i (
       this=0x7ff7e9744350, max_wait_time=0x7fe9e3ff8050)
       at ../../ace/Dev_Poll_Reactor.cpp:960
           timer_buf = {static zero = {
               static zero = <same as static member of an already seen type>, 
               static max_time = {
                 static zero = <same as static member of an already seen type>, 
                 static max_time = <same as static member of an already seen type>, tv_ = {tv_sec = 0, tv_usec = 0}}, tv_ = {tv_sec = 0, tv_usec = 0}}, 
             static max_time = <same as static member of an already seen type>, 
             tv_ = {tv_sec = 0, tv_usec = 1709}}
           this_timeout = 0xfffffffffffffffc
           nfds = <value optimized out>
    #2  0x00007ffdffaf9dec in ACE_Dev_Poll_Reactor::handle_events_i (
       this=0x7ff7e9744350, max_wait_time=0x7fe9e3ff8050, guard=...)
       at ../../ace/Dev_Poll_Reactor.cpp:1030
           result = <value optimized out>
    #3  0x00007ffdffaf9fb6 in ACE_Dev_Poll_Reactor::handle_events (
       this=0x7ff7e9744350, max_wait_time=0x7fe9e3ff8050)
       at ../../ace/Dev_Poll_Reactor.cpp:1012
           countdown = {<ACE_Copy_Disabled> = {<No data fields>}, 
             max_wait_time_ = 0x7fe9e3ff8050, start_time_ = {static zero = {
                 static zero = <same as static member of an already seen type>, 
                 static max_time = {
                   static zero = <same as static member of an already seen type>, 
                   static max_time = <same as static member of an already seen type>, tv_ = {tv_sec = 0, tv_usec = 0}}, tv_ = {tv_sec = 0, tv_usec = 0}}, 
               static max_time = <same as static member of an already seen type>, 
               tv_ = {tv_sec = 1262472282, tv_usec = 977999}}, stopped_ = false}
           guard = {token_ = @0x7ff7e9744378, owner_ = 1}
           result = -1
    #4  0x00007ffdffb51d6d in ACE_Reactor::run_reactor_event_loop (
       this=0x7ff7ea2d6210, tv=..., eh=0) at ../../ace/Reactor.cpp:271
           result = 1
    #5  0x00000000007da00b in ReactorRunnable::svc (this=0x7ff7e97440f8)
       at ../../../src/game/WorldSocketMgr.cpp:167
           interval = {static zero = {
               static zero = <same as static member of an already seen type>, 
               static max_time = {
                 static zero = <same as static member of an already seen type>, 
                 static max_time = <same as static member of an already seen type>, tv_ = {tv_sec = 0, tv_usec = 0}}, tv_ = {tv_sec = 0, tv_usec = 0}}, 
             static max_time = <same as static member of an already seen type>, 
             tv_ = {tv_sec = 0, tv_usec = 1709}}
    #6  0x00007ffdffb77017 in ACE_Task_Base::svc_run (args=<value optimized out>)
       at ../../ace/Task.cpp:275
           t = 0x7ff7e97440f8
           svc_status = <value optimized out>
    #7  0x00007ffdffb783a1 in ACE_Thread_Adapter::invoke (this=0x7ff7e9744c10)
       at ../../ace/Thread_Adapter.cpp:98
           exit_hook_instance = <value optimized out>
           exit_hook_maybe = {instance_ = 0x0}
           exit_hook_ptr = <value optimized out>
    #8  0x00007ffdfe2c7a04 in start_thread () from /lib/libpthread.so.0

    Al guid in movementInfo in all my crashes are Hunter, and mostly low lvls 16 - 29

    Please, make Kero99 very happy with some info about this crash, i only need resolve this to have a dream of stable server :P

