MasterTomas
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Revision: 9649 2010-03-31 17:58:15 ERROR:HandleMoveNotActiveMover: incorrect mover guid: mover is 0000000000000002 and should be 0000000000000002 instead of 2 2010-03-31 18:06:15 ERROR:HandleMoveNotActiveMover: incorrect mover guid: mover is 0000000000000002 and should be 0000000000000002 instead of 2
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What bug does the patch fix? What features does the patch add? Fix console error Table `creature` have creature (GUID: XXX Entry: XXX) with `MovementType`=0 (idle) have `spawndist`<>0, set to 0. For which repository revision was the patch created? 9649 Is there a thread in the bug report section or at lighthouse? If yes, please add a link to the thread. No see any Who has been writing this patch? Please include either forum user names or email addresses. Me commit f8f6befafbbcc28b74dcf5c179f1e91cba4489ba Author: Xadiaris <[email protected]> Date: Wed Mar 31 14:51:17 2010 +0300 [FIX] Console error if adding NPC with command .npc add diff --git a/src/game/Creature.cpp b/src/game/Creature.cpp index c299d2b..3a55282 100644 --- a/src/game/Creature.cpp +++ b/src/game/Creature.cpp @@ -115,7 +115,7 @@ Creature::Creature(CreatureSubtype subtype) : Unit(), i_AI(NULL), lootForPickPocketed(false), lootForBody(false), m_groupLootTimer(0), m_groupLootId(0), m_lootMoney(0), m_lootRecipient(0), -m_deathTimer(0), m_respawnTime(0), m_respawnDelay(25), m_corpseDelay(60), m_respawnradius(5.0f), +m_deathTimer(0), m_respawnTime(0), m_respawnDelay(25), m_corpseDelay(60), m_respawnradius(0), m_subtype(subtype), m_defaultMovementType(IDLE_MOTION_TYPE), m_DBTableGuid(0), m_equipmentId(0), m_AlreadyCallAssistance(false), m_AlreadySearchedAssistance(false), m_regenHealth(true), m_AI_locked(false), m_isDeadByDefault(false), m_needNotify(false), ALTER TABLE creature CHANGE COLUMN spawndist spawndist FLOAT DEFAULT '0' NOT NULL;
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Core 9620 commit 3d9de856bbd7ddaad905b4a3dd71d945d2d921b1 Author: Xadiaris <[email protected]> Date: Sat Mar 13 13:21:34 2010 +0200 Improved quest POI's code now with db support Quest Tracking Feature is full working diff --git a/src/game/ObjectMgr.cpp b/src/game/ObjectMgr.cpp index b6997b7..308aef3 100644 --- a/src/game/ObjectMgr.cpp +++ b/src/game/ObjectMgr.cpp @@ -6438,8 +6438,8 @@ void ObjectMgr::LoadQuestPOI() uint32 count = 0; - // 0 1 2 3 4 5 6 - QueryResult *result = WorldDatabase.Query("SELECT questId, objIndex, mapId, unk1, unk2, unk3, unk4 FROM quest_poi"); + // 0 1 2 3 4 5 6 7 + QueryResult *result = WorldDatabase.Query("SELECT questId, poiId, objIndex, mapId, areaId, floorId, unk3, unk4 FROM quest_poi"); if(!result) { @@ -6460,16 +6460,17 @@ void ObjectMgr::LoadQuestPOI() bar.step(); uint32 questId = fields[0].GetUInt32(); - int32 objIndex = fields[1].GetInt32(); - uint32 mapId = fields[2].GetUInt32(); - uint32 unk1 = fields[3].GetUInt32(); - uint32 unk2 = fields[4].GetUInt32(); - uint32 unk3 = fields[5].GetUInt32(); - uint32 unk4 = fields[6].GetUInt32(); + uint32 poiId = fields[1].GetUInt32(); + int32 objIndex = fields[2].GetInt32(); + uint32 mapId = fields[3].GetUInt32(); + uint32 areaId = fields[4].GetUInt32(); + uint32 floorId = fields[5].GetUInt32(); + uint32 unk3 = fields[6].GetUInt32(); + uint32 unk4 = fields[7].GetUInt32(); - QuestPOI POI(objIndex, mapId, unk1, unk2, unk3, unk4); + QuestPOI POI(poiId, objIndex, mapId, areaId, floorId, unk3, unk4); - QueryResult *points = WorldDatabase.PQuery("SELECT x, y FROM quest_poi_points WHERE questId='%u' AND objIndex='%i'", questId, objIndex); + QueryResult *points = WorldDatabase.PQuery("SELECT x, y FROM quest_poi_points