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MadMan

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Posts posted by MadMan

  1. core: 9890

    OS: Debian

    Db: YTDB 547

    Follow: Valhalla

    13:40:24 WORLD: Received CMSG_QUESTGIVER_STATUS_MULTIPLE_QUERY

    Program received signal SIGSEGV, Segmentation fault.

    [switching to Thread 0x7fffe90a2910 (LWP 15536)]

    0x00007ffff60ca093 in std::_Rb_tree_increment(std::_Rb_tree_node_base*) ()

    from /usr/lib/libstdc++.so.6

    CRASH ON Sun May 16 13:40:24 EEST 2010

    Using the running image of child Thread 0x7fffe90a2910 (LWP 15536).

    Program stopped at 0x7ffff60ca093.

    It stopped with signal SIGSEGV, Segmentation fault.

    Type "info stack" or "info registers" for more information.

    BACKTRACE

    #0 0x00007ffff60ca093 in std::_Rb_tree_increment(std::_Rb_tree_node_base*) ()

    from /usr/lib/libstdc++.so.6

    #1 0x000000000080eb0a in std::_Rb_tree_const_iterator<ObjectGuid>::operator++

    (this=0x7fffd52525d0) at /usr/include/c++/4.4/bits/stl_tree.h:259

    #2 WorldSession::HandleQuestgiverStatusMultipleQuery (this=0x7fffd52525d0)

    at ../../../src/game/QuestHandler.cpp:642

    #3 0x00000000007a434d in WorldSession::Update (this=0x7fffd52525d0)

    at ../../../src/game/WorldSession.cpp:232

    #4 0x000000000079d75a in World::UpdateSessions (this=0x7ffff00235b0, diff=50)

    at ../../../src/game/World.cpp:1929

    #5 0x000000000079d954 in World::Update (this=0x7ffff00235b0, diff=50)

    at ../../../src/game/World.cpp:1475

    #6 0x00000000004ee36c in WorldRunnable::run (this=<value optimized out>)

    at ../../../src/mangosd/WorldRunnable.cpp:60

    #7 0x000000000084989c in ACE_Based::Thread::ThreadTask (param=0x438e401)

    at ../../../src/shared/Threading.cpp:187

    #8 0x00007ffff637273a in start_thread () from /lib/libpthread.so.0

    #9 0x00007ffff593769d in clone () from /lib/libc.so.6

    #10 0x0000000000000000 in ?? ()

    BACKTRACE FULL

    #0 0x00007ffff60ca093 in std::_Rb_tree_increment(std::_Rb_tree_node_base*) ()

    from /usr/lib/libstdc++.so.6

    No symbol table info available.

    #1 0x000000000080eb0a in std::_Rb_tree_const_iterator<ObjectGuid>::operator++

    (this=0x7fffd52525d0) at /usr/include/c++/4.4/bits/stl_tree.h:259

    No locals.

    #2 WorldSession::HandleQuestgiverStatusMultipleQuery (this=0x7fffd52525d0)

    at ../../../src/game/QuestHandler.cpp:642

    count = 0

    data = {<ByteBuffer> = {static DEFAULT_SIZE = 4096, _rpos = 0,

    _wpos = 4,

    _storage = {<std::_Vector_base<unsigned char, std::allocator<unsigned char> >> = {

    _M_impl = {<std::allocator<unsigned char>> = {<__gnu_cxx::new_allocator<unsigned char>> = {<No data fields>}, <No data fields>},

    _M_start = 0x7fffe41c2d70 "",

    _M_finish = 0x7fffe41c2d74 "\\377\\177",

    _M_end_of_storage = 0x7fffe41c2d74 "\\377\\177"}}, <No data fields>}}, m_opcode = 1048}

    #3 0x00000000007a434d in WorldSession::Update (this=0x7fffd52525d0)

    at ../../../src/game/WorldSession.cpp:232

    packet = 0x7fffd61a3ec0

    currTime = <value optimized out>

    #4 0x000000000079d75a in World::UpdateSessions (this=0x7ffff00235b0, diff=50)

    at ../../../src/game/World.cpp:1929

    itr = {<std::tr1::__detail::_Hashtable_iterator_base<std::Pair<unsigned int const, WorldSession*>, false>> = {_M_cur_node = 0x7fffffffd980,

    _M_cur_bucket = 0xffffffffff600424}, <No data fields>}

    sess = <value optimized out>

    #5 0x000000000079d954 in World::Update (this=0x7ffff00235b0, diff=50)

    at ../../../src/game/World.cpp:1475

    No locals.

