Core: [6857] - cbcf0e9005f598909f079c882f82594da96fec0d
SD2: 761
DB: 363
Program terminated with signal 11, Segmentation fault.
[New process 25446]
[New process 25451]
[New process 25450]
[New process 25414]
[New process 25413]
[New process 25410]
[New process 25449]
[New process 25448]
[New process 25447]
[New process 25412]
#0 Map::loaded (this=0x0, p=@0x432775b0) at ../../../src/game/Map.h:277
in ../../../src/game/Map.h
BT FULL
#0 Map::loaded (this=0x0, p=@0x432775b0) at ../../../src/game/Map.h:277
No locals.
#1 0x000000000065f625 in Cell::Visit<RGuard<ZThread::FairReadWriteLock, ZThread::Lockable>, MaNGOS::SpellNotifierCreatureAndPlayer, TypeMapContainer<TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeNull> > > > > (this=<value optimized out>, l=@0x43277680,
visitor=@0x432776b0, m=@0x0) at ../../../src/game/Map.h:389
r_zone = {data = {Part = {grid_x = 39, grid_y = 37, cell_x = 3, cell_y = 2,
nocreate = 1, reserved = 0}, All = 1194343}}
y = 298
x = 315
standing_cell = <value optimized out>
#2 0x0000000000650ce8 in Spell::SetTargetMap (this=0x7f7561036b00,
i=<value optimized out>, cur=<value optimized out>, TagUnitMap=@0x43277930)
at ../../../src/game/Spell.cpp:1560
cell = {data = {Part = {grid_x = 16, grid_y = 36, cell_x = 4, cell_y = 12,
nocreate = 1, reserved = 214}, All = 450644240}}
notifier = {i_data = 0x43277930, i_spell = @0x7f7561036b00,
i_push_type = @0x432777ac, i_radius = 10, i_TargetType = SPELL_TARGETS_FRIENDLY,
i_originalCaster = 0x3605430}
world_object_notifier = {i_visitor = @0x43277640}
p = {x_coord = 316, y_coord = 299}
grid_object_notifier = {i_visitor = @0x43277640}
cell_lock = {i_cell = @0x432777b0, i_cellPair = @0x432776c0}
radius = 10
EffectChainTarget = 0
unMaxTargets = 0
#3 0x000000000065b58b in Spell::FillTargetMap (this=0x7f7561036b00)
at ../../../src/game/Spell.cpp:443
tmpUnitMap = {<std::_List_base<Unit*, std::allocator<Unit*> >> = {
_M_impl = {<std::allocator<std::_List_node<Unit*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Unit*> >> = {<No data fields>}, <No data fields>}, _M_node = {
_M_next = 0x43277930, _M_prev = 0x43277930}}}, <No data fields>}
i = 0
#4 0x000000000065ce0c in Spell::cast (this=0x7f7561036b00,
skipCheck=<value optimized out>) at ../../../src/game/Spell.cpp:2088
castResult = <value optimized out>
#5 0x00000000006a44f9 in Unit::CastSpell (this=0x3605430, Victim=0x1adc4910,
spellInfo=0x7f757de1dfa8, triggered=<value optimized out>, castItem=0x0,
triggeredByAura=0x0, originalCaster=0) at ../../../src/game/Unit.cpp:961
spell = <value optimized out>
targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = 9979.83301,
m_destY = 2318.77637, m_destZ = 1330.78833, m_strTarget = {
static npos = 18446744073709551615,
_M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xa9aeb8 ""}}, m_targetMask = 2,
m_unitTarget = 0x1adc4910, m_GOTarget = 0x0, m_itemTarget = 0x0,
m_unitTargetGUID = 250014062, m_GOTargetGUID = 0, m_CorpseTargetGUID = 0,
m_itemTargetGUID = 0, m_itemTargetEntry = 0}
#6 0x00000000004ffe60 in GameObject::Update (this=0x7f7562775b50)
at ../../../src/game/GameObject.cpp:341
caster = (class Unit *) 0x0
owner = (class Unit *) 0x3605430
ok = (class Unit *) 0x1adc4910
IsBattleGroundTrap = false
radius = <value optimized out>
cell = {data = {Part = {grid_x = 50, grid_y = 36, cell_x = 5, cell_y = 2,
nocreate = 0, reserved = 31}, All = 65165618}}
NeedDespawn = false
p = {x_coord = 405, y_coord = 290}
goInfo = (const GameObjectInfo *) 0x2533308
#7 0x000000000071fb0f in MaNGOS::ObjectUpdater::Visit<GameObject> (this=0x43277e50,
m=<value optimized out>) at ../../../src/game/GridNotifiers.cpp:196
No locals.
#8 0x000000000056d8f3 in Map::Update (this=0x1c687b0, t_diff=@0x43277eac)
at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:64
cell = {data = {Part = {grid_x = 50, grid_y = 36, cell_x = 5, cell_y = 2,
nocreate = 1, reserved = 16}, All = 34756914}}
y = 290
x = 405
plr = <value optimized out>
updater = {i_timeDiff = 173}
#9 0x000000000057aa7f in MapManager::Update (this=0x7f756e4fefc0,
diff=<value optimized out>) at ../../../src/game/MapManager.cpp:252
No locals.
#10 0x00000000006c83c0 in World::Update (this=0x1566a80, diff=87)
at ../../../src/game/World.cpp:1395
No locals.
#11 0x00000000004cecfc in WorldRunnable::run (this=<value optimized out>)
at ../../../src/mangosd/WorldRunnable.cpp:59
diff = 1126659504
realCurrTime = 3849666783
realPrevTime = <value optimized out>
prevSleepTime = 84
#12 0x00007f75825832f0 in ZThread::ThreadImpl::Dispatch (parent=0x1542e00,
impl=0x1c9adb0, task=
{<ZThread::CountedPtr<ZThread::Runnable, ZThread::AtomicCount>> = {_count = 0x432780e0, _instance = 0x1542e00}, <No data fields>})
at ../../../../dep/src/zthread/ThreadImpl.cxx:407
No locals.
#13 0x00007f7582583796 in run (this=0x7fff8c01a0e0)
at ../../../../dep/src/zthread/ThreadImpl.cxx:49
No locals.
#14 0x00007f7582588aba in _dispatch (arg=0x0)
at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
No locals.
#15 0x00007f75823463ea in start_thread () from /lib/libpthread.so.0
No symbol table info available.
#16 0x00007f7581909c6d in clone () from /lib/libc.so.6
No symbol table info available.
#17 0x0000000000000000 in ?? ()
No symbol table info available.