    Best Regard

  10. Crash still present at 9086, all of them Hunter low level related (lvl 16 - 29):

    Program received signal SIGSEGV, Segmentation fault.
    [Cambiando a Thread 0x7ff5e3ffe910 (LWP 28626)]
    WorldSession::HandleMovementOpcodes (this=0x7fe7cea0e7b0, 
       recv_data=<value optimized out>)
       at ../../../src/game/MovementHandler.cpp:307
    307        movementInfo.guid = mover->GetGUID();
    #0  WorldSession::HandleMovementOpcodes (this=0x7fe7cea0e7b0, 
       recv_data=<value optimized out>)
       at ../../../src/game/MovementHandler.cpp:307
    #1  0x0000000000753a82 in WorldSession::Update (this=0x7fe7cea0e7b0)
       at ../../../src/game/WorldSession.cpp:230
    #2  0x000000000074cc3a in World::UpdateSessions (this=0x7ff9f8024100, diff=242)
       at ../../../src/game/World.cpp:2113
    #3  0x000000000074d508 in World::Update (this=0x7ff9f8024100, diff=242)
       at ../../../src/game/World.cpp:1656
    #4  0x00000000004e37cc in WorldRunnable::run (this=<value optimized out>)
       at ../../../src/mangosd/WorldRunnable.cpp:60
    #5  0x00000000007eacba in ACE_Based::Thread::ThreadTask (param=0x7fe76e2deb90)
       at ../../../src/shared/Threading.cpp:183
    #6  0x00007ffdfe2d7a04 in start_thread () from /lib/libpthread.so.0
    #7  0x00007ffdfd8967bd in clone () from /lib/libc.so.6
    #8  0x0000000000000000 in ?? ()
    #0  WorldSession::HandleMovementOpcodes (this=0x7fe7cea0e7b0, 
       recv_data=<value optimized out>)
       at ../../../src/game/MovementHandler.cpp:307
           opcode = 218
           mover = 0x7fe76e2deb90
           plMover = 0x0
           data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, 
               _wpos = 0, 
               _storage = {<std::_Vector_base<unsigned char, std::allocator<unsigned char> >> = {
                   _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, 
                     _M_start = 0x7fe778636960 "°§Æºç\\177", 
                     _M_finish = 0x7fe778636960 "°§Æºç\\177", 
                     _M_end_of_storage = 0x7fe778636986 "0ñ5"}}, <No data fields>}}, m_opcode = 218}
           guid = <value optimized out>
           movementInfo = {guid = 17384041540866803010, flags = 1, unk1 = 0, 
             time = 3854264905, x = -3973.02344, y = -1847.67029, z = 92.322998, 
             o = 4.37000513, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, t_o = 0, 
             t_time = 0, t_seat = 0 '\\000', s_pitch = 0, fallTime = 842, 
             j_unk = 0, j_sinAngle = 0, j_cosAngle = 0, j_xyspeed = 0, u_unk1 = 0}
    #1  0x0000000000753a82 in WorldSession::Update (this=0x7fe7cea0e7b0)
       at ../../../src/game/WorldSession.cpp:230
           packet = 0x7fe77fde21d0
           currTime = <value optimized out>
    #2  0x000000000074cc3a in World::UpdateSessions (this=0x7ff9f8024100, diff=242)
       at ../../../src/game/World.cpp:2113
           itr = {<std::tr1::__detail::_Hashtable_iterator_base<std::Pair<unsigned int const, WorldSession*>, false>> = {_M_cur_node = 0x7ff9f8024100, 
               _M_cur_bucket = 0x7ffdffb2ba16}, <No data fields>}
           sess = <value optimized out>
    #3  0x000000000074d508 in World::Update (this=0x7ff9f8024100, diff=242)
       at ../../../src/game/World.cpp:1656
           autobroadcaston = 0
    #4  0x00000000004e37cc in WorldRunnable::run (this=<value optimized out>)
       at ../../../src/mangosd/WorldRunnable.cpp:60
           diff = 242
           realCurrTime = 3854264900
           realPrevTime = <value optimized out>
           prevSleepTime = 0
    #5  0x00000000007eacba in ACE_Based::Thread::ThreadTask (param=0x7fe76e2deb90)
       at ../../../src/shared/Threading.cpp:183
    No locales.
    #6  0x00007ffdfe2d7a04 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #7  0x00007ffdfd8967bd in clone () from /lib/libc.so.6
    No symbol table info available.
    #8  0x0000000000000000 in ?? ()
    No symbol table info available.
     14 Thread 0x7fe9e3ff8910 (LWP 28632)  0x00007ffdfd896df8 in epoll_wait ()
      from /lib/libc.so.6
     13 Thread 0x7febe3ff9910 (LWP 28631)  0x00007ffdfd896df8 in epoll_wait ()
      from /lib/libc.so.6
     12 Thread 0x7fede3ffa910 (LWP 28630)  0x00007ffdfd896df8 in epoll_wait ()
      from /lib/libc.so.6
     11 Thread 0x7fefe3ffb910 (LWP 28629)  0x00007ffdfe2df8f1 in nanosleep ()
      from /lib/libpthread.so.0
     10 Thread 0x7ff1e3ffc910 (LWP 28628)  0x00007ffdfd88f3c2 in select ()
      from /lib/libc.so.6
     9 Thread 0x7ff3e3ffd910 (LWP 28627)  0x00007ffdfd85aed1 in nanosleep ()
      from /lib/libc.so.6
    * 8 Thread 0x7ff5e3ffe910 (LWP 28626)  WorldSession::HandleMovementOpcodes (
       this=0x7fe7cea0e7b0, recv_data=<value optimized out>)
       at ../../../src/game/MovementHandler.cpp:307
     7 Thread 0x7ff7e3fff910 (LWP 28625)  0x00007ffdfe2dc5a9 in pthread_cond_wait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
     5 Thread 0x7ff9f7fff910 (LWP 28623)  0x00007ffdfe2dc5a9 in pthread_cond_wait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
     4 Thread 0x7ffdfd363910 (LWP 28622)  0x00007ffdfe2dc5a9 in pthread_cond_wait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
     3 Thread 0x7ffbfd155910 (LWP 28621)  0x00007ffdfe2dc5a9 in pthread_cond_wait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
     1 Thread 0x7ffdfffec710 (LWP 28617)  0x00007ffdfe2d8cfd in pthread_join ()
      from /lib/libpthread.so.0