    #6 0x00000000004ee36c in WorldRunnable::run (this=<value optimized out>)

    at ../../../src/mangosd/WorldRunnable.cpp:60

    diff = 50

    realCurrTime = 2696105133

    realPrevTime = <value optimized out>

    prevSleepTime = 49

    #7 0x000000000084989c in ACE_Based::Thread::ThreadTask (param=0x438e401)

    at ../../../src/shared/Threading.cpp:187

    _task = 0x7fffe6e672f0

    #8 0x00007ffff637273a in start_thread () from /lib/libpthread.so.0

    No symbol table info available.

    #9 0x00007ffff593769d in clone () from /lib/libc.so.6

    No symbol table info available.

    #10 0x0000000000000000 in ?? ()

    No symbol table info available.

    THREADS

    12 Thread 0x7fffe15ff910 (LWP 15539) 0x00007ffff5937cd8 in epoll_wait ()

    from /lib/libc.so.6

    11 Thread 0x7fffe1e00910 (LWP 15538) 0x00007ffff5937cd8 in epoll_wait ()

    from /lib/libc.so.6

    10 Thread 0x7fffe88a1910 (LWP 15537) 0x00007ffff637a131 in nanosleep ()

    from /lib/libpthread.so.0

    * 9 Thread 0x7fffe90a2910 (LWP 15536) 0x00007ffff60ca093 in std::_Rb_tree_increment(std::_Rb_tree_node_base*) () from /usr/lib/libstdc++.so.6

    8 Thread 0x7fffec8c8910 (LWP 15535) 0x00007ffff6376f89 in pthread_cond_wait@@GLIBC_2.3.2 () from /lib/libpthread.so.0

    7 Thread 0x7fffed0c9910 (LWP 15534) 0x00007ffff6376f89 in pthread_cond_wait@@GLIBC_2.3.2 () from /lib/libpthread.so.0

    5 Thread 0x7fffef7fe910 (LWP 15532) 0x00007ffff637a131 in nanosleep ()

    from /lib/libpthread.so.0

    4 Thread 0x7fffeffff910 (LWP 15531) 0x00007ffff637a131 in nanosleep ()

    from /lib/libpthread.so.0

    3 Thread 0x7ffff5010910 (LWP 15530) 0x00007ffff637a131 in nanosleep ()

    from /lib/libpthread.so.0

    1 Thread 0x7ffff7fec710 (LWP 15526) 0x00007ffff637399d in pthread_join ()

    from /lib/libpthread.so.0

    Thread 12 (Thread 0x7fffe15ff910 (LWP 15539)):

    #0 0x00007ffff5937cd8 in epoll_wait () from /lib/libc.so.6

    No symbol table info available.

    #1 0x00007ffff7af924b in ACE_Dev_Poll_Reactor::work_pending_i (

    this=0x7fffe6e6b450, max_wait_time=0x7fffe15ff040)

    at ../../../../dep/ACE_wrappers/ace/Dev_Poll_Reactor.cpp:975

    timer_buf = {static zero = {

    static zero = <same as static member of an already seen type>,

    static max_time = {

    static zero = <same as static member of an already seen type>,

    static max_time = <same as static member of an already seen type>, tv_ = {tv_sec = 9223372036854775807, tv_usec = 999999}}, tv_ = {tv_sec = 0,

    tv_usec = 0}}, static max_time = {static zero = {

    static zero = <same as static member of an already seen type>,

    static max_time = <same as static member of an already seen type>, tv_ = {tv_sec = 0, tv_usec = 0}}, static max_time = {static zero = {

    static zero = <same as static member of an already seen type>,

  2. core: 9890

    OS: Debian

    Db: YTDB 547

    Follow: Valhalla

    12:34:51 Aura: construct Spellid : 20185, Aura : 4 Duration : 20000 Target : 6 Damage : 2
    
    Program received signal SIGSEGV, Segmentation fault.
    [switching to Thread 0x7fffec8c8910 (LWP 15506)]
    0x00000000006e4fe5 in Aura::ApplyModifier (this=0x7fffd91e80d0, apply=true, 
       Real=true) at ../../../src/game/SpellAuras.cpp:996
    996            (*this.*AuraHandler [aura])(apply, Real);
    
    CRASH ON Sun May 16 12:34:51 EEST 2010
       Using the running image of child Thread 0x7fffec8c8910 (LWP 15506).
    Program stopped at 0x6e4fe5.
    It stopped with signal SIGSEGV, Segmentation fault.
    Type "info stack" or "info registers" for more information.
    
