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llune

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Posts posted by llune

  1. Proposal for something that will be very useful for appears bugs spell

    stopping magic not working. After being repaired, you can resolve them. (Admin tools)

    patch: Spell_disable.rar

    spell_disable.rar contains 2 files Spell_disable.patch and mangos_spell_disable.sql. SQL file does mangos table in your database name spell_disabled. Each spell is not working well and want to stop is not used by the players you can add it there. After the restart can not be used.

  2. on leaving the Battleground if the player is stack and try to exit at this point of time the server stops.

    The last line which is written:

    GetInstance: object Fesrrwds(25242), typeId 4, in world 1, should be in map 529,460 but that's not loaded yet.

    ubuntu 9 serv. edition

    dumpedcore

  3. Core: [6857] - cbcf0e9005f598909f079c882f82594da96fec0d

    SD2: 761

    DB: 363

    Program terminated with signal 11, Segmentation fault.
    [New process 25446]
    [New process 25451]
    [New process 25450]
    [New process 25414]
    [New process 25413]
    [New process 25410]
    [New process 25449]
    [New process 25448]
    [New process 25447]
    [New process 25412]
    #0  Map::loaded (this=0x0, p=@0x432775b0) at ../../../src/game/Map.h:277
           in ../../../src/game/Map.h
    
    BT FULL
    
    #0  Map::loaded (this=0x0, p=@0x432775b0) at ../../../src/game/Map.h:277
    No locals.
    #1  0x000000000065f625 in Cell::Visit<RGuard<ZThread::FairReadWriteLock, ZThread::Lockable>, MaNGOS::SpellNotifierCreatureAndPlayer, TypeMapContainer<TypeList<Player, TypeList<Creature, TypeList<Corpse, TypeNull> > > > > (this=<value optimized out>, l=@0x43277680,
       visitor=@0x432776b0, m=@0x0) at ../../../src/game/Map.h:389
           r_zone = {data = {Part = {grid_x = 39, grid_y = 37, cell_x = 3, cell_y = 2,
         nocreate = 1, reserved = 0}, All = 1194343}}
           y = 298
           x = 315
           standing_cell = <value optimized out>
    #2  0x0000000000650ce8 in Spell::SetTargetMap (this=0x7f7561036b00,
       i=<value optimized out>, cur=<value optimized out>, TagUnitMap=@0x43277930)
       at ../../../src/game/Spell.cpp:1560
           cell = {data = {Part = {grid_x = 16, grid_y = 36, cell_x = 4, cell_y = 12,
         nocreate = 1, reserved = 214}, All = 450644240}}
           notifier = {i_data = 0x43277930, i_spell = @0x7f7561036b00,
     i_push_type = @0x432777ac, i_radius = 10, i_TargetType = SPELL_TARGETS_FRIENDLY,
     i_originalCaster = 0x3605430}
           world_object_notifier = {i_visitor = @0x43277640}
           p = {x_coord = 316, y_coord = 299}
           grid_object_notifier = {i_visitor = @0x43277640}
           cell_lock = {i_cell = @0x432777b0, i_cellPair = @0x432776c0}
           radius = 10
           EffectChainTarget = 0
           unMaxTargets = 0
    #3  0x000000000065b58b in Spell::FillTargetMap (this=0x7f7561036b00)
       at ../../../src/game/Spell.cpp:443
           tmpUnitMap = {<std::_List_base<Unit*, std::allocator<Unit*> >> = {
       _M_impl = {<std::allocator<std::_List_node<Unit*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Unit*> >> = {<No data fields>}, <No data fields>}, _M_node = {
           _M_next = 0x43277930, _M_prev = 0x43277930}}}, <No data fields>}
           i = 0
    #4  0x000000000065ce0c in Spell::cast (this=0x7f7561036b00,
       skipCheck=<value optimized out>) at ../../../src/game/Spell.cpp:2088
           castResult = <value optimized out>
    #5  0x00000000006a44f9 in Unit::CastSpell (this=0x3605430, Victim=0x1adc4910,
       spellInfo=0x7f757de1dfa8, triggered=<value optimized out>, castItem=0x0,
       triggeredByAura=0x0, originalCaster=0) at ../../../src/game/Unit.cpp:961
           spell = <value optimized out>
           targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = 9979.83301,
     m_destY = 2318.77637, m_destZ = 1330.78833, m_strTarget = {
       static npos = 18446744073709551615,
       _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xa9aeb8 ""}}, m_targetMask = 2,
     m_unitTarget = 0x1adc4910, m_GOTarget = 0x0, m_itemTarget = 0x0,
     m_unitTargetGUID = 250014062, m_GOTargetGUID = 0, m_CorpseTargetGUID = 0,
     m_itemTargetGUID = 0, m_itemTargetEntry = 0}
    #6  0x00000000004ffe60 in GameObject::Update (this=0x7f7562775b50)
       at ../../../src/game/GameObject.cpp:341
           caster = (class Unit *) 0x0
           owner = (class Unit *) 0x3605430
           ok = (class Unit *) 0x1adc4910
           IsBattleGroundTrap = false
           radius = <value optimized out>
           cell = {data = {Part = {grid_x = 50, grid_y = 36, cell_x = 5, cell_y = 2,
         nocreate = 0, reserved = 31}, All = 65165618}}
           NeedDespawn = false
           p = {x_coord = 405, y_coord = 290}
           goInfo = (const GameObjectInfo *) 0x2533308
    #7  0x000000000071fb0f in MaNGOS::ObjectUpdater::Visit<GameObject> (this=0x43277e50,
       m=<value optimized out>) at ../../../src/game/GridNotifiers.cpp:196
    No locals.
    #8  0x000000000056d8f3 in Map::Update (this=0x1c687b0, t_diff=@0x43277eac)
       at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:64
           cell = {data = {Part = {grid_x = 50, grid_y = 36, cell_x = 5, cell_y = 2,
         nocreate = 1, reserved = 16}, All = 34756914}}
           y = 290
           x = 405
           plr = <value optimized out>
           updater = {i_timeDiff = 173}
    #9  0x000000000057aa7f in MapManager::Update (this=0x7f756e4fefc0,
       diff=<value optimized out>) at ../../../src/game/MapManager.cpp:252
    No locals.
    #10 0x00000000006c83c0 in World::Update (this=0x1566a80, diff=87)
       at ../../../src/game/World.cpp:1395
    No locals.
    #11 0x00000000004cecfc in WorldRunnable::run (this=<value optimized out>)
       at ../../../src/mangosd/WorldRunnable.cpp:59
           diff = 1126659504
           realCurrTime = 3849666783
           realPrevTime = <value optimized out>
           prevSleepTime = 84
    #12 0x00007f75825832f0 in ZThread::ThreadImpl::Dispatch (parent=0x1542e00,
       impl=0x1c9adb0, task=
           {<ZThread::CountedPtr<ZThread::Runnable, ZThread::AtomicCount>> = {_count = 0x432780e0, _instance = 0x1542e00}, <No data fields>})
       at ../../../../dep/src/zthread/ThreadImpl.cxx:407
    No locals.
    #13 0x00007f7582583796 in run (this=0x7fff8c01a0e0)
       at ../../../../dep/src/zthread/ThreadImpl.cxx:49
    No locals.
    #14 0x00007f7582588aba in _dispatch (arg=0x0)
       at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137
    No locals.
    #15 0x00007f75823463ea in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #16 0x00007f7581909c6d in clone () from /lib/libc.so.6
    No symbol table info available.
    #17 0x0000000000000000 in ?? ()
    No symbol table info available.
    

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