    I test disable all speed change spell in these lvl (Aspect of the Monkey, Aspect of the Cheetah) with same result =(

    Will be welcome some ideas over origin of problem... i only have this crash =)

  11. More info:

    All guid in crashdump in:

     movementInfo = {guid = [color="Red"]275417[/color], flags = 4096, unk1 = 0,
             time = 3540812358, x = 1890.76758, y = 1525.96326, z = 88.0770264,
             o = 3.89293504, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, t_o = 0,
             t_time = 0, t_seat = 0 '\\000', s_pitch = 0, fallTime = 0, j_unk = 0,
             j_sinAngle = -0.730773211, j_cosAngle = -0.682620347, j_xyspeed = 0,
             u_unk1 = 0}

    Are Hunters, levels 19 - 80.

    Crash appear with 200+ player or with 2000+ in two diferent realm, no population related

    Sometimes i have other crash related:

    Program received signal SIGSEGV, Segmentation fault.
    [Cambiando a Thread 0x7fffec85d910 (LWP 25961)]
    0x00000000005c6385 in std::tr1::__detail::_Mod_range_hashing::operator() (
       this=<value optimized out>, c=0x7fffac72f150, x=-1724.2323, y=8523.3291,
       z=196.653229, ang=5.93889093)
       at /usr/include/c++/4.4/tr1_impl/hashtable_policy.h:403
    403         { return __num % __den; }
    #0  0x00000000005c6385 in std::tr1::__detail::_Mod_range_hashing::operator() (
       this=<value optimized out>, c=0x7fffac72f150, x=-1724.2323, y=8523.3291,
       z=196.653229, ang=5.93889093)
       at /usr/include/c++/4.4/tr1_impl/hashtable_policy.h:403
    #1  std::tr1::__detail::_Hash_code_base<Creature*, std::Pair<Creature* const, CreatureMover>, std::_Select1st<std::Pair<Creature* const, CreatureMover> >, s$
       this=<value optimized out>, c=0x7fffac72f150, x=-1724.2323, y=8523.3291,
       z=196.653229, ang=5.93889093)
       at /usr/include/c++/4.4/tr1_impl/hashtable_policy.h:759
    #2  std::tr1::__detail::_Map_base<Creature*, std::Pair<Creature* const, CreatureMover>, std::_Select1st<std::Pair<Creature* const, CreatureMover> >, true, s$
       z=196.653229, ang=5.93889093)
       at /usr/include/c++/4.4/tr1_impl/hashtable_policy.h:569
    #3  Map::AddCreatureToMoveList (this=<value optimized out>, c=0x7fffac72f150,
       x=-1724.2323, y=8523.3291, z=196.653229, ang=5.93889093)
       at ../../../src/game/Map.cpp:1039
    #4  0x00000000005ce63b in Map::CreatureRelocation (this=0x10000,
       creature=0x7fffac72f150, x=<value optimized out>, y=<value optimized out>,
       z=<value optimized out>, ang=<value optimized out>)
       at ../../../src/game/Map.cpp:1023
    #5  0x00000000007a6b6c in WorldSession::HandleMovementOpcodes (this=0xf1e2d0,
       recv_data=<value optimized out>)
       at ../../../src/game/MovementHandler.cpp:355
    #6  0x0000000000753bb2 in WorldSession::Update (this=0xf1e2d0)
       at ../../../src/game/WorldSession.cpp:230
    #7  0x000000000074cd6a in World::UpdateSessions (this=0x7ffff0024240, diff=79)
       at ../../../src/game/World.cpp:2113
    #8  0x000000000074d638 in World::Update (this=0x7ffff0024240, diff=79)
       at ../../../src/game/World.cpp:1656
    #9  0x00000000004e37cc in WorldRunnable::run (this=<value optimized out>)
       at ../../../src/mangosd/WorldRunnable.cpp:60
    #10 0x00000000007eae0a in ACE_Based::Thread::ThreadTask (param=0x10060)
       at ../../../src/shared/Threading.cpp:183
    #11 0x00007ffff62d7a04 in start_thread () from /lib/libpthread.so.0
    #12 0x00007ffff58967bd in clone () from /lib/libc.so.6
    #13 0x0000000000000000 in ?? ()

  12. hello, this doesn't happen through speedhacks i think.. it happens when a player for example charms a creature the creature get's deleted but players m_mover variable will still point to the "Unit*" which doesn't exist anymore..