WHERE questId='%u' AND poiId='%i'", questId, poiId); if(points) { diff --git a/src/game/ObjectMgr.h b/src/game/ObjectMgr.h index c16b3d7..5b193e9 100644 --- a/src/game/ObjectMgr.h +++ b/src/game/ObjectMgr.h @@ -260,16 +260,17 @@ struct QuestPOIPoint struct QuestPOI { + uint32 PoiId; int32 ObjectiveIndex; uint32 MapId; - uint32 Unk1; - uint32 Unk2; + uint32 AreaId; + uint32 FloorId; uint32 Unk3; uint32 Unk4; std::vector<QuestPOIPoint> points; - QuestPOI() : ObjectiveIndex(0), MapId(0), Unk1(0), Unk2(0), Unk3(0), Unk4(0) {} - QuestPOI(int32 objIndex, uint32 mapId, uint32 unk1, uint32 unk2, uint32 unk3, uint32 unk4) : ObjectiveIndex(objIndex), MapId(mapId), Unk1(unk1), Unk2(unk2), Unk3(unk3), Unk4(unk4) {} + QuestPOI() : PoiId(0), ObjectiveIndex(0), MapId(0), AreaId(0), FloorId(0), Unk3(0), Unk4(0) {} + QuestPOI(uint32 poiId, int32 objIndex, uint32 mapId, uint32 areaId, uint32 floorId, uint32 unk3, uint32 unk4) : PoiId(poiId), ObjectiveIndex(objIndex), MapId(mapId), AreaId(areaId), FloorId(floorId), Unk3(unk3), Unk4(unk4) {} }; typedef std::vector<QuestPOI> QuestPOIVector; diff --git a/src/game/QueryHandler.cpp b/src/game/QueryHandler.cpp index 5e3f8c8..67bac84 100644 --- a/src/game/QueryHandler.cpp +++ b/src/game/QueryHandler.cpp @@ -485,7 +485,7 @@ void WorldSession::HandleQueryQuestsCompleted( WorldPacket & /*recv_data */) SendPacket(&data); } -void WorldSession::HandleQuestPOIQuery(WorldPacket& recv_data) +void WorldSession::HandleQuestPOIQuery( WorldPacket & recv_data ) { uint32 count; recv_data >> count; // quest count, max=25 @@ -520,16 +520,15 @@ void WorldSession::HandleQuestPOIQuery(WorldPacket& recv_data) data << uint32(questId); // quest ID data << uint32(POI->size()); // POI count - int index = 0; for(QuestPOIVector::const_iterator itr = POI->begin(); itr != POI->end(); ++itr) { - data << uint32(index); // POI index - data << int32(itr->ObjectiveIndex); // objective index - data << uint32(itr->MapId); // mapid - data << uint32(itr->Unk1); // unknown - data << uint32(itr->Unk2); // unknown - data << uint32(itr->Unk3); // unknown - data << uint32(itr->Unk4); // unknown + data << uint32(itr->PoiId); // POI index + data << int32(itr->ObjectiveIndex); // Objective index + data << uint32(itr->MapId); // Mapid + data << uint32(itr->AreaId); // WorldMapArea index + data << uint32(itr->FloorId); // Floorid + data << uint32(itr->Unk3); // Unknown + data << uint32(itr->Unk4); // Unknown data << uint32(itr->points.size()); // POI points count for(std::vector<QuestPOIPoint>::const_iterator itr2 = itr->points.begin(); itr2 != itr->points.end(); ++itr2) @@ -537,7 +536,6 @@ void WorldSession::HandleQuestPOIQuery(WorldPacket& recv_data) data << int32(itr2->x); // POI point x data << int32(itr2->y); // POI point y } - ++index; } } else @@ -553,7 +551,6 @@ void WorldSession::HandleQuestPOIQuery(WorldPacket& recv_data) } } - data.hexlike(); SendPacket(&data); }
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OMG super bug change all game
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Revision: * * 9614 d9d9c01bb633bffacf839cc42af3942c41268f8f Date 26:3:2010. Time 11:56 //===================================================== *** Hardware *** Processor: Intel(R) Core(TM)2 Quad CPU Q9450 @ 2.66GHz Number Of Processors: 4 Physical Memory: 4193296 KB (Available: 2176004 KB) Commit Charge Limit: 4194303 KB *** Operation System *** Windows Vista or Windows Server 2008 Professional (Version 6.1, Build 7600) //===================================================== Exception code: C0000005 ACCESS_VIOLATION Fault address: 091A86CA 01:001276CA Z:\\MaNGOS\\Server1\\mangosscript.dll Registers: EAX:00000000 EBX:FF5A6840 ECX:00000000 EDX:00000000 ESI:00000000 