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Linux 6555
SD2 623
mangchat
<div class='codetop'>CODE</div><div class='codemain' style='height:200px;white-space:Pre;overflow:auto'>04:48:22 Aura 83 now is remove mode 1
04:48:22 Aura 83 now is in use
04:48:22 WORLD: Sending SMSG_ATTACKERSTATEUPDATE
04:48:22 Aura 16 now is remove mode 0
04:48:22 ProcDamageAndSpell: attacker flags are 0x1, victim flags 0x8002
04:48:22 WORLD: Sending SMSG_ATTACKERSTATEUPDATE
04:48:22 deal dmg:682 to health:396
04:48:22 creature 1923306 stopped attacking creature 215534
04:48:22 player 106865 stopped attacking creature 1923306
04:48:22 creature 215534 stopped attacking creature 1923306
04:48:22 Aura 68 now is remove mode 4
04:48:22 Aura 127 now is remove mode 4
04:48:22 Aura 165 now is remove mode 4
ERROR: Attempt get value from non-existed value field: 236 (count: 234) for object typeid: 3 type mask: 9
Object.h:225 ASSERTION FAILED:
index < m_valuesCount || PrintIndexError( index , false )
mangos-worldd: Object.h:225: bool Object::HasFlag(uint16, uint32) const: Assertion `"index < m_valuesCount || PrintIndexError( index , false )" &&0' failed.
04:48:22
Program received signal SIGABRT, Aborted.
[switching to Thread -1351603312 (LWP 20040)]
0xffffe410 in __kernel_vsyscall ()
#0 0xffffe410 in __kernel_vsyscall ()
No symbol table info available.
#1 0xb76fadf0 in raise () from /lib/tls/i686/cmov/libc.so.6
No symbol table info available.
#2 0xb76fc641 in abort () from /lib/tls/i686/cmov/libc.so.6
No symbol table info available.
#3 0xb76f443b in __assert_fail () from /lib/tls/i686/cmov/libc.so.6
No symbol table info available.
#4 0x08229834 in Player::IsOutdoorPvPActive (this=0x173da0b0) at Object.h:225
No locals.
#5 0x08427db3 in OutdoorPvPObjective::HandleCaptureCreaturePlayerMoveInLos (
this=0x8f32f28, p=0x173da0b0, c=0xe3609b8) at OutdoorPvP.cpp:507
cp = (class GameObject *) 0xe191a60
#6 0x08427687 in OutdoorPvP::HandleCaptureCreaturePlayerMoveInLos (
this=0x8f32eb0, p=0x173da0b0, c=0xe3609b8) at OutdoorPvP.cpp:662
No locals.
#7 0x082094f4 in OutdoorPvPMgr::HandleCaptureCreaturePlayerMoveInLos (
this=0x8ebb548, plr=0x173da0b0, c=0xe3609b8) at OutdoorPvPMgr.cpp:187
No locals.
#8 0x08432385 in OutdoorPvPObjectiveAI::MoveInLineOfSight (this=0xe15b5c8,
u=0x173da0b0) at OutdoorPvPObjectiveAI.cpp:37
No locals.
#9 0x0842781f in OutdoorPvP::HandlePlayerActivityChanged (this=0x8f32eb0,
---Type <return> to continue, or q <return> to quit---
plr=0x173da0b0) at OutdoorPvP.cpp:579
No locals.
#10 0x0828e4a5 in Aura::HandleModStealth (this=0xa7bc5fd0, apply=false,
Real=true) at SpellAuras.cpp:3303
pvp = (class OutdoorPvP *) 0x4e48
mDummyAuras = <value optimized out>
#11 0x0828c4ec in Aura::ApplyModifier (this=0xa7bc5fd0, apply=false, Real=true)
at SpellAuras.cpp:810
aura = SPELL_AURA_MOD_CHARM
#12 0x082f230b in Unit::RemoveAura (this=0x173da0b0, i=@0xaf701fe8,
mode=AURA_REMOVE_BY_DEFAULT) at Unit.cpp:4181
caster = (Unit *) 0xaf701fd0
Aur = (class Aura *) 0xa7bc5fd0
#13 0x082f275d in Unit::RemoveAura (this=0x173da0b0, spellId=24453,
effindex=0, except=0x0) at Unit.cpp:3974
iter = {_M_node = 0x940d7678}
spair = {first = 24453, second = 0 '\\0'}
#14 0x082f27d1 in Unit::RemoveAurasDueToSpell (this=0x173da0b0, spellId=24453,
except=0x0) at Unit.cpp:4084
i = 1
#15 0x082f2c98 in Unit::RemoveSpellsCausingAura (this=0x173da0b0,
auraType=SPELL_AURA_MOD_STEALTH) at Unit.cpp:424
No locals.
