Jump to content

kingdutka

Members
  • Posts

    45
  • Joined

  • Last visited

    Never
  • Donations

    0.00 GBP 

Posts posted by kingdutka

  1. I know this isn't about THIS forum, but I'm sure a lot of you know that the UDB forums are having issues right now... Does anyone know where I can get their latest update packs? I'm just looking to see if they have anything newer than update pack 392...

  2. Must be #3, "other", which doesn't make any sense.. What "other" options are there??

    I tried changing:

    LoginDatabaseInfo = "127.0.0.1;3306;root;mangos;realmd"

    To:

    LoginDatabaseInfo = "127.0.0.1;3306;root;DER;realmd"

    And the server won't even come on, so I certainly am editing the correct one. Also did a file search (Ctrl+F) for "PlayerStartLevel" and found NO duplicates. Seriously, I've been running my server for over 2 years now and I have a Bachelor's Degree of Science in a computer related field. I've spent the last 18 years of my life in front of a computer... The point is, I know what I am doing so let's skip the obvious stuff here... (Sorry if that all sounds rude or harsh, I am under waaaaay more stress than I can handle atm...)

  3. I had changed my StartPlayerLevel to 10 for a while to give my server a little boost. It worked perfectly, everyone was starting at level 10. I went back into the config file today, changed the StartPlayerLevel back down to 1, shut the server completely off, turn it back on, and make a new character... It's level 10!! I checked 5 times and I definitely changed my config file to say 'StartPlayerLevel = 1'. I also checked my server.log file and see absolutely nothing out of the ordinary... WTF?

  4. When I first turn on Git Gui, a message pops up saying I have 750 loose objects, would I like to compress? I choose yes and get 3 errors:

    error: failed to unpack compressed delta at offset 33554393 from .git/objects/pack/pack-70efc277b33c4d793c629dc95c50173842d5a433.pack
    error: failed to read object 304e941b51245a2ccea6c4c9011a078d47d927e6 at offset 33554389 from .git/objects/pack/pack-70efc277b33c4d793c629dc95c50173842d5a433.pack
    fatal: object 304e941b51245a2ccea6c4c9011a078d47d927e6 is corrupted
    

    If I do a fetch, then merge, the solution still compiles just fine, but last time I ran the Git Gui, it said I had 500 loose objects. I'm worried about that ballooning uncontrollably since I am unable to compress these loose objects...

  5. Are you sure it was fixed for ALL roll types? I played for about 5 minutes and got a 100 on a "Need" roll which gave me the "Needy" achievement. I then tried 'greed' rolls for the next hour or so and got several 99 but no 100. I just wanted to check with you on this before I waste another hour for nothing... Please also confirm on "disenchant" rolls...

    EDIT:

    I found the code myself and verified it is changed to urand(1,100) for both Need and Greed rolls. Either I got REALLY lucky the first time, or REALLY unlucky the next 600 times, but either way, still trying for the Greedy Achievement :P

    Thanks!!

  6. ....and now I'm not getting experience points any more... IDK what happened there...

    Fixed this one. DBCEnum had to change max level to 255. I had the STRONG_MAX_LEVEL at 255 and that WAS working, but had to change the others as well, DEFAULT_MAX_LEVEL and there was another between there that was set to 100, something for GMs, I forget off-hand.

    Anyway, I set all 3 to 255 and getting XP once again :)

  7. I recall playing on the pay servers over a year ago and seeing dragon heads hanging in Stormwind. My research suggests those were from completing quests such as the Onyxia Attunement. My research also suggests those quests have been removed.

    So.... Does that mean no more dragon heads hanging in Stormwind and Orgrimmar?

    I did go and kill Onyxia, loot the head, and turn it in, but nothing hanging in the city...

  8. I found the 'difficulty_entry_1' for Mal'Ganis: 31217

    I then checked 'achievement_criteria_requirement' table and have no idea what the 'criteria_id' is for the "Culling of Stratholme" achievement. However, arranging the table by 'value1', I can confirm that there is no entry for '31217'.

    So now... do I make a new entry? If so, what 'criteria_id' do I give it?

  9. Is there a master list of all the achievements and their "Mangos Status"? I am finding quite a few achievements that don't work and would like to get them fixed as much as anyone else, but I also don't want to repeat posts about broken achievements...