    BACKTRACE
    
    #0  0x00000000006e4fe5 in Aura::ApplyModifier (this=0x7fffd91e80d0, 
       apply=true, Real=true) at ../../../src/game/SpellAuras.cpp:996
    #1  0x000000000076947f in Unit::RemoveNoStackAurasDueToAura (
       this=<value optimized out>, Aur=<value optimized out>)
       at ../../../src/game/Unit.cpp:4229
    #2  0x000000000076f9d0 in Unit::AddAura (this=0xce64a40, Aur=0x7fffd6d8bbc0)
       at ../../../src/game/Unit.cpp:4028
    #3  0x0000000000727324 in Spell::EffectApplyAura (this=0x7fffd47861e0, 
       eff_idx=<value optimized out>) at ../../../src/game/SpellEffects.cpp:3046
    #4  0x0000000000704db0 in Spell::DoSpellHitOnUnit (this=0x7fffd47861e0, 
       unit=0xce64a40, effectMask=1) at ../../../src/game/Spell.cpp:1318
    #5  0x000000000070767e in Spell::DoAllEffectOnTarget (this=0x7fffd47861e0, 
       target=0x7fffec0b5700) at ../../../src/game/Spell.cpp:1031
    #6  0x00000000007137b8 in Spell::handle_immediate (this=0x7fffd47861e0)
       at ../../../src/game/Spell.cpp:3144
    #7  0x000000000071ad29 in Spell::cast (this=0x7fffd47861e0, skipCheck=true)
       at ../../../src/game/Spell.cpp:3094
    #8  0x000000000076a334 in Unit::CastSpell (this=0xb2580c0, Victim=0xce64a40, 
       spellInfo=<value optimized out>, triggered=<value optimized out>, 
       castItem=0x0, triggeredByAura=0x0, originalCaster=...)
       at ../../../src/game/Unit.cpp:1114
    #9  0x000000000076abc3 in Unit::CastSpell (this=0x7fffd91e80d0, Victim=0x1, 
       spellId=<value optimized out>, triggered=128, castItem=0xdc000308, 
       triggeredByAura=0x17c90f0, originalCaster=...)
       at ../../../src/game/Unit.cpp:1092
    #10 0x000000000072c6c7 in Spell::EffectScriptEffect (this=0x7ffff30ab5b0, 
       eff_idx=167772160) at ../../../src/game/SpellEffects.cpp:6356
    #11 0x0000000000704db0 in Spell::DoSpellHitOnUnit (this=0x7ffff30ab5b0, 
       unit=0xce64a40, effectMask=1) at ../../../src/game/Spell.cpp:1318
    #12 0x000000000070767e in Spell::DoAllEffectOnTarget (this=0x7ffff30ab5b0, 
       target=0x7fffec0b6d00) at ../../../src/game/Spell.cpp:1031
    #13 0x00000000007137b8 in Spell::handle_immediate (this=0x7ffff30ab5b0)
       at ../../../src/game/Spell.cpp:3144
    #14 0x000000000071ad29 in Spell::cast (this=0x7ffff30ab5b0, skipCheck=false)
       at ../../../src/game/Spell.cpp:3094
    #15 0x000000000071b980 in SpellEvent::Execute (this=0x7fffd4575b40, 
       e_time=938153, p_time=1) at ../../../src/game/Spell.cpp:6689
    #16 0x000000000086245f in EventProcessor::Update (this=0xb2581b0, p_time=100)
       at ../../../src/framework/Utilities/EventProcessor.cpp:47
    #17 0x000000000077753b in Unit::Update (this=0xb2580c0, p_time=100)
       at ../../../src/game/Unit.cpp:297
    #18 0x00000000006c65f1 in Player::Update (this=0xb2580c0, p_time=100)
       at ../../../src/game/Player.cpp:1139
    #19 0x00000000006053b0 in Map::Update (this=0x7ffff0742d90, 
       t_diff=@0x7ffff2f7bd40) at ../../../src/game/Map.cpp:612
    #20 0x0000000000615cf2 in MapUpdateRequest::call (this=0x7ffff2f7bd20)
       at ../../../src/game/MapUpdater.cpp:47
    #21 0x0000000000846101 in DelayExecutor::svc (this=0x7ffff0024478)
       at ../../../src/shared/DelayExecutor.cpp:60
    #22 0x00007ffff7b78587 in ACE_Task_Base::svc_run (args=<value optimized out>)
       at ../../../../dep/ACE_wrappers/ace/Task.cpp:275
    #23 0x00007ffff7b79911 in ACE_Thread_Adapter::invoke (this=0x7ffff07388d0)
       at ../../../../dep/ACE_wrappers/ace/Thread_Adapter.cpp:98
    #24 0x00007ffff637273a in start_thread () from /lib/libpthread.so.0
    #25 0x00007ffff593769d in clone () from /lib/libc.so.6
    #26 0x0000000000000000 in ?? ()
    