    Confirmed, all crashes are related with charmed creatures, when server crash with:

    Program received signal SIGSEGV, Segmentation fault.
    [Cambiando a Thread 0x7fffec85d910 (LWP 32162)]
    WorldSession::HandleMovementOpcodes (this=0x12cdd2c0,
       recv_data=<value optimized out>)
       at ../../../src/game/MovementHandler.cpp:307
    307         movementInfo.guid = mover->GetGUID();
    #0  WorldSession::HandleMovementOpcodes (this=0x12cdd2c0,
       recv_data=<value optimized out>)
       at ../../../src/game/MovementHandler.cpp:307
    #1  0x0000000000752922 in WorldSession::Update (this=0x12cdd2c0)
       at ../../../src/game/WorldSession.cpp:230
    #2  0x000000000074bada in World::UpdateSessions (this=0x7ffff0024270, diff=110)
       at ../../../src/game/World.cpp:2113
    #3  0x000000000074c3a8 in World::Update (this=0x7ffff0024270, diff=110)
       at ../../../src/game/World.cpp:1656
    #4  0x00000000004e34fc in WorldRunnable::run (this=<value optimized out>)
       at ../../../src/mangosd/WorldRunnable.cpp:60
    #5  0x00000000007e9afa in ACE_Based::Thread::ThreadTask (param=0x7fffa5aae660)
       at ../../../src/shared/Threading.cpp:183
    #6  0x00007ffff62e0a04 in start_thread () from /lib/libpthread.so.0
    #7  0x00007ffff589f7bd in clone () from /lib/libc.so.6
    #8  0x0000000000000000 in ?? ()
    #0  WorldSession::HandleMovementOpcodes (this=0x12cdd2c0,
       recv_data=<value optimized out>)
       at ../../../src/game/MovementHandler.cpp:307
           opcode = 238
           mover = 0x7fffa5aae660
           plMover = 0x0
           data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0,
               _wpos = 0,
               _storage = {<std::_Vector_base<unsigned char, std::allocator<unsigned char> >> = {
                   _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>},
                     _M_start = 0x7fffae5869d0 "�\\032w\\\\�\\177",
                     _M_finish = 0x7fffae5869d0 "�\\032w\\\\�\\177",
                     _M_end_of_storage = 0x7fffae586a02 ""}}, <No data fields>}},
             m_opcode = 238}
           guid = <value optimized out>
           movementInfo = {guid = 275417, flags = 4096, unk1 = 0,
             time = 3540812358, x = 1890.76758, y = 1525.96326, z = 88.0770264,
             o = 3.89293504, t_guid = 0, t_x = 0, t_y = 0, t_z = 0, t_o = 0,
             t_time = 0, t_seat = 0 '\\000', s_pitch = 0, fallTime = 0, j_unk = 0,
             j_sinAngle = -0.730773211, j_cosAngle = -0.682620347, j_xyspeed = 0,
             u_unk1 = 0}
    

    Console show in every crash:

    ERROR:Unit::GetCharm: Charmed creature XXX not exist.
    

