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KingPin

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Everything posted by KingPin

  1. <div class='quotetop'>QUOTE (Sephiroth1983 @ Sep 19 2008, 06:38 PM) <{POST_SNAPBACK}></div> amen to that.
  2. Linux 6555 SD2 623 mangchat <div class='codetop'>CODE</div><div class='codemain' style='height:200px;white-space:Pre;overflow:auto'>04:48:22 Aura 83 now is remove mode 1 04:48:22 Aura 83 now is in use 04:48:22 WORLD: Sending SMSG_ATTACKERSTATEUPDATE 04:48:22 Aura 16 now is remove mode 0 04:48:22 ProcDamageAndSpell: attacker flags are 0x1, victim flags 0x8002 04:48:22 WORLD: Sending SMSG_ATTACKERSTATEUPDATE 04:48:22 deal dmg:682 to health:396 04:48:22 creature 1923306 stopped attacking creature 215534 04:48:22 player 106865 stopped attacking creature 1923306 04:48:22 creature 215534 stopped attacking creature 1923306 04:48:22 Aura 68 now is remove mode 4 04:48:22 Aura 127 now is remove mode 4 04:48:22 Aura 165 now is remove mode 4 ERROR: Attempt get value from non-existed value field: 236 (count: 234) for object typeid: 3 type mask: 9 Object.h:225 ASSERTION FAILED: index < m_valuesCount || PrintIndexError( index , false ) mangos-worldd: Object.h:225: bool Object::HasFlag(uint16, uint32) const: Assertion `"index < m_valuesCount || PrintIndexError( index , false )" &&0' failed. 04:48:22 Program received signal SIGABRT, Aborted. [switching to Thread -1351603312 (LWP 20040)] 0xffffe410 in __kernel_vsyscall () #0 0xffffe410 in __kernel_vsyscall () No symbol table info available. #1 0xb76fadf0 in raise () from /lib/tls/i686/cmov/libc.so.6 No symbol table info available. #2 0xb76fc641 in abort () from /lib/tls/i686/cmov/libc.so.6 No symbol table info available. #3 0xb76f443b in __assert_fail () from /lib/tls/i686/cmov/libc.so.6 No symbol table info available. #4 0x08229834 in Player::IsOutdoorPvPActive (this=0x173da0b0) at Object.h:225 No locals. #5 0x08427db3 in OutdoorPvPObjective::HandleCaptureCreaturePlayerMoveInLos ( this=0x8f32f28, p=0x173da0b0, c=0xe3609b8) at OutdoorPvP.cpp:507 cp = (class GameObject *) 0xe191a60 #6 0x08427687 in OutdoorPvP::HandleCaptureCreaturePlayerMoveInLos ( this=0x8f32eb0, p=0x173da0b0, c=0xe3609b8) at OutdoorPvP.cpp:662 No locals. #7 0x082094f4 in OutdoorPvPMgr::HandleCaptureCreaturePlayerMoveInLos ( this=0x8ebb548, plr=0x173da0b0, c=0xe3609b8) at OutdoorPvPMgr.cpp:187 No locals. #8 0x08432385 in OutdoorPvPObjectiveAI::MoveInLineOfSight (this=0xe15b5c8, u=0x173da0b0) at OutdoorPvPObjectiveAI.cpp:37 No locals. #9 0x0842781f in OutdoorPvP::HandlePlayerActivityChanged (this=0x8f32eb0, ---Type <return> to continue, or q <return> to quit--- plr=0x173da0b0) at OutdoorPvP.cpp:579 No locals. #10 0x0828e4a5 in Aura::HandleModStealth (this=0xa7bc5fd0, apply=false, Real=true) at SpellAuras.cpp:3303 pvp = (class OutdoorPvP *) 0x4e48 mDummyAuras = <value optimized out> #11 0x0828c4ec in Aura::ApplyModifier (this=0xa7bc5fd0, apply=false, Real=true) at SpellAuras.cpp:810 aura = SPELL_AURA_MOD_CHARM #12 0x082f230b in Unit::RemoveAura (this=0x173da0b0, i=@0xaf701fe8, mode=AURA_REMOVE_BY_DEFAULT) at Unit.cpp:4181 caster = (Unit *) 0xaf701fd0 Aur = (class Aura *) 0xa7bc5fd0 #13 0x082f275d in Unit::RemoveAura (this=0x173da0b0, spellId=24453, effindex=0, except=0x0) at Unit.cpp:3974 iter = {_M_node = 0x940d7678} spair = {first = 24453, second = 0 '\\0'} #14 0x082f27d1 in Unit::RemoveAurasDueToSpell (this=0x173da0b0, spellId=24453, except=0x0) at Unit.cpp:4084 i = 1 #15 0x082f2c98 in Unit::RemoveSpellsCausingAura (this=0x173da0b0, auraType=SPELL_AURA_MOD_STEALTH) at Unit.cpp:424 No locals. #16 0x082b7279 in Spell::Prepare (this=0x939c1b80, targets=0xaf7020c8, triggeredByAura=0x0) at Spell.cpp:1951 result = 0 '\\0' #17 0x084339d4 in PetAI::UpdateAI (this=0x173dc058, diff=190) at PetAI.cpp:294 itr = {_M_cur = 0xa0509470, _M_ht = 0xaf702168} i = <value optimized out> index = <value optimized out> spellInfo = (const SpellEntry *) 0xb2e31478 spell = (Spell *) 0x939c1b80 targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = -1567.37585, m_destY = 7945.84326, m_destZ = -22.6158752, m_strTarget = { static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x85b6fbc ""}}, m_targetMask = 2, m_unitTarget = 0xe909930, m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = 17379391268309522708, m_GOTargetGUID = 0, m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, m_itemTargetEntry = 0} owner = (class Unit *) 0x17243e88 targetMap = {_M_ht = { _M_node_allocator = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<const unsigned int, Unit*> > >> = {<No data fields>}, <No data fields>}, _M_hash = {<No data fields>}, ---Type <return> to continue, or q <return> to quit--- _M_equals = {<> = {<No data fields>}, <No data fields>}, _M_get_key = {<> = {<No data fields>}, <No data fields>}, _M_buckets = {<std::_Vector_base<__gnu_cxx::_Hashtable_node<std::Pair<const unsigned int, Unit*> >*,std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<const unsigned int, Unit*> >*> >> = { _M_impl = {<std::allocator<__gnu_cxx::_Hashtable_node<std::Pair<const unsigned int, Unit*> >*>> = {<__gnu_cxx::new_allocator<__gnu_cxx::_Hashtable_node<std::Pair<const unsigned int, Unit*> >*>> = {<No data fields>}, <No data fields>}, _M_start = 0x939c53f8, _M_finish = 0x939c56fc, _M_end_of_storage = 0x939c56fc}}, <No data fields>}, _M_num_elements = 2}} NULLtargets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = 0, m_destY = 0, m_destZ = 0, m_strTarget = {static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x85b6fbc ""}}, m_targetMask = 0, m_unitTarget = 0x0, m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = 0, m_GOTargetGUID = 0, m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, m_itemTargetEntry = 0} #18 0x08142eab in Creature::Update (this=0x173da0b0, diff=190) at Creature.cpp:414 No locals. #19 0x081aba01 in VisitorHelper<MaNGOS::ObjectUpdater, Creature> ( v=@0xaf7022c8, c=@0x8f348d8) at GridNotifiersImpl.h:46 No locals. #20 0x081aba31 in VisitorHelper<MaNGOS::ObjectUpdater, Creature, TypeList<Corpse, TypeNull> > (v=@0xaf7022c8, c=@0x8f348d8) at ./../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #21 0x081a4dd3 in Map::UpdateCells (this=0xb4e3a338, diff=190) at ./../framework/GameSystem/TypeContainerVisitor.h:105 cell_pair = (CellPair &) @0x940d7b38: {x_coord = 232, y_coord = 375} cell = {data = {Part = {grid_x = 29, grid_y = 46, cell_x = 0, cell_y = 7, nocreate = 1, reserved = 16}, All = 35064733}} updater = {i_timeDiff = 190} #22 0x08333d8c in MapUpdateRequest::call (this=0x940d77a8) at MapUpdater.cpp:48 No locals. #23 0x08491fa8 in DelayExecutor::svc (this=0x8cca96c) at DelayExecutor.cpp:61 rq = (class ACE_Method_Request *) 0x940d77a8 #24 0xb7cefc62 in ACE_Task_Base::svc_run (args=0x8cca96c) at ../../ace/Task.cpp:275 svc_status = <value optimized out> #25 0xb7cf0998 in ACE_Thread_Adapter::invoke_i (this=0x8ebb548) at ../../ace/Thread_Adapter.cpp:149 hook = (class ACE_Thread_Hook *) 0x6 func = (ACE_THR_FUNC) 0xb7cefc10 <ACE_Task_Base::svc_run(void*)> arg = (void *) 0x8cca96c ---Type <return> to continue, or q <return> to quit--- status = (ACE_THR_FUNC_RETURN) 0x0 #26 0xb7cf0b76 in ACE_Thread_Adapter::invoke (this=0x8ebb548) at ../../ace/Thread_Adapter.cpp:98 exit_hook_instance = (ACE_Thread_Exit *) 0x8e69888 exit_hook_maybe = {instance_ = 0x0} exit_hook_ptr = <value optimized out> #27 0xb7c52061 in ace_thread_adapter (args=0x8ebb548) at ../../ace/Base_Thread_Adapter.cpp:124 status = (ACE_THR_FUNC_RETURN) 0x0 #28 0xb793531b in start_thread () from /lib/tls/i686/cmov/libpthread.so.0 No symbol table info available. #29 0xb77a057e in clone () from /lib/tls/i686/cmov/libc.so.6 No symbol table info available.</div>
  3. almost a month down 5 - 23 months left for svn yay! PS working great so far.
  4. or dont use mangosd.conf.... using original is just silly when you knwo its gonna get overwritten. use a custom file with the -c option. ./mangos-worldd -c /path/to/mymangosd.conf obviously you will rename your copy and refer to that in the above line, and voila no more overwritten conf files.
  5. well so far its working wonderfully. now to sit back and wait 6 - 24 months for the patch to make it into svn.
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