    BACKTRACE FULL
    
    #0  0x00000000006e4fe5 in Aura::ApplyModifier (this=0x7fffd91e80d0, 
       apply=true, Real=true) at ../../../src/game/SpellAuras.cpp:996
           aura = <value optimized out>
    #1  0x000000000076947f in Unit::RemoveNoStackAurasDueToAura (
       this=<value optimized out>, Aur=<value optimized out>)
       at ../../../src/game/Unit.cpp:4229
           toBeDeactivated_i = true
           amountDiff = <value optimized out>
           durationDiff = -1073729408
           i_spellProto = <value optimized out>
           i_spellId = 20186
           is_triggered_by_spell = <value optimized out>
           is_spellPerTarget = <value optimized out>
           i_effIndex = 216419576
           stackInfo_i = 0x1
           i_spellId_spec = <value optimized out>
           is_spellSpecPerTargetPerCaster = 208
           is_spellSpecPerTarget = <value optimized out>
           spellProto = 0x7fffe986e0d8
           spellId = 20185
           i = {_M_node = 0x7fffdce97ab0}
           effIndex = EFFECT_INDEX_0
           spellId_spec = SPELL_JUDGEMENT
    #2  0x000000000076f9d0 in Unit::AddAura (this=0xce64a40, Aur=0x7fffd6d8bbc0)
       at ../../../src/game/Unit.cpp:4028
           aurSpellInfo = 0x7fffe986e0d8
           aurName = SPELL_AURA_DUMMY
           stackInfo = 0x19d13b4
           toBeDeactivated = false
    #3  0x0000000000727324 in Spell::EffectApplyAura (this=0x7fffd47861e0, 
       eff_idx=<value optimized out>) at ../../../src/game/SpellEffects.cpp:3046
           caster = 0xb2580c0
           Aur = 0x7fffd6d8bbc0
           duration = 20000
           limitduration = <value optimized out>
    #4  0x0000000000704db0 in Spell::DoSpellHitOnUnit (this=0x7fffd47861e0, 
       unit=0xce64a40, effectMask=1) at ../../../src/game/Spell.cpp:1318
           effectNumber = 0
           realCaster = 0xb2580c0
    #5  0x000000000070767e in Spell::DoAllEffectOnTarget (this=0x7fffd47861e0, 
       target=0x7fffec0b5700) at ../../../src/game/Spell.cpp:1031
           unit = 0xce64a40
           mask = 1
           real_caster = 0xb2580c0
           caster = 0xb2580c0
           missInfo = SPELL_MISS_NONE
           procVictim = 32
           procAttacker = 16
           procEx = <value optimized out>
    #6  0x00000000007137b8 in Spell::handle_immediate (this=0x7fffd47861e0)
       at ../../../src/game/Spell.cpp:3144
    No locals.
    #7  0x000000000071ad29 in Spell::cast (this=0x7fffd47861e0, skipCheck=true)
       at ../../../src/game/Spell.cpp:3094
           castResult = <value optimized out>
    #8  0x000000000076a334 in Unit::CastSpell (this=0xb2580c0, Victim=0xce64a40, 
       spellInfo=<value optimized out>, triggered=<value optimized out>, 
       castItem=0x0, triggeredByAura=0x0, originalCaster=...)
       at ../../../src/game/Unit.cpp:1114
           targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_srcO = 0, 
             m_destX = -6850.51416, m_destY = -1255.53442, m_destZ = 240.675827, 
             m_elevation = 0, m_speed = 0, m_strTarget = {
               static npos = 18446744073709551615, _M_dataplus = 
    {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xb900b8 ""}}, m_targetMask = 2, 
             m_unitTarget = 0xce64a40, m_GOTarget = 0x0, m_itemTarget = 0x0, 
             m_unitTargetGUID = {m_guid = 17379391060001692662}, 
             m_GOTargetGUID = {m_guid = 0}, m_CorpseTargetGUID = {m_guid = 0}, 
             m_itemTargetGUID = {m_guid = 0}, m_itemTargetEntry = 0}