  13. 9034

    Program received signal SIGSEGV, Segmentation fault.
    [switching to Thread 0x4300a950 (LWP 10869)]
    0x00000000005d3452 in Map::loaded (this=0x7fd162990550, p=@0x43009760)
       at ../../../src/game/Map.h:499
    499            bool isGridObjectDataLoaded(uint32 x, uint32 y) const { return getNGrid(x,y)->isGridObjectDataLoaded(); }
    #0  0x00000000005d3452 in Map::loaded (this=0x7fd162990550, p=@0x43009760)
       at ../../../src/game/Map.h:499
    #1  0x00000000005ddd6b in Map::MessageBroadcast (this=0x7fd162990550, 
       obj=0x236e0240, msg=0x43009810) at ../../../src/game/Map.cpp:526
    #2  0x000000000073adca in Unit::SendThreatRemove (this=0x236e0240, 
       pHostileReference=<value optimized out>)
       at ../../../src/game/Unit.cpp:13726
    #3  0x0000000000723925 in ThreatManager::ProcessThreatEvent (this=0x236e1be8, 
       threatRefStatusChangeEvent=<value optimized out>)
       at ../../../src/game/ThreatManager.cpp:534
    #4  0x0000000000723c0a in HostileReference::removeReference (
       this=0x7fd190a7d430) at ../../../src/game/ThreatManager.cpp:195
    #5  0x0000000000585db8 in HostileRefManager::DeleteReferences (
       this=<value optimized out>) at ../../../src/game/HostileRefManager.cpp:104
    #6  0x0000000000586363 in ~HostileRefManager (this=0x7fd162990550)
       at ../../../src/game/HostileRefManager.cpp:27
    #7  0x0000000000737ad4 in ~Unit (this=0x7fd1687d5040)
       at ../../../src/game/Unit.cpp:192
    #8  0x0000000000689c34 in ~Player (this=0x7fd1687d5040)
       at ../../../src/game/Player.cpp:533
    #9  0x00000000005e5293 in Map::Remove (this=0x7fd1e364a520, 
       player=0x7fd1687d5040, remove=true) at ../../../src/game/Map.cpp:781
    #10 0x0000000000763444 in WorldSession::LogoutPlayer (this=0x7fd1b9d0d9f0, 
       Save=<value optimized out>) at ../../../src/game/WorldSession.cpp:439
    #11 0x0000000000764913 in WorldSession::Update (this=0x7fd1b9d0d9f0)
       at ../../../src/game/WorldSession.cpp:275
    #12 0x000000000075cbef in World::UpdateSessions (this=0x7fd1f400eaa0, diff=214)
       at ../../../src/game/World.cpp:2164
    #13 0x000000000075d763 in World::Update (this=0x7fd1f400eaa0, diff=214)
       at ../../../src/game/World.cpp:1648
    #14 0x00000000004eb1b1 in WorldRunnable::run (this=<value optimized out>)
       at ../../../src/mangosd/WorldRunnable.cpp:60
    #15 0x000000000080119c in ACE_Based::Thread::ThreadTask (param=0x7fd162990550)
       at ../../../src/shared/Threading.cpp:183
    #16 0x00007fd1fc507fc7 in start_thread () from /lib/libpthread.so.0
    #17 0x00007fd1fbad75ad in clone () from /lib/libc.so.6
    #18 0x0000000000000000 in ?? ()
    #0  0x00000000005d3452 in Map::loaded (this=0x7fd162990550, p=@0x43009760)
       at ../../../src/game/Map.h:499
    No locals.
    #1  0x00000000005ddd6b in Map::MessageBroadcast (this=0x7fd162990550, 
       obj=0x236e0240, msg=0x43009810) at ../../../src/game/Map.cpp:526
       p = {x_coord = 511, y_coord = 511}
       cell = {data = {Part = {grid_x = 31, grid_y = 31, cell_x = 15, 
         cell_y = 15, nocreate = 1, reserved = 31}, All = 1060960223}}
       post_man = {i_phaseMask = 0, i_message = 0x0}
       message = {i_visitor = @0x7fd1687d6a48}
       cell_lock = {i_cell = @0x1002, i_cellPair = @0x0}
    #2  0x000000000073adca in Unit::SendThreatRemove (this=0x236e0240, 
       pHostileReference=<value optimized out>)
       at ../../../src/game/Unit.cpp:13726
       data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0, 
       _wpos = 11, 
       _storage = {<std::_Vector_base<unsigned char, std::allocator<unsigned char> >> = {
           _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, 
             _M_start = 0x7fd185a68400 "ù\\001Ŷv@ñ\\amg\\004", 
             _M_finish = 0x7fd185a68410 "ð\\033߯Ñ\\177", 
             _M_end_of_storage = 0x7fd185a68410 "ð\\033߯Ñ\\177"}}, <No data fields>}}, m_opcode = 1156}
    #3  0x0000000000723925 in ThreatManager::ProcessThreatEvent (this=0x236e1be8, 
       threatRefStatusChangeEvent=<value optimized out>)
       at ../../../src/game/ThreatManager.cpp:534
       hostileReference = (HostileReference *) 0x7fd190a7d430
    #4  0x0000000000723c0a in HostileReference::removeReference (
       this=0x7fd190a7d430) at ../../../src/game/ThreatManager.cpp:195
       event = {<UnitBaseEvent> = {iType = 4}, 
     iHostileReference = 0x7fd190a7d430, {iFValue = -2.06389268e-13, 
       iIValue = -1436000344, iBValue = 168}, iThreatManager = 0x236e1be8}