EDI:008BE690 CS:EIP:0023:091A86CA SS:ESP:002B:0969C6E0 EBP:0969C6E4 DS:002B ES:002B FS:0053 GS:002B Flags:00010202 Call stack: Address Frame Function SourceFile 091A86CA 00000000 ?getIValue@ThreatRefStatusChangeEvent@@QBEHXZ+A 090881FC 00000000 ?GetSession@Player@@QBEPAVWorldSession@@XZ+4AC 0908911F 00000000 ?GetSession@Player@@QBEPAVWorldSession@@XZ+13CF 091B5F87 00000000 GossipHello+47 007E1EF5 00000000 ?HandleGossipHelloOpcode@WorldSession@@QAEXAAVWorldPacket@@@Z+1F5 00622900 00000000 ?Update@WorldSession@@QAE_NI@Z+120 00632683 00000000 ??0CreatureEventAI@@QAE@ABV0@@Z+69E3 00630F15 00000000 ??0CreatureEventAI@@QAE@ABV0@@Z+5275 0045251E 00000000 ?getSource@?$Reference@V?$GridRefManager@VCorpse@@@@VCorpse@@@@QBEPAVCorpse@@XZ+3AD5E 008BE6A9 00000000 ?GetFloatDefault@Config@@QAEMPBDM@Z+DC9 6FCE1B84 00000000 ?invoke@ACE_OS_Thread_Adapter@@UAEKXZ+74 70573433 00000000 _endthreadex+44 705734C7 00000000 _endthreadex+D8 76C93677 00000000 BaseThreadInitThunk+12 772E9D72 00000000 RtlInitializeExceptionChain+63 772E9D45 00000000 RtlInitializeExceptionChain+36 ======================== Local Variables And Parameters
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TRY: $command = 'send item DarkMessiah "The Hungering Cold" "Hello DarkMessiah, here are your items. Have fun." 23577'; ITEM without S feel little
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Is send item NO items
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Mangos: 9582 SD2: 1639 UDB 388 Revision: * * 9582 cee592b7c9646d51ef98c1da494b0891a2a1b56e Date 14:3:2010. Time 18:29 //===================================================== *** Hardware *** Processor: Intel(R) Core(TM)2 Quad CPU Q9450 @ 2.66GHz Number Of Processors: 4 Physical Memory: 4193296 KB (Available: 2807920 KB) Commit Charge Limit: 4194303 KB *** Operation System *** Windows Vista or Windows Server 2008 Professional (Version 6.1, Build 7600) //===================================================== Exception code: C0000005 ACCESS_VIOLATION Fault address: 00740B5C 01:0033FB5C Z:\\MaNGOS\\Server1\\mangosd.exe Registers: EAX:00000000 EBX:FF5F0C48 ECX:FB026400 EDX:FB026400 ESI:00000000 EDI:008BDAE0 CS:EIP:0023:00740B5C SS:ESP:002B:096330F0 EBP:09637220 DS:002B ES:002B FS:0053 GS:002B Flags:00010286 Call stack: Address Frame Function SourceFile 00740B5C 00000000 AchievementCriteriaRequirement::Meets+60C 00740C9E 00000000 AchievementCriteriaRequirementSet::Meets+6E 007428FB 00000000 AchievementMgr::UpdateAchievementCriteria+36B 0078B6BB 00000000 BattleGround::EndBattleGround+6BB 00858C9C 00000000 BattleGroundWS::EndBattleGround+9C 00857B18 00000000 BattleGroundWS::EventPlayerCapturedFlag+358 008589CF 00000000 BattleGroundWS::HandleAreaTrigger+15F 0088F115 00000000 WorldSession::HandleAreaTriggerOpcode+8A5 006227C0 00000000 WorldSession::Update+120 00632523 00000000 World::UpdateSessions+C3 00630DB5 00000000 World::Update+365 004526AE 00000000 WorldRunnable::run+8E 008BDAF9 00000000 ACE_Based::Thread::ThreadTask+19 70F81B84 00000000 __WSAFDIsSet+FFFFFFFFFFFCCB4C 70A13433 00000000 _endthreadex+44 70A134C7 00000000 _endthreadex+D8 76173677 00000000 BaseThreadInitThunk+12 778A9D72 00000000 RtlInitializeExceptionChain+63 778A9D45 00000000 RtlInitializeExceptionChain+36 ======================== Local Variables And Parameters Call stack: Address Frame Function SourceFile 00740B5C 00000000 AchievementCriteriaRequirement::Meets+60C Local <user defined> 'data' Local <user defined> 'map' Local <user defined> 'this' punting on symbol criteria_id Local <user defined> 'source' Local <user defined> 'target' punting on symbol miscvalue1 00740C9E 00000000 AchievementCriteriaRequirementSet::Meets+6E Local <user defined> 'itr' Local <user