    #9  0x000000000076abc3 in Unit::CastSpell (this=0x7fffd91e80d0, Victim=0x1, 
       spellId=<value optimized out>, triggered=128, castItem=0xdc000308, 
       triggeredByAura=0x17c90f0, originalCaster=...)
       at ../../../src/game/Unit.cpp:1092
           spellInfo = 0x1
    #10 0x000000000072c6c7 in Spell::EffectScriptEffect (this=0x7ffff30ab5b0, 
       eff_idx=167772160) at ../../../src/game/SpellEffects.cpp:6356
           spellId1 = 1
           spellId2 = 20425
    #11 0x0000000000704db0 in Spell::DoSpellHitOnUnit (this=0x7ffff30ab5b0, 
       unit=0xce64a40, effectMask=1) at ../../../src/game/Spell.cpp:1318
           effectNumber = 0
           realCaster = 0xb2580c0
    #12 0x000000000070767e in Spell::DoAllEffectOnTarget (this=0x7ffff30ab5b0, 
       target=0x7fffec0b6d00) at ../../../src/game/Spell.cpp:1031
           unit = 0xce64a40
           mask = 1
           real_caster = 0xb2580c0
           caster = 0xb2580c0
           missInfo = SPELL_MISS_NONE
           procVictim = 512
           procAttacker = 256
           procEx = <value optimized out>
    #13 0x00000000007137b8 in Spell::handle_immediate (this=0x7ffff30ab5b0)
       at ../../../src/game/Spell.cpp:3144
    No locals.
    #14 0x000000000071ad29 in Spell::cast (this=0x7ffff30ab5b0, skipCheck=false)
       at ../../../src/game/Spell.cpp:3094
           castResult = <value optimized out>
    #15 0x000000000071b980 in SpellEvent::Execute (this=0x7fffd4575b40, 
       e_time=938153, p_time=1) at ../../../src/game/Spell.cpp:6689
    No locals.
    #16 0x000000000086245f in EventProcessor::Update (this=0xb2581b0, p_time=100)
       at ../../../src/framework/Utilities/EventProcessor.cpp:47
           Event = 0x7fffd4575b40
    #17 0x000000000077753b in Unit::Update (this=0xb2580c0, p_time=100)
       at ../../../src/game/Unit.cpp:297
    No locals.
    #18 0x00000000006c65f1 in Player::Update (this=0xb2580c0, p_time=100)
       at ../../../src/game/Player.cpp:1139
           now = <value optimized out>
           pet = <value optimized out>
    #19 0x00000000006053b0 in Map::Update (this=0x7ffff0742d90, 
       t_diff=@0x7ffff2f7bd40) at ../../../src/game/Map.cpp:612
           plr = 0x7fffd91e80d0
           updater = {i_timeDiff = 3}
           grid_object_update = {i_visitor = @0x1}
           __FUNCTION__ = "Update"
           __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)"
           world_object_update = {i_visitor = @0x0}
    #20 0x0000000000615cf2 in MapUpdateRequest::call (this=0x7ffff2f7bd20)
       at ../../../src/game/MapUpdater.cpp:47
    No locals.
    #21 0x0000000000846101 in DelayExecutor::svc (this=0x7ffff0024478)
       at ../../../src/shared/DelayExecutor.cpp:60
           rq = 0x7ffff2f7bd20
    #22 0x00007ffff7b78587 in ACE_Task_Base::svc_run (args=<value optimized out>)
       at ../../../../dep/ACE_wrappers/ace/Task.cpp:275
           t = 0x7ffff0024478
           svc_status = <value optimized out>
    #23 0x00007ffff7b79911 in ACE_Thread_Adapter::invoke (this=0x7ffff07388d0)
       at ../../../../dep/ACE_wrappers/ace/Thread_Adapter.cpp:98
           exit_hook_instance = <value optimized out>
           exit_hook_maybe = {instance_ = 0x0}
           exit_hook_ptr = <value optimized out>
    #24 0x00007ffff637273a in start_thread () from /lib/libpthread.so.0
    No symbol table info available.
    #25 0x00007ffff593769d in clone () from /lib/libc.so.6
    No symbol table info available.
    #26 0x0000000000000000 in ?? ()
    No symbol table info available.
    