    #5  0x0000000000585db8 in HostileRefManager::DeleteReferences (
       this=<value optimized out>) at ../../../src/game/HostileRefManager.cpp:104
       nextRef = (class HostileReference *) 0xb436e0
       ref = (class HostileReference *) 0x7fd190a7d430
    #6  0x0000000000586363 in ~HostileRefManager (this=0x7fd162990550)
       at ../../../src/game/HostileRefManager.cpp:27
    No locals.
    #7  0x0000000000737ad4 in ~Unit (this=0x7fd1687d5040)
       at ../../../src/game/Unit.cpp:192
    No locals.
    #8  0x0000000000689c34 in ~Player (this=0x7fd1687d5040)
       at ../../../src/game/Player.cpp:533
    No locals.
    #9  0x00000000005e5293 in Map::Remove (this=0x7fd1e364a520, 
       player=0x7fd1687d5040, remove=true) at ../../../src/game/Map.cpp:781
       p = {x_coord = 296, y_coord = 399}
       cell = {data = {Part = {grid_x = 18, grid_y = 24, cell_x = 8, 
         cell_y = 15, nocreate = 0, reserved = 0}, All = 3966482}}
       grid = <value optimized out>
       __PRETTY_FUNCTION__ = "virtual void Map::Remove(Player*, bool)"
    #10 0x0000000000763444 in WorldSession::LogoutPlayer (this=0x7fd1b9d0d9f0, 
       Save=<value optimized out>) at ../../../src/game/WorldSession.cpp:439
       guild = <value optimized out>
       _map = (class Map *) 0x7fd162990550
       data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 7488, 
       _wpos = 140539846973192, 
       _storage = {<std::_Vector_base<unsigned char, std::allocator<unsigned char> >> = {
           _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>}, 
             _M_start = 0x20000 <Address 0x20000 out of bounds>, 
             _M_finish = 0x7fd1c0000020 "", 
             _M_end_of_storage = 0x7fd17e8ddf58 ""}}, <No data fields>}}, 
     m_opcode = 1}
    #11 0x0000000000764913 in WorldSession::Update (this=0x7fd1b9d0d9f0)
       at ../../../src/game/WorldSession.cpp:275
       packet = (WorldPacket *) 0x7fd1f400eaa0
       currTime = 1984
    #12 0x000000000075cbef in World::UpdateSessions (this=0x7fd1f400eaa0, diff=214)
       at ../../../src/game/World.cpp:2164
       itr = {<std::tr1::__detail::_Hashtable_iterator_base<std::Pair<const unsigned int, WorldSession*>, false>> = {_M_cur_node = 0x0, 
       _M_cur_bucket = 0x4300a040}, <No data fields>}
       sess = <value optimized out>
    #13 0x000000000075d763 in World::Update (this=0x7fd1f400eaa0, diff=214)
       at ../../../src/game/World.cpp:1648
       autobroadcaston = 0
    #14 0x00000000004eb1b1 in WorldRunnable::run (this=<value optimized out>)
       at ../../../src/mangosd/WorldRunnable.cpp:60
       diff = 214
       realCurrTime = 3156584998
       realPrevTime = <value optimized out>
       prevSleepTime = 0
    #15 0x000000000080119c in ACE_Based::Thread::ThreadTask (param=0x7fd162990550)
       at ../../../src/shared/Threading.cpp:183
       _task = (class ACE_Based::Runnable *) 0x7fd1e122af00
    #16 0x00007fd1fc507fc7 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #17 0x00007fd1fbad75ad in clone () from /lib/libc.so.6
    No symbol table info available.
    #18 0x0000000000000000 in ?? ()
    No symbol table info available.
     14 Thread 0x46811950 (LWP 10876)  0x00007fd1fbad7b78 in epoll_wait ()
      from /lib/libc.so.6
     13 Thread 0x46010950 (LWP 10875)  0x00007fd1fbad7b78 in epoll_wait ()
      from /lib/libc.so.6
     12 Thread 0x4580f950 (LWP 10874)  0x00007fd1fc50edb1 in send ()
      from /lib/libpthread.so.0
     11 Thread 0x4500e950 (LWP 10873)  0x00007fd1fbad7b78 in epoll_wait ()
      from /lib/libc.so.6
     10 Thread 0x4480d950 (LWP 10872)  0x00007fd1fbad7b78 in epoll_wait ()
      from /lib/libc.so.6
     9 Thread 0x4400c950 (LWP 10871)  0x00007fd1fc50f0e1 in nanosleep ()
      from /lib/libpthread.so.0
     8 Thread 0x4380b950 (LWP 10870)  0x00007fd1fbaa5ff1 in nanosleep ()
      from /lib/libc.so.6
    * 7 Thread 0x4300a950 (LWP 10869)  0x00000000005d3452 in Map::loaded (
       this=0x7fd162990550, p=@0x43009760) at ../../../src/game/Map.h:499
     6 Thread 0x42809950 (LWP 10834)  0x00007fd1fc50f0e1 in nanosleep ()
      from /lib/libpthread.so.0
     5 Thread 0x42008950 (LWP 10812)  0x00007fd1fc50f0e1 in nanosleep ()
      from /lib/libpthread.so.0
     4 Thread 0x40b5d950 (LWP 10811)  0x00007fd1fc50e7db in read ()
      from /lib/libpthread.so.0
     3 Thread 0x41807950 (LWP 10810)  0x00007fd1fc50f0e1 in nanosleep ()
      from /lib/libpthread.so.0
     1 Thread 0x7fd1fde896f0 (LWP 10806)  0x00007fd1fc508715 in pthread_join ()
      from /lib/libpthread.so.0

