Marik
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Posts posted by Marik
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Hi,
i've testet the patch with a rogue in stealth with active druid HoTs Rejuvenation (http://www.wowhead.com/spell=48441) and Regrowth (http://www.wowhead.com/spell=48443). The stealth is still active while the periodic Heal is ticking.
Unfortunatelly, i do not have enough programing skill to say, wheter there are (bad) correlations coming with this patch, but my first tests where successfull!
Greetings
Marik
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Hello,
First of all, I really do have respect for everything you have created so far. It is fascinating.
Secondly, I am new to this materia, so if make some mistakes in posting this patch or anything else, please just tell me, I will correct me and remember it for the next time!
The Bug: The Items Drums of Forgotten Kings and Drums of the Wild do not give the desired buffs.
The buggy spells are: Spell 69378 (Blessing of Forgotten Kings) and 69381 (Gift of the Wild).
Revision: 9310
Link to Lighthouse bug post: https://mangos.lighthouseapp.com/projects/18208/tickets/423-drums-of-the-forgotten-kings-drums-of-the-wild
Author: Marik (forum), Marik23 (Githubaccount)
Email: bdk_marik [ a t ] web [ d o t ] de
Additional: The Bugfix is straight forward similar to the Fortitude Bugfix of Lightguard several days ago.
I Hope i made everything all right and perhaps i will Fix more things if my patch will be accepted sometime.
Marik
From 3878c3e59244f093ddadb3c438edf3d6a098da77 Mon Sep 17 00:00:00 2001 From: Marik23 <[email protected]> Date: Fri, 5 Feb 2010 17:30:42 +0100 Subject: [PATCH] Fixed Spell 69378 (Blessing of Forgotten Kings) and 69381 (Gift of the Wild) --- src/game/SpellEffects.cpp | 16 ++++++++++++++++ 1 files changed, 16 insertions(+), 0 deletions(-) diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index 50e231d..74bd23f 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -5280,6 +5280,22 @@ void Spell::EffectScriptEffect(uint32 effIndex) m_caster->CastSpell(unitTarget, 72590, true); return; } + case 69381: //Gift of the Wild + { + if(!unitTarget) + return; + + m_caster->CastSpell(unitTarget, 72588, true); + return; + } + case 69378: //Blessing of Forgotten Kings + { + if(!unitTarget) + return; + + m_caster->CastSpell(unitTarget, 72586, true); + return; + } } break; } -- 1.6.5.1.1367.gcd48
[patch]Revitalize restore proper mana
in ... under reviewOld
Posted
I am not playing @ offical Servers, but if the talent restores 1% of the maximum Mana, so the Patch does work.
Thanks!
Marik