Meekro
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Everything posted by Meekro
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Balrok's alterac valley branch seems to be missing.. anyone know what happened to it? ..sorry, nevermind, apparently it was merged into the core.
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Core: 7551 SD2: 945 UDB: 370 ACID: 0.0.8 Program terminated with signal 11, Segmentation fault. #0 0x0830a55d in Aura::PeriodicTick (this=0x9d156af8) at ../../../src/game/SpellAuras.cpp:5758 5758 m_target->SendMessageToSet(&data,true); (gdb) bt #0 0x0830a55d in Aura::PeriodicTick (this=0x9d156af8) at ../../../src/game/SpellAuras.cpp:5758 #1 0x0830bd10 in Aura::Update (this=0x9d156af8, diff=172) at ../../../src/game/SpellAuras.cpp:631 #2 0x08374c2a in Unit::_UpdateSpells (this=0x15acb930, time=172) at ../../../src/game/Unit.cpp:2906 #3 0x0837a52d in Unit::Update (this=0x15acb930, p_time=172) at ../../../src/game/Unit.cpp:191 #4 0x082dd1a9 in Player::Update (this=0x15acb930, p_time=172) at ../../../src/game/Player.cpp:1105 #5 0x082248cb in ObjectAccessor::UpdatePlayers (this=0xb0c69e8, diff=172) at ../../../src/game/ObjectAccessor.cpp:496 #6 0x0821abd0 in MapManager::Update (this=0xb514e3c8, diff=92) at ../../../src/game/MapManager.cpp:248 #7 0x083a42c2 in World::Update (this=0x8617d08, diff=92) at ../../../src/game/World.cpp:1594 #8 0x081252bb in WorldRunnable::run (this=0xafa52848) at ../../../src/mangosd/WorldRunnable.cpp:65 #9 0xb78cc8a9 in ZThread::ThreadImpl::Dispatch (parent=0x85f4cd8, impl=0xadd8d740, task=@0xad2fe424) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 #10 0xb78cef14 in ZThread::(anonymous namespace)::Launcher::run ( this=0xbfc3b87c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 #11 0xb78d29dc in _dispatch (arg=0xad2fe074) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 #12 0xb7893240 in start_thread () from /lib/tls/i686/cmov/libpthread.so.0 #13 0xb771349e in clone () from /lib/tls/i686/cmov/libc.so.6
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Core: 7254 (mangos-0.12) SD2: 812 UDB: 0.10.5 Program terminated with signal 11, Segmentation fault. #0 Loot::clear (this=0x15256698) at ../../../src/game/LootMgr.h:242 242 delete itr->second; (gdb) bt #0 Loot::clear (this=0x15256698) at ../../../src/game/LootMgr.h:242 #1 0x0813d947 in ~Loot (this=0x15256698) at ../../../src/game/LootMgr.h:229 #2 0x0816a800 in ~Item (this=0x15256670) at ../../../src/game/Item.h:197 #3 0x0827c072 in ~Player (this=0xea93828) at ../../../src/game/Player.cpp:465 #4 0x083529bc in WorldSession::LogoutPlayer (this=0x10a08540, Save=true) at ../../../src/game/WorldSession.cpp:391 #5 0x083533cb in WorldSession::Update (this=0x10a08540) at ../../../src/game/WorldSession.cpp:230 #6 0x0834cad5 in World::UpdateSessions (this=0x85a2378, diff=84) at ../../../src/game/World.cpp:2624 #7 0x0834cbe9 in World::Update (this=0x85a2378, diff=84) at ../../../src/game/World.cpp:1518 #8 0x0811586b in WorldRunnable::run (this=0xb17e6e08) at ../../../src/mangosd/WorldRunnable.cpp:60 #9 0xb794d8a9 in ZThread::ThreadImpl::Dispatch (parent=0x857f388, impl=0xb3a8c220, task=@0xb0cfe424) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 #10 0xb794ff14 in ZThread::(anonymous namespace)::Launcher::run (this=0xbfd2451c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 #11 0xb79539dc in _dispatch (arg=0x15256698) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 #12 0xb7914240 in start_thread () from /lib/tls/i686/cmov/libpthread.so.0 #13 0xb779449e in clone () from /lib/tls/i686/cmov/libc.so.6
