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MadMan

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  1. core: 9903 DB: YTDB_0.13.4_R547 OS: Debian http://paste.org/pastebin/view/18660
  2. core: 9890 OS: Debian Db: YTDB 547 Follow: Valhalla
  3. Could be yeah ... thx anyway
  4. core: 9890 OS: Debian Db: YTDB 547 Follow: Valhalla 12:34:51 Aura: construct Spellid : 20185, Aura : 4 Duration : 20000 Target : 6 Damage : 2 Program received signal SIGSEGV, Segmentation fault. [switching to Thread 0x7fffec8c8910 (LWP 15506)] 0x00000000006e4fe5 in Aura::ApplyModifier (this=0x7fffd91e80d0, apply=true, Real=true) at ../../../src/game/SpellAuras.cpp:996 996 (*this.*AuraHandler [aura])(apply, Real); CRASH ON Sun May 16 12:34:51 EEST 2010 Using the running image of child Thread 0x7fffec8c8910 (LWP 15506). Program stopped at 0x6e4fe5. It stopped with signal SIGSEGV, Segmentation fault. Type "info stack" or "info registers" for more information. BACKTRACE #0 0x00000000006e4fe5 in Aura::ApplyModifier (this=0x7fffd91e80d0, apply=true, Real=true) at ../../../src/game/SpellAuras.cpp:996 #1 0x000000000076947f in Unit::RemoveNoStackAurasDueToAura ( this=<value optimized out>, Aur=<value optimized out>) at ../../../src/game/Unit.cpp:4229 #2 0x000000000076f9d0 in Unit::AddAura (this=0xce64a40, Aur=0x7fffd6d8bbc0) at ../../../src/game/Unit.cpp:4028 #3 0x0000000000727324 in Spell::EffectApplyAura (this=0x7fffd47861e0, eff_idx=<value optimized out>) at ../../../src/game/SpellEffects.cpp:3046 #4 0x0000000000704db0 in Spell::DoSpellHitOnUnit (this=0x7fffd47861e0, unit=0xce64a40, effectMask=1) at ../../../src/game/Spell.cpp:1318 #5 0x000000000070767e in Spell::DoAllEffectOnTarget (this=0x7fffd47861e0, target=0x7fffec0b5700) at ../../../src/game/Spell.cpp:1031 #6 0x00000000007137b8 in Spell::handle_immediate (this=0x7fffd47861e0) at ../../../src/game/Spell.cpp:3144 #7 0x000000000071ad29 in Spell::cast (this=0x7fffd47861e0, skipCheck=true) at ../../../src/game/Spell.cpp:3094 #8 0x000000000076a334 in Unit::CastSpell (this=0xb2580c0, Victim=0xce64a40, spellInfo=<value optimized out>, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, originalCaster=...) at ../../../src/game/Unit.cpp:1114 #9 0x000000000076abc3 in Unit::CastSpell (this=0x7fffd91e80d0, Victim=0x1, spellId=<value optimized out>, triggered=128, castItem=0xdc000308, triggeredByAura=0x17c90f0, originalCaster=...) at ../../../src/game/Unit.cpp:1092 #10 0x000000000072c6c7 in Spell::EffectScriptEffect (this=0x7ffff30ab5b0, eff_idx=167772160) at ../../../src/game/SpellEffects.cpp:6356 #11 0x0000000000704db0 in Spell::DoSpellHitOnUnit (this=0x7ffff30ab5b0, unit=0xce64a40, effectMask=1) at ../../../src/game/Spell.cpp:1318 #12 0x000000000070767e in Spell::DoAllEffectOnTarget (this=0x7ffff30ab5b0, target=0x7fffec0b6d00) at ../../../src/game/Spell.cpp:1031 #13 0x00000000007137b8 in Spell::handle_immediate (this=0x7ffff30ab5b0) at ../../../src/game/Spell.cpp:3144 #14 0x000000000071ad29 in Spell::cast (this=0x7ffff30ab5b0, skipCheck=false) at ../../../src/game/Spell.cpp:3094 #15 0x000000000071b980 in SpellEvent::Execute (this=0x7fffd4575b40, e_time=938153, p_time=1) at ../../../src/game/Spell.cpp:6689 #16 0x000000000086245f in EventProcessor::Update (this=0xb2581b0, p_time=100) at ../../../src/framework/Utilities/EventProcessor.cpp:47 #17 0x000000000077753b in Unit::Update (this=0xb2580c0, p_time=100) at ../../../src/game/Unit.cpp:297 #18 0x00000000006c65f1 in Player::Update (this=0xb2580c0, p_time=100) at ../../../src/game/Player.cpp:1139 #19 0x00000000006053b0 in Map::Update (this=0x7ffff0742d90, t_diff=@0x7ffff2f7bd40) at ../../../src/game/Map.cpp:612 #20 0x0000000000615cf2 in MapUpdateRequest::call (this=0x7ffff2f7bd20) at ../../../src/game/MapUpdater.cpp:47 #21 0x0000000000846101 in DelayExecutor::svc (this=0x7ffff0024478) at ../../../src/shared/DelayExecutor.cpp:60 #22 0x00007ffff7b78587 in ACE_Task_Base::svc_run (args=<value optimized out>) at ../../../../dep/ACE_wrappers/ace/Task.cpp:275 #23 0x00007ffff7b79911 in ACE_Thread_Adapter::invoke (this=0x7ffff07388d0) at ../../../../dep/ACE_wrappers/ace/Thread_Adapter.cpp:98 #24 0x00007ffff637273a in start_thread () from /lib/libpthread.so.0 #25 0x00007ffff593769d in clone () from /lib/libc.so.6 #26 0x0000000000000000 in ?? () BACKTRACE FULL #0 0x00000000006e4fe5 in Aura::ApplyModifier (this=0x7fffd91e80d0, apply=true, Real=true) at ../../../src/game/SpellAuras.cpp:996 aura = <value optimized out> #1 0x000000000076947f in Unit::RemoveNoStackAurasDueToAura ( this=<value optimized out>, Aur=<value optimized out>) at ../../../src/game/Unit.cpp:4229 toBeDeactivated_i = true amountDiff = <value optimized out> durationDiff = -1073729408 i_spellProto = <value optimized out> i_spellId = 20186 is_triggered_by_spell = <value optimized out> is_spellPerTarget = <value optimized out> i_effIndex = 216419576 stackInfo_i = 0x1 i_spellId_spec = <value optimized out> is_spellSpecPerTargetPerCaster = 208 is_spellSpecPerTarget = <value optimized out> spellProto = 0x7fffe986e0d8 spellId = 20185 i = {_M_node = 0x7fffdce97ab0} effIndex = EFFECT_INDEX_0 spellId_spec = SPELL_JUDGEMENT #2 0x000000000076f9d0 in Unit::AddAura (this=0xce64a40, Aur=0x7fffd6d8bbc0) at ../../../src/game/Unit.cpp:4028 aurSpellInfo = 0x7fffe986e0d8 aurName = SPELL_AURA_DUMMY stackInfo = 0x19d13b4 toBeDeactivated = false #3 0x0000000000727324 in Spell::EffectApplyAura (this=0x7fffd47861e0, eff_idx=<value optimized out>) at ../../../src/game/SpellEffects.cpp:3046 caster = 0xb2580c0 Aur = 0x7fffd6d8bbc0 duration = 20000 limitduration = <value optimized out> #4 0x0000000000704db0 in Spell::DoSpellHitOnUnit (this=0x7fffd47861e0, unit=0xce64a40, effectMask=1) at ../../../src/game/Spell.cpp:1318 effectNumber = 0 realCaster = 0xb2580c0 #5 0x000000000070767e in Spell::DoAllEffectOnTarget (this=0x7fffd47861e0, target=0x7fffec0b5700) at ../../../src/game/Spell.cpp:1031 unit = 0xce64a40 mask = 1 real_caster = 0xb2580c0 caster = 0xb2580c0 missInfo = SPELL_MISS_NONE procVictim = 32 procAttacker = 16 procEx = <value optimized out> #6 0x00000000007137b8 in Spell::handle_immediate (this=0x7fffd47861e0) at ../../../src/game/Spell.cpp:3144 No locals. #7 0x000000000071ad29 in Spell::cast (this=0x7fffd47861e0, skipCheck=true) at ../../../src/game/Spell.cpp:3094 castResult = <value optimized out> #8 0x000000000076a334 in Unit::CastSpell (this=0xb2580c0, Victim=0xce64a40, spellInfo=<value optimized out>, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, originalCaster=...) at ../../../src/game/Unit.cpp:1114 targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_srcO = 0, m_destX = -6850.51416, m_destY = -1255.53442, m_destZ = 240.675827, m_elevation = 0, m_speed = 0, m_strTarget = { static npos = 18446744073709551615, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xb900b8 ""}}, m_targetMask = 2, m_unitTarget = 0xce64a40, m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = {m_guid = 17379391060001692662}, m_GOTargetGUID = {m_guid = 0}, m_CorpseTargetGUID = {m_guid = 0}, m_itemTargetGUID = {m_guid = 0}, m_itemTargetEntry = 0} #9 0x000000000076abc3 in Unit::CastSpell (this=0x7fffd91e80d0, Victim=0x1, spellId=<value optimized out>, triggered=128, castItem=0xdc000308, triggeredByAura=0x17c90f0, originalCaster=...) at ../../../src/game/Unit.cpp:1092 spellInfo = 0x1 #10 0x000000000072c6c7 in Spell::EffectScriptEffect (this=0x7ffff30ab5b0, eff_idx=167772160) at ../../../src/game/SpellEffects.cpp:6356 spellId1 = 1 spellId2 = 20425 #11 0x0000000000704db0 in Spell::DoSpellHitOnUnit (this=0x7ffff30ab5b0, unit=0xce64a40, effectMask=1) at ../../../src/game/Spell.cpp:1318 effectNumber = 0 realCaster = 0xb2580c0 #12 0x000000000070767e in Spell::DoAllEffectOnTarget (this=0x7ffff30ab5b0, target=0x7fffec0b6d00) at ../../../src/game/Spell.cpp:1031 unit = 0xce64a40 mask = 1 real_caster = 0xb2580c0 caster = 0xb2580c0 missInfo = SPELL_MISS_NONE procVictim = 512 procAttacker = 256 procEx = <value optimized out> #13 0x00000000007137b8 in Spell::handle_immediate (this=0x7ffff30ab5b0) at ../../../src/game/Spell.cpp:3144 No locals. #14 0x000000000071ad29 in Spell::cast (this=0x7ffff30ab5b0, skipCheck=false) at ../../../src/game/Spell.cpp:3094 castResult = <value optimized out> #15 0x000000000071b980 in SpellEvent::Execute (this=0x7fffd4575b40, e_time=938153, p_time=1) at ../../../src/game/Spell.cpp:6689 No locals. #16 0x000000000086245f in EventProcessor::Update (this=0xb2581b0, p_time=100) at ../../../src/framework/Utilities/EventProcessor.cpp:47 Event = 0x7fffd4575b40 #17 0x000000000077753b in Unit::Update (this=0xb2580c0, p_time=100) at ../../../src/game/Unit.cpp:297 No locals. #18 0x00000000006c65f1 in Player::Update (this=0xb2580c0, p_time=100) at ../../../src/game/Player.cpp:1139 now = <value optimized out> pet = <value optimized out> #19 0x00000000006053b0 in Map::Update (this=0x7ffff0742d90, t_diff=@0x7ffff2f7bd40) at ../../../src/game/Map.cpp:612 plr = 0x7fffd91e80d0 updater = {i_timeDiff = 3} grid_object_update = {i_visitor = @0x1} __FUNCTION__ = "Update" __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" world_object_update = {i_visitor = @0x0} #20 0x0000000000615cf2 in MapUpdateRequest::call (this=0x7ffff2f7bd20) at ../../../src/game/MapUpdater.cpp:47 No locals. #21 0x0000000000846101 in DelayExecutor::svc (this=0x7ffff0024478) at ../../../src/shared/DelayExecutor.cpp:60 rq = 0x7ffff2f7bd20 #22 0x00007ffff7b78587 in ACE_Task_Base::svc_run (args=<value optimized out>) at ../../../../dep/ACE_wrappers/ace/Task.cpp:275 t = 0x7ffff0024478 svc_status = <value optimized out> #23 0x00007ffff7b79911 in ACE_Thread_Adapter::invoke (this=0x7ffff07388d0) at ../../../../dep/ACE_wrappers/ace/Thread_Adapter.cpp:98 exit_hook_instance = <value optimized