#16 0x082b7279 in Spell::Prepare (this=0x939c1b80, targets=0xaf7020c8,
triggeredByAura=0x0) at Spell.cpp:1951
result = 0 '\\0'
#17 0x084339d4 in PetAI::UpdateAI (this=0x173dc058, diff=190) at PetAI.cpp:294
itr = {_M_cur = 0xa0509470, _M_ht = 0xaf702168}
i = <value optimized out>
index = <value optimized out>
spellInfo = (const SpellEntry *) 0xb2e31478
spell = (Spell *) 0x939c1b80
targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = -1567.37585,
m_destY = 7945.84326, m_destZ = -22.6158752, m_strTarget = {
static npos = 4294967295,
_M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x85b6fbc ""}},
m_targetMask = 2, m_unitTarget = 0xe909930, m_GOTarget = 0x0,
m_itemTarget = 0x0, m_unitTargetGUID = 17379391268309522708,
m_GOTargetGUID = 0, m_CorpseTargetGUID = 0, m_itemTargetGUID = 0,
m_itemTargetEntry = 0}
owner = (class Unit *) 0x17243e88
targetMap = {_M_ht = {
_M_node_allocator = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<const unsigned int, Unit*> > >> = {<No data fields>}, <No data fields>}, _M_hash = {<No data fields>},
---Type <return> to continue, or q <return> to quit---
_M_equals = {<> = {<No data fields>}, <No data fields>},
_M_get_key = {<> = {<No data fields>}, <No data fields>},
_M_buckets = {<std::_Vector_base<__gnu_cxx::_Hashtable_node<std::Pair<const unsigned int, Unit*> >*,std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<const unsigned int, Unit*> >*> >> = {
_M_impl = {<std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<const unsigned int, Unit*> >*>> = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<const unsigned int, Unit*> >*>> = {<No data fields>}, <No data fields>}, _M_start = 0x939c53f8, _M_finish = 0x939c56fc,
_M_end_of_storage = 0x939c56fc}}, <No data fields>},
_M_num_elements = 2}}
NULLtargets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = 0,
m_destY = 0, m_destZ = 0, m_strTarget = {static npos = 4294967295,
_M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x85b6fbc ""}},
m_targetMask = 0, m_unitTarget = 0x0, m_GOTarget = 0x0, m_itemTarget = 0x0,
m_unitTargetGUID = 0, m_GOTargetGUID = 0, m_CorpseTargetGUID = 0,
m_itemTargetGUID = 0, m_itemTargetEntry = 0}
#18 0x08142eab in Creature::Update (this=0x173da0b0, diff=190)
at Creature.cpp:414
No locals.
#19 0x081aba01 in VisitorHelper<MaNGOS::ObjectUpdater, Creature> (
v=@0xaf7022c8, c=@0x8f348d8) at GridNotifiersImpl.h:46
No locals.
#20 0x081aba31 in VisitorHelper<MaNGOS::ObjectUpdater, Creature, TypeList<Corpse, TypeNull> > (v=@0xaf7022c8, c=@0x8f348d8)
at ./../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#21 0x081a4dd3 in Map::UpdateCells (this=0xb4e3a338, diff=190)
at ./../framework/GameSystem/TypeContainerVisitor.h:105
cell_pair = (CellPair &) @0x940d7b38: {x_coord = 232, y_coord = 375}
cell = {data = {Part = {grid_x = 29, grid_y = 46, cell_x = 0,
cell_y = 7, nocreate = 1, reserved = 16}, All = 35064733}}
updater = {i_timeDiff = 190}
#22 0x08333d8c in MapUpdateRequest::call (this=0x940d77a8) at MapUpdater.cpp:48
No locals.
#23 0x08491fa8 in DelayExecutor::svc (this=0x8cca96c) at DelayExecutor.cpp:61
rq = (class ACE_Method_Request *) 0x940d77a8
#24 0xb7cefc62 in ACE_Task_Base::svc_run (args=0x8cca96c)
at ../../ace/Task.cpp:275
svc_status = <value optimized out>
#25 0xb7cf0998 in ACE_Thread_Adapter::invoke_i (this=0x8ebb548)
at ../../ace/Thread_Adapter.cpp:149
hook = (class ACE_Thread_Hook *) 0x6
func = (ACE_THR_FUNC) 0xb7cefc10 <ACE_Task_Base::svc_run(void*)>
arg = (void *) 0x8cca96c
---Type <return> to continue, or q <return> to quit---
status = (ACE_THR_FUNC_RETURN) 0x0
#26 0xb7cf0b76 in ACE_Thread_Adapter::invoke (this=0x8ebb548)
at ../../ace/Thread_Adapter.cpp:98
exit_hook_instance = (ACE_Thread_Exit *) 0x8e69888
exit_hook_maybe = {instance_ = 0x0}
exit_hook_ptr = <value optimized out>
#27 0xb7c52061 in ace_thread_adapter (args=0x8ebb548)
at ../../ace/Base_Thread_Adapter.cpp:124
status = (ACE_THR_FUNC_RETURN) 0x0
#28 0xb793531b in start_thread () from /lib/tls/i686/cmov/libpthread.so.0
No symbol table info available.
#29 0xb77a057e in clone () from /lib/tls/i686/cmov/libc.so.6
No symbol table info available.</div>
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almost a month down 5 - 23 months left for svn yay! PS working great so far.
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or dont use mangosd.conf.... using original is just silly when you knwo its gonna get overwritten. use a custom file with the -c option.
./mangos-worldd -c /path/to/mymangosd.conf
obviously you will rename your copy and refer to that in the above line, and voila no more overwritten conf files.
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well so far its working wonderfully. now to sit back and wait 6 - 24 months for the patch to make it into svn.
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awesome! trying now.
[patch] Some Game Event Extensions
in ... under reviewOld
Posted
<div class='quotetop'>QUOTE (Sephiroth1983 @ Sep 19 2008, 06:38 PM) <{POST_SNAPBACK}></div>
amen to that.