    Confirmed, I have de same

  14. Core: 9014 + Insider42 Patches + MTMaps + Dualpec

    Very often crashes on high population 2000+

    std::_Rb_tree<Unit*, Unit*, std::_Identity<Unit*>, std::less<Unit*>, std::allocator<Unit*> >::_M_lower_bound (this=0x7fff83559d80, victim=0x7fffbc2805a0, 
       meleeAttack=true) at /usr/include/c++/4.4/bits/stl_tree.h:986
    986        if (!_M_impl._M_key_compare(_S_key(__x), __k))
    #0  std::_Rb_tree<Unit*, Unit*, std::_Identity<Unit*>, std::less<Unit*>, std::allocator<Unit*> >::_M_lower_bound (this=0x7fff83559d80, victim=0x7fffbc2805a0, 
       meleeAttack=true) at /usr/include/c++/4.4/bits/stl_tree.h:986
    #1  std::_Rb_tree<Unit*, Unit*, std::_Identity<Unit*>, std::less<Unit*>, std::allocator<Unit*> >::find (this=0x7fff83559d80, victim=0x7fffbc2805a0, 
       meleeAttack=true) at /usr/include/c++/4.4/bits/stl_tree.h:1421
    #2  std::set<Unit*, std::less<Unit*>, std::allocator<Unit*> >::find (
       this=0x7fff83559d80, victim=0x7fffbc2805a0, meleeAttack=true)
       at /usr/include/c++/4.4/bits/stl_set.h:548
    #3  Unit::_addAttacker (this=0x7fff83559d80, victim=0x7fffbc2805a0, 
       meleeAttack=true) at ../../../src/game/Unit.h:915
    #4  Unit::Attack (this=0x7fff83559d80, victim=0x7fffbc2805a0, meleeAttack=true)
       at ../../../src/game/Unit.cpp:8476
    #5  0x00000000007a72ac in PetAI::AttackStart (this=0x7fff91dd65c0, 
       u=0x7fffbc2805a0) at ../../../src/game/PetAI.cpp:68
    #6  0x00000000005db06c in void VisitorHelper<MaNGOS::CreatureRelocationNotifier, Creature>(MaNGOS::CreatureRelocationNotifier&, ContainerMapList<Creature>&) ()
    #7  0x00000000005dfd53 in void Map::Visit<RGuard<ACE_RW_Thread_Mutex, ACE_Thread_Mutex>, MaNGOS::CreatureRelocationNotifier, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > >(CellLock<RGuard<ACE_RW_Thread_Mutex, ACE_Thread_Mutex> > const&, TypeContainerVisitor<MaNGOS::CreatureRelocationNotifier, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > >&) ()
    #8  0x00000000005d5737 in Visit<RGuard<ACE_RW_Thread_Mutex, ACE_Thread_Mutex>, MaNGOS::CreatureRelocationNotifier, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > > (
       this=0x8397ac0, creature=<value optimized out>, 
       cell=<value optimized out>, cellpair=<value optimized out>)
       at ../../../src/game/CellImpl.h:213
    #9  Map::CreatureRelocationNotify (this=0x8397ac0, 
       creature=<value optimized out>, cell=<value optimized out>, 
       cellpair=<value optimized out>) at ../../../src/game/Map.cpp:2052
    #10 0x00000000005d95d7 in Map::AddNotifier<Creature> (this=0x7fffcb86d150, 
       obj=0x1, cell=<value optimized out>, cellpair=<value optimized out>)
       at ../../../src/game/Map.cpp:344
    #11 0x00000000005e2ca4 in void Map::Add<Creature>(Creature*) ()
    #12 0x00000000006f1868 in Spell::EffectSummonGuardian (this=0x7fff8341c980, 
       i=<value optimized out>, forceFaction=<value optimized out>)
       at ../../../src/game/SpellEffects.cpp:4171
    #13 0x00000000006c33c0 in Spell::DoSpellHitOnUnit (this=0x7fff8341c980, 
       unit=0x7fffbc27df50, effectMask=1) at ../../../src/game/Spell.cpp:1196
    #14 0x00000000006c4f53 in Spell::DoAllEffectOnTarget (this=0x7fff8341c980, 
       target=0x7fff92f42f20) at ../../../src/game/Spell.cpp:994
    #15 0x00000000006d3954 in Spell::handle_immediate (this=0x7fff8341c980)
       at ../../../src/game/Spell.cpp:2800
    #16 0x00000000006d2c38 in Spell::cast (this=0x7fff8341c980, skipCheck=true)
       at ../../../src/game/Spell.cpp:2773
    #17 0x000000000071d51a in Unit::CastCustomSpell (this=<value optimized out>, 
       Victim=<value optimized out>, spellInfo=<value optimized out>, 
       bp0=0x7fffe4dfdb40, bp1=0x0, bp2=0x0, triggered=<value optimized out>, 
       castItem=0x0, triggeredByAura=0x7fff79b2cfa0, originalCaster=4033216)
       at ../../../src/game/Unit.cpp:1016
    #18 0x000000000071f414 in Unit::HandleProcTriggerSpell (this=0x7fff82de61a0, 
       pVictim=0x28, damage=<value optimized out>, 
       triggeredByAura=<value optimized out>, procSpell=0x0, 
       procFlags=<value optimized out>, procEx=1, cooldown=0)
       at ../../../src/game/Unit.cpp:7918
    #19 0x000000000073565a in Unit::ProcDamageAndSpellFor (this=0x7fff82de61a0, 
       isVictim=<value optimized out>, pTarget=<value optimized out>, 
       procFlag=<value optimized out>, procExtra=<value optimized out>, 
       attType=<value optimized out>, procSpell=0x0, damage=422)
       at ../../../src/game/Unit.cpp:12565
    #20 0x0000000000735de4 in Unit::ProcDamageAndSpell (this=0x7fff82de61a0, 
       pVictim=0x7fffbc27df50, procAttacker=<value optimized out>, 
       procVictim=1048584, procExtra=1, amount=422, attType=BASE_ATTACK, 
       procSpell=0x0) at ../../../src/game/Unit.cpp:4741
    #21 0x0000000000739eba in Unit::AttackerStateUpdate (this=0x7fff82de61a0, 
       pVictim=0x7fffbc27df50, attType=BASE_ATTACK, extra=false)
       at ../../../src/game/Unit.cpp:2279
    #22 0x000000000068c7cb in Player::Update (this=0x7fff82de61a0, p_time=319)
       at ../../../src/game/Player.cpp:1193
    #23 0x00000000005d83f0 in Map::Update (this=0x8397ac0, t_diff=@0x7fff8b438de0)
       at ../../../src/game/Map.cpp:595
    #24 0x00000000005e5562 in MapUpdateRequest::call (this=0x7fff8b438dc0)
       at ../../../src/game/MapUpdater.cpp:47
    #25 0x00000000007ee701 in DelayExecutor::svc (this=0x756cbc8)
       at ../../../src/shared/DelayExecutor.cpp:60
    #26 0x00007ffff7b77017 in ACE_Task_Base::svc_run (args=<value optimized out>)
       at ../../ace/Task.cpp:275
    #27 0x00007ffff7b783a1 in ACE_Thread_Adapter::invoke (this=0x887f2c0)
       at ../../ace/Thread_Adapter.cpp:98
    #28 0x00007ffff62e3a04 in start_thread () from /lib/libpthread.so.0
    #29 0x00007ffff58a27bd in clone () from /lib/libc.so.6