out> exit_hook_maybe = {instance_ = 0x0} exit_hook_ptr = <value optimized out> #24 0x00007ffff637273a in start_thread () from /lib/libpthread.so.0 No symbol table info available. #25 0x00007ffff593769d in clone () from /lib/libc.so.6 No symbol table info available. #26 0x0000000000000000 in ?? () No symbol table info available. THREADS 12 Thread 0x7fffe338f910 (LWP 15510) 0x00007ffff5937cd8 in epoll_wait () from /lib/libc.so.6 11 Thread 0x7fffe3b90910 (LWP 15509) 0x00007ffff5937cd8 in epoll_wait () from /lib/libc.so.6 10 Thread 0x7fffe4391910 (LWP 15508) 0x00007ffff637a131 in nanosleep () from /lib/libpthread.so.0 9 Thread 0x7fffe4b92910 (LWP 15507) 0x00007ffff6376f89 in pthread_cond_wait@@GLIBC_2.3.2 () from /lib/libpthread.so.0 * 8 Thread 0x7fffec8c8910 (LWP 15506) 0x00000000006e4fe5 in Aura::ApplyModifier (this=0x7fffd91e80d0, apply=true, Real=true) at ../../../src/game/SpellAuras.cpp:996 7 Thread 0x7fffed0c9910 (LWP 15505) 0x00007ffff6379474 in __lll_lock_wait () from /lib/libpthread.so.0 5 Thread 0x7fffef7fe910 (LWP 15503) 0x00007ffff637a131 in nanosleep () from /lib/libpthread.so.0 4 Thread 0x7fffeffff910 (LWP 15502) 0x00007ffff637a131 in nanosleep () from /lib/libpthread.so.0 3 Thread 0x7ffff5010910 (LWP 15501) 0x00007ffff637a131 in nanosleep () from /lib/libpthread.so.0 1 Thread 0x7ffff7fec710 (LWP 15497) 0x00007ffff637399d in pthread_join () from /lib/libpthread.so.0 Thread 12 (Thread 0x7fffe338f910 (LWP 15510)): #0 0x00007ffff5937cd8 in epoll_wait () from /lib/libc.so.6 No symbol table info available. #1 0x00007ffff7af924b in ACE_Dev_Poll_Reactor::work_pending_i ( this=0x7ffff073ca10, max_wait_time=0x7fffe338f040) at ../../../../dep/ACE_wrappers/ace/Dev_Poll_Reactor.cpp:975 timer_buf = {static zero = { static zero = <same as static member of an already seen type>, static max_time = { static zero = <same as static member of an already seen type>, static max_time = <same as static member of an already seen type>, tv_ = {tv_sec = 9223372036854775807, tv_usec = 999999}}, tv_ = {tv_sec = 0, tv_usec = 0}}, static max_time = {static zero = { static zero = <same as static member of an already seen type>, static max_time = <same as static member of an already seen type>, tv_ = {tv_sec = 0, tv_usec = 0}}, static max_time = {static zero = { static zero = <same as static member of an already seen type>,
  5. core: 9890 OS: Debian Db: YTDB
  6. 21:04:43 Aura: construct Spellid : 25898, Aura : 137 Duration : 1800000 Target : 61 Damage : 10 Program received signal SIGSEGV, Segmentation fault. [switching to Thread 0x7fffec8c9910 (LWP 28469)] 0x00000000006e5225 in Aura::ApplyModifier (this=0x7fffcfecfe00, apply=true, Real=true) at ../../../src/game/SpellAuras.cpp:996 996 (*this.*AuraHandler [aura])(apply, Real); and 00:09:51 Aura: construct Spellid : 48934, Aura : 99 Duration : 1800000 Target : 61 Damage : 687 Program received signal SIGSEGV, Segmentation fault. [switching to Thread 0x7fffed0ca910 (LWP 29409)] 0x00000000006e5225 in Aura::ApplyModifier (this=0x7fffd6e5eed0, apply=true, Real=true) at ../../../src/game/SpellAuras.cpp:996 996 ../../../src/game/SpellAuras.cpp: No such file or directory. in ../../../src/game/SpellAuras.cpp any suggestions ...
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