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Core: 7254 (mangos-0.12) SD2: 812 UDB: 0.10.5 Program terminated with signal 11, Segmentation fault. #0 0xb78422bd in std::_Rb_tree_rebalance_for_erase () from /usr/lib/libstdc++.so.6 (gdb) bt #0 0xb78422bd in std::_Rb_tree_rebalance_for_erase () from /usr/lib/libstdc++.so.6 #1 0x0825f0fc in Player::_SaveSpellCooldowns (this=0x27f627d8) at /usr/lib/gcc/i486-linux-gnu/4.1.2/../../../../include/c++/4.1.2/bits/stl_tree.h:1188 #2 0x08277176 in Player::SaveToDB (this=0x27f627d8) at ../../../src/game/Player.cpp:15118 #3 0x082a0a54 in Player::Update (this=0x27f627d8, p_time=192) at ../../../src/game/Player.cpp:1217 #4 0x081e5d3b in ObjectAccessor::UpdatePlayers (this=0xa300840, diff=192) at ../../../src/game/ObjectAccessor.cpp:489 #5 0x081dc0d0 in MapManager::Update (this=0xb45cb68, diff=96) at ../../../src/game/MapManager.cpp:247 #6 0x0834cc58 in World::Update (this=0x85a2378, diff=96) at ../../../src/game/World.cpp:1557 #7 0x0811586b in WorldRunnable::run (this=0xf3223d0) at ../../../src/mangosd/WorldRunnable.cpp:60 #8 0xb79128a9 in ZThread::ThreadImpl::Dispatch (parent=0x857f388, impl=0xf367ff0, task=@0xb105d424) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 #9 0xb7914f14 in ZThread::(anonymous namespace)::Launcher::run (this=0xbf8e25ec) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 #10 0xb79189dc in _dispatch (arg=0x21da6c68) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 #11 0xb78d9240 in start_thread () from /lib/tls/i686/cmov/libpthread.so.0 #12 0xb775949e in clone () from /lib/tls/i686/cmov/libc.so.6
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Core: 7254 (mangos-0.12) SD2: 812 UDB: 0.10.5 (gdb) bt full #0 0xb7fcd410 in ?? () No symbol table info available. #1 0xb0afdd3c in ?? () No symbol table info available. #2 0x00000006 in ?? () No symbol table info available. #3 0xb7755fb9 in abort () from /lib/tls/i686/cmov/libc.so.6 No symbol table info available. #4 0xb7789dfa in __fsetlocking () from /lib/tls/i686/cmov/libc.so.6 No symbol table info available. #5 0xb779168f in mallopt () from /lib/tls/i686/cmov/libc.so.6 No symbol table info available. #6 0xb7791732 in free () from /lib/tls/i686/cmov/libc.so.6 No symbol table info available. #7 0xb793c3b1 in operator delete () from /usr/lib/libstdc++.so.6 No symbol table info available. #8 0x081dd900 in ~MotionMaster (this=0x38) at ../../../src/game/MotionMaster.cpp:72 No locals. #9 0x0831b287 in ~Unit (this=0xa042a178) at ../../../src/game/Unit.cpp:247 No locals. #10 0x08136064 in ~Creature (this=0xa042a178) at ../../../src/game/Creature.cpp:144 No locals. #11 0x081f99ee in ObjectGridUnloader::Visit<Creature> (this=0xb0afe128, m=@0x94b1e2c4) at ../../../src/game/ObjectGridLoader.cpp:280 obj = (class Creature *) 0xa042a178 #12 0x081fa8c1 in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xb0afe128, c=@0x94b1e2c4) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #13 0x081c1788 in Map::UnloadGrid (this=0xb1791de0, x=@0xb0afe258, y=@0xb0afe254, pForce=false) at ../../../src/game/../framework/GameSystem/GridLoader.h:72 unloader = {i_grid = @0x94b1e070} grid = <value optimized out> gx = <value optimized out> gy = <value optimized out> __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)" ---Type <return> to continue, or q <return> to quit--- #14 0x083acd11 in RemovalState::Update (this=0xb16608f0, m=@0xb1791de0, grid=@0x94b1e070, info=@0x6, x=@0xb0afe258, y=@0xb0afe254, t_diff=@0xb0afe288) at ../../../src/game/GridStates.cpp:66 No locals. #15 0x081c6143 in Map::Update (this=0xb1791de0, t_diff=@0xb0afe288) at ../../../src/game/Map.cpp:630 grid = <value optimized out> updater = {i_timeDiff = 176} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #16 0x081dc185 in MapManager::Update (this=0xb46407e8, diff=88) at ../../../src/game/MapManager.cpp:252 iter = {_M_cur = 0xb1666760, _M_ht = 0xb4640830} #17 0x0834cc58 in World::Update (this=0x85a2378, diff=88) at ../../../src/game/World.cpp:1557 next = {_M_cur = 0x0, _M_ht = 0xb79c2a7c} #18 0x0811586b in WorldRunnable::run (this=0xb3c4d4f8) at ../../../src/mangosd/WorldRunnable.cpp:60 diff = 88 realCurrTime = 2054517774 realPrevTime = <value optimized out> prevSleepTime = 84 #19 0xb79b08a9 in ZThread::ThreadImpl::Dispatch (parent=0x857f388, impl=0xb3c4d538, task=@0xb0afe424) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #20 0xb79b2f14 in ZThread::(anonymous namespace)::Launcher::run (this=0xbf91fe2c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #21 0xb79b69dc in _dispatch (arg=0x6) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #22 0xb7977240 in start_thread () from /lib/tls/i686/cmov/libpthread.so.0 No symbol table info available. #23 0xb77f749e in clone () from /lib/tls/i686/cmov/libc.so.6 No symbol table info available. (gdb) bt full #0 0xb7f30410 in ?? () No symbol table info available. #1 0xb105dd4c in ?? () No symbol table info available. #2 0x00000006 in ?? () No symbol table info available. #3 0xb76b8fb9 in abort () from /lib/tls/i686/cmov/libc.so.6 No symbol table info available. #4 0xb76ecdfa in __fsetlocking () from /lib/tls/i686/cmov/libc.so.6 No symbol table info available. #5 0xb76f468f in mallopt () from /lib/tls/i686/cmov/libc.so.6 No symbol table info available. #6 0xb76f4732 in free () from /lib/tls/i686/cmov/libc.so.6 No symbol table info available. #7 0xb789f3b1 in operator delete () from /usr/lib/libstdc++.so.6 No symbol table info available. #8 0xb789f40d in operator delete[] () from /usr/lib/libstdc++.so.6 No symbol table info available. #9 0x081f1c39 in ~Object (this=0x22) at ../../../src/game/Object.cpp:96 No locals. #10 0x0814724a in ~GameObject (this=0xdd1d238) at ../../../src/game/Object.h:342 No locals. #11 0x081fa6b6 in ObjectGridUnloader::Visit<GameObject> (this=0xb105e128, m=@0x12853a24) at ../../../src/game/ObjectGridLoader.cpp:261 obj = (class GameObject *) 0xdd1d238 #12 0x081fa901 in VisitorHelper<ObjectGridUnloader, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (v=@0xb105e128, c=@0x12853a24) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #13 0x081c1788 in Map::UnloadGrid (this=0xf166338, x=@0xb105e258, y=@0xb105e254, pForce=false) at ../../../src/game/../framework/GameSystem/GridLoader.h:72 unloader = {i_grid = @0x12852768} grid = <value optimized out> gx = <value optimized out> gy = <value optimized out> __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)" ---Type <return> to continue, or q <return> to quit--- #14 0x083acd11 in RemovalState::Update (this=0xf3cf998, m=@0xf166338, grid=@0x12852768, info=@0x6, x=@0xb105e258, y=@0xb105e254, t_diff=@0xb105e288) at ../../../src/game/GridStates.cpp:66 No locals. #15 0x081c6143 in Map::Update (this=0xf166338, t_diff=@0xb105e288) at ../../../src/game/Map.cpp:630 grid = <value optimized out> updater = {i_timeDiff = 172} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #16 0x081dc185 in MapManager::Update (this=0xb467930, diff=88) at ../../../src/game/MapManager.cpp:252 iter = {_M_cur = 0xf4f2c58, _M_ht = 0xb467978} #17 0x0834cc58 in World::Update (this=0x85a2300, diff=88) at ../../../src/game/World.cpp:1557 next = {_M_cur = 0x0, _M_ht = 0xb7925a7c} #18 0x0811586b in WorldRunnable::run (this=0xf43c6e8) at ../../../src/mangosd/WorldRunnable.cpp:60 diff = 88 realCurrTime = 2074327286 realPrevTime = <value optimized out> prevSleepTime = 80 #19 0xb79138a9 in ZThread::ThreadImpl::Dispatch (parent=0x857f388, impl=0xf34ba98, task=@0xb105e424) at ../../../../dep/src/zthread/ThreadImpl.cxx:407 No locals. #20 0xb7915f14 in ZThread::(anonymous namespace)::Launcher::run (this=0xbfe2972c) at ../../../../dep/src/zthread/ThreadImpl.cxx:49 No locals. #21 0xb79199dc in _dispatch (arg=0x6) at ../../../../dep/src/zthread/posix/ThreadOps.cxx:137 __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)" #22 0xb78da240 in start_thread () from /lib/tls/i686/cmov/libpthread.so.0 No symbol table info available. #23 0xb775a49e in clone () from /lib/tls/i686/cmov/libc.so.6 No symbol table info available.
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