    WorldSession::HandleSetActiveMoverOpcode (this=0x7fffd01b4960, recv_data=...)
       at ../../../src/game/MovementHandler.cpp:776
    776        if(_player->m_mover->GetGUID() != guid)
    #0  WorldSession::HandleSetActiveMoverOpcode (this=0x7fffd01b4960, 
       recv_data=...) at ../../../src/game/MovementHandler.cpp:776
    #1  0x00000000007514f2 in WorldSession::Update (this=0x7fffd01b4960)
       at ../../../src/game/WorldSession.cpp:230
    #2  0x000000000074a69a in World::UpdateSessions (this=0x7fffec0090f0, diff=103)
       at ../../../src/game/World.cpp:2111
    #3  0x000000000074af68 in World::Update (this=0x7fffec0090f0, diff=103)
       at ../../../src/game/World.cpp:1654
    #4  0x00000000004e386c in WorldRunnable::run (this=<value optimized out>)
       at ../../../src/mangosd/WorldRunnable.cpp:60
    #5  0x00000000007f205a in ACE_Based::Thread::ThreadTask (param=0x1ef167b0)
       at ../../../src/shared/Threading.cpp:183
    #6  0x00007ffff62e3a04 in start_thread () from /lib/libpthread.so.0
    #7  0x00007ffff58a27bd in clone () from /lib/libc.so.6
    #8  0x0000000000000000 in ?? ()
    #0  WorldSession::HandleSetActiveMoverOpcode (this=0x7fffd01b4960, 
       recv_data=...) at ../../../src/game/MovementHandler.cpp:776
           guid = 4032238
    #1  0x00000000007514f2 in WorldSession::Update (this=0x7fffd01b4960)
       at ../../../src/game/WorldSession.cpp:230
           packet = 0x7fffac690010
           currTime = <value optimized out>
    #2  0x000000000074a69a in World::UpdateSessions (this=0x7fffec0090f0, diff=103)
       at ../../../src/game/World.cpp:2111
           itr = {<std::tr1::__detail::_Hashtable_iterator_base<std::Pair<unsigned int const, WorldSession*>, false>> = {_M_cur_node = 0x7fffec0090f0, 
               _M_cur_bucket = 0x7ffff7b2ba16}, <No data fields>}
           sess = <value optimized out>
    #3  0x000000000074af68 in World::Update (this=0x7fffec0090f0, diff=103)
       at ../../../src/game/World.cpp:1654
           autobroadcaston = 0
    #4  0x00000000004e386c in WorldRunnable::run (this=<value optimized out>)
       at ../../../src/mangosd/WorldRunnable.cpp:60
           diff = 103
           realCurrTime = 2919503939
           realPrevTime = <value optimized out>
           prevSleepTime = 0
    #5  0x00000000007f205a in ACE_Based::Thread::ThreadTask (param=0x1ef167b0)
       at ../../../src/shared/Threading.cpp:183
    No locales.
    #6  0x00007ffff62e3a04 in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #7  0x00007ffff58a27bd in clone () from /lib/libc.so.6
    No symbol table info available.
    #8  0x0000000000000000 in ?? ()

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