    Some of these seem like there is no reason at all for them not to work... One such example is "The Culling of Stratholme". I killed Meathook, Chrono-Lord Epoch, Salramm the Fleshcrafter, and Mal'Ganis, but I didn't get any credit for Mal'Ganis. I tried spawning every available "Mal'Ganis clone" I could find, but none of them worked.

    Also, NONE of the Heroic achievements are working for me. I put my dungen to heroic mode and in GM mode, walked to all the bosses. GM Command '.npc info' revealed that the boss is using the same GUID as the non-heroic version... I tried spawning all available versions and killing them, but still no credit...

    There are tons of other achievements not working, but I don't want to go through and post them all if there is already a list somewhere....

  10. Ok so... I just turned in 1 quest as a level 83 Mage and POOF, I am level 255 and my stats don't seem any different... Sorry guys, gotta take this "back to formula"....

    Problem solved and really simple!

    Example:

    Code for health/mana was basically saying "If current level's health = 0, set current level's health to: current level health x 1.1"

    Clearly, anything multiplied by 0 will equal 0, therefore.. the code is doing nothing at all...

    Changed code to "If current level's health = 0, set current level's health to: previous level's health x 1.1"

    Voila!

    I did notice 1 thing that will adversely (and temporarily) effect your stats. Using the GM Command to de-level myself, my stats were not correct. An easy fix was to set my level to 1, log out, log back in, then GM level back to 83. Voila, my stats are "spot on".

    Code link in first post updated!

  11. Now you can post it under patches -> under review (if you think it's correct enough) as this forum section is about "Installation, Configuration & Upgrades" of the server itself (by end users), not for "data upgrades".

    Hmmm, not a bad idea! I think maybe I'll "flesh it out" a little more first, try to get it as close to "Blizzlike" as possible. Granted, Blizz doesn't really have THIS particular feature, but... "If they did have support for higher levels, what would the stats be like" kind of thing. I've got the knowledge and skill to put it together, now I just need some available time.... :P

  12. That workaround is nice, but it causes problems on some servers.

    what I plan to do, if i have time tonight, is make an item that requires lvl 40 to buy, binds on pickup, is unique 1, and has a right click effect that casts spell 63624 on the player. That will grant them dual spec. Also, it will cost 1000 gold with no faction discount. Then i'm going to add it to every bag vendor in the game (this is where i stick custom stuff i've made, since the bag vendors are generally empty anyway)

    If anyone is energetic you might get this done before i get home. I imagine you could copy the template for any stat scroll in the game. The ones that give you int, stam, or whatever for 20-30 minutes.

    EDIT: Did it, i think

    K, the code box doesn't really allow me to show much off. The code boxes at the UDB forums are better.

    basically I copied item 1180, the Scroll Of Stamina. I changed the price, level, unique, etc etc.

    I'l reset my server when i get home and see if it works.

    See if this works for you

    http://s291271998.onlinehome.us/dual.sql.rar

    NOTE! This file includes structure, of which you probably do not entirely need.

    404 Error, file not found.

  13. Question:

    After applying these changes, I cannot update MaNGOS. I get the following:

    error: Entry 'src/game/ObjectMgr.cpp' not uptodate. Cannot merge.
    

    Is there something I need to do to get it to update without needing to remove my custom code?

    EDIT:

    I tried to no avail, then Git told me to commit, so I did, and it updated... Seems to me that committing would force my changes onto everyone else's files... I thought only people on the "Mangos Dev Team" could commit? At any rate, I feel it's an improvement over using previous level data which actually doesn't increase any of your stats at all, so... Hope I didn't make anyone mad.....

  14. It's not about learning, unified diff/patch is much easier to "read" for *real* developers than "replace that by this". Furthermore, there's no learning involved in the latter one, people just spend more time applying it, but that's all. They mostly don't even understand what the code does.

    Well said. So if there is to be any learning going in, it will be on my end, learning how to make the patch! I'll get on that when I have some time.

    Calm down, boy. The help you provided is nice, thank you, but asking for Paypal donations for that is a bit too much

    I didn't 'ask' for a donation really, just put it out there that it's a possibility if anyone feels inclined to do so. :P

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Privacy Policy Terms of Use