Lightguard
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Posts posted by Lightguard
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Well, i don't speak enough russian for that, but i searched trough the russian forum too, and it wasn't there that time. Anyway, it doesn't matter where's the patch from, just put it in the core if it's working ASAP.
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I'll chek it on a newer rev. but it worked for me...
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Wrong paste, sorry:)
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This patch would actually implement the rogue talent Overkill (58426).
rev. 7226
patch: http://paste2.org/p/142989
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This patch would fix the Improved Fear warlock talent.
As there's no procflag for auraremove, it is solved in Fear aura.
rev. 7226
patch: http://paste2.org/p/142016
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Anyway, this is a really unique case. I don't reallly see any other way to check this than using spell ids what is 'hacky' as i was told. There would be another way, using AddUnitState(UNIT_STAT_DISTRACTED) but when i ask for HasUnitState(UNIT_STAT_DISTRACTED) it returns false, what's really strange again
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I know only one debuff that's supposed to remove stealth, Demoralizing Shout. Mass Dispel and Distract doesn't remove it. (See Distract's tooltip)
[FIX/PATCH][7664] Overkill
in ... acceptedOld
Posted
would anyone check this please?