defined> 'this' Local <user defined> 'source' Local <user defined> 'target' punting on symbol miscvalue 007428FB 00000000 AchievementMgr::UpdateAchievementCriteria+36B Local <user defined> 'data' Local <user defined> 'achievementCriteria' Local <user defined> 'achievement' Local <user defined> 'i' Local <user defined> 'this' Local <user defined> 'type' punting on symbol miscvalue1 punting on symbol miscvalue2 Local <user defined> 'unit' punting on symbol time Local <user defined> 'achievementCriteriaList' 0078B6BB 00000000 BattleGround::EndBattleGround+6BB Local <user defined> 'plr' punting on symbol team Local <user defined> 'bgQueueTypeId' Local <user defined> 'itr' Local <user defined> 'this' punting on symbol winner punting on symbol winmsg_id Local <user defined> 'winner_arena_team' Local <user defined> 'loser_arena_team' punting on symbol loser_rating Local <user defined> 'data' punting on symbol winner_rating 00858C9C 00000000 BattleGroundWS::EndBattleGround+9C Local <user defined> 'this' punting on symbol winner 00857B18 00000000 BattleGroundWS::EventPlayerCapturedFlag+358 Local <user defined> 'this' Local <user defined> 'Source' punting on symbol winner 008589CF 00000000 BattleGroundWS::HandleAreaTrigger+15F Local <user defined> 'this' Local <user defined> 'Source' punting on symbol Trigger 0088F115 00000000 WorldSession::HandleAreaTriggerOpcode+8A5 Local <user defined> 'this' Local <user defined> 'recv_data' punting on symbol quest_id Local <user defined> 'at' Local <user defined> 'delta' punting on symbol Trigger_ID Local <user defined> 'atEntry' Local <user defined> 'pl' 006227C0 00000000 WorldSession::Update+120 Local <user defined> 'opHandle' Local <user defined> 'this' punting on symbol __formal Local <user defined> 'packet' punting on symbol currTime 00632523 00000000 World::UpdateSessions+C3 Local <user defined> 'next' Local <user defined> 'itr' Local <user defined> 'this' punting on symbol diff Local <user defined> 'sess' 00630DB5 00000000 World::Update+365 punting on symbol i Local <user defined> 'this' punting on symbol diff 004526AE 00000000 WorldRunnable::run+8E punting on symbol diff Local <user defined> 'this' punting on symbol realCurrTime punting on symbol realPrevTime punting on symbol prevSleepTime 008BDAF9 00000000 ACE_Based::Thread::ThreadTask+19 punting on symbol param Local <user defined> '_task' 70F81B84 00000000 __WSAFDIsSet+FFFFFFFFFFFCCB4C 70A13433 00000000 _endthreadex+44 70A134C7 00000000 _endthreadex+D8 76173677 00000000 BaseThreadInitThunk+12 778A9D72 00000000 RtlInitializeExceptionChain+63 778A9D45 00000000 RtlInitializeExceptionChain+36 ======================== Global Variables
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final patch no work say $ patch -p1 < ../commit-bf21846 missing header for unified diff at line 12 of patch can't find file to patch at input line 12 Perhaps you used the wrong -p or --strip option? The text leading up to this was: -------------------------- |Author: Blizzy <[email protected]> 2010-03-10 04:56:19 |Committer: Blizzy <[email protected]> 2010-03-10 04:56:19 |Parent: 6486fa3ad2ab23852ccca67f99e33faffd3de644 ([9559] Update AiReaction enum .) |Branch: master |Follows: v0.16-dev1 |Precedes: | | Improved quest POI's code now with db support Quest Tracking Feature is ful l working | |---------------------------- src/game/ObjectMgr.cpp --------------------------- - |index 7fea7af..69f18c6 100644 -------------------------- File to patch: any help pls thanks
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NVM AHBOT is the problem no core
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extras or clean mangos?
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