    THREADS
    
     12 Thread 0x7fffe338f910 (LWP 15510)  0x00007ffff5937cd8 in epoll_wait ()
      from /lib/libc.so.6
     11 Thread 0x7fffe3b90910 (LWP 15509)  0x00007ffff5937cd8 in epoll_wait ()
      from /lib/libc.so.6
     10 Thread 0x7fffe4391910 (LWP 15508)  0x00007ffff637a131 in nanosleep ()
      from /lib/libpthread.so.0
     9 Thread 0x7fffe4b92910 (LWP 15507)  0x00007ffff6376f89 in pthread_cond_wait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
    * 8 Thread 0x7fffec8c8910 (LWP 15506)  0x00000000006e4fe5 in Aura::ApplyModifier (this=0x7fffd91e80d0, apply=true, Real=true)
       at ../../../src/game/SpellAuras.cpp:996
     7 Thread 0x7fffed0c9910 (LWP 15505)  0x00007ffff6379474 in __lll_lock_wait ()
      from /lib/libpthread.so.0
     5 Thread 0x7fffef7fe910 (LWP 15503)  0x00007ffff637a131 in nanosleep ()
      from /lib/libpthread.so.0
     4 Thread 0x7fffeffff910 (LWP 15502)  0x00007ffff637a131 in nanosleep ()
      from /lib/libpthread.so.0
     3 Thread 0x7ffff5010910 (LWP 15501)  0x00007ffff637a131 in nanosleep ()
      from /lib/libpthread.so.0
     1 Thread 0x7ffff7fec710 (LWP 15497)  0x00007ffff637399d in pthread_join ()
      from /lib/libpthread.so.0
    
    Thread 12 (Thread 0x7fffe338f910 (LWP 15510)):
    #0  0x00007ffff5937cd8 in epoll_wait () from /lib/libc.so.6
    No symbol table info available.
    #1  0x00007ffff7af924b in ACE_Dev_Poll_Reactor::work_pending_i (
       this=0x7ffff073ca10, max_wait_time=0x7fffe338f040)
       at ../../../../dep/ACE_wrappers/ace/Dev_Poll_Reactor.cpp:975
           timer_buf = {static zero = {
               static zero = <same as static member of an already seen type>, 
               static max_time = {
                 static zero = <same as static member of an already seen type>, 
                 static max_time = <same as static member of an already seen type>, tv_ = {tv_sec = 9223372036854775807, tv_usec = 999999}}, tv_ = {tv_sec = 0, 
                 tv_usec = 0}}, static max_time = {static zero = {
                 static zero = <same as static member of an already seen type>, 
                 static max_time = <same as static member of an already seen type>, tv_ = {tv_sec = 0, tv_usec = 0}}, static max_time = {static zero = {
                   static zero = <same as static member of an already seen type>,  
    

  3. 21:04:43 Aura: construct Spellid : 25898, Aura : 137 Duration : 1800000 Target : 61 Damage : 10
    
    Program received signal SIGSEGV, Segmentation fault.
    [switching to Thread 0x7fffec8c9910 (LWP 28469)]
    0x00000000006e5225 in Aura::ApplyModifier (this=0x7fffcfecfe00, apply=true,
       Real=true) at ../../../src/game/SpellAuras.cpp:996
    996             (*this.*AuraHandler [aura])(apply, Real);

    and

    00:09:51 Aura: construct Spellid : 48934, Aura : 99 Duration : 1800000 Target : 61 Damage : 687
    
    Program received signal SIGSEGV, Segmentation fault.
    [switching to Thread 0x7fffed0ca910 (LWP 29409)]
    0x00000000006e5225 in Aura::ApplyModifier (this=0x7fffd6e5eed0, apply=true,
       Real=true) at ../../../src/game/SpellAuras.cpp:996
    996     ../../../src/game/SpellAuras.cpp: No such file or directory.
           in ../../../src/game/SpellAuras.cpp

    any suggestions ...

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