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mrlocus

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Everything posted by mrlocus

  1. Using the latest revision of mangos-0.12 a new problem turned out: The backported spell proc patch from master seems bugged. Alot of item procs and for example rogue poises do have a proc chance close to 100%. I even tried custom DB entries in spell_proc_event, but they do not show any change. Can anyone confirm this? Thanks
  2. multiple setbonus like t3 paladin stopped working after this commit, mangos 0.12 /confirm
  3. i can confirm this bug for the 0.12 branch, latest rev 8569
  4. Sorry for bumping this old topic, but couldnt find the "jump-blink-spell". Anyone else got a hint?
  5. should work with 40 less active players, but your already in trouble of 10 of them start pvping or raiding.
  6. well just came up with another hack-fix: on character loading just check for the map, and if it is 489 overwrite the player locs to a custom location. at: bool Player::LoadFromDB( uint32 guid, SqlQueryHolder *holder ) // prevent starting at WSG map if ( fields[16].GetUInt32() == 489 ) { fields[16].SetValue( "1" ); fields[13].SetValue( "-3761" ); fields[14].SetValue( "1115" ); fields[15].SetValue( "133" ); }
  7. For some reason, i sometimes have characters saved on map 489. When they do login the server crashes as there is not BG existing for this map. So i modified my sourceode a bit: void Player::SavePositionInDB(uint32 mapid, float x,float y,float z,float o,uint32 zone,uint64 guid) { std::ostringstream ss; ss << "UPDATE characters SET position_x='"<<x<<"',position_y='"<<y << "',position_z='"<<z<<"',orientation='"<<o<<"',map='"<<mapid << "',zone='"<<zone<<"',trans_x='0',trans_y='0',trans_z='0'," << "transguid='0',taxi_path='' WHERE guid='"<< GUID_LOPART(guid) <<"'"; sLog.outDebug(ss.str().c_str()); if ( mapid != 489 ) // do not save in WSG map { CharacterDatabase.Execute(ss.str().c_str()); } } But i still get sooner or later a player saved over there. That means looking at the DB "map" field i find a 489 there. But how is this technically possible? I mean there is no other code in the mangos sourcecode which modifies the player's DB location data. have you got an idea? I am not running any selfmade scripts or website teleporters.. whatever. thanks in advance, mrlocus
  8. thats exactly what i am looking for, you still have some code somewhere on your drive? but well, maybe also just possible in older game version. i'll keep you guys up to date if i find something out about this, if someone else knows a hint, please dont hesitate and post! well, i just need to check if a file is there with a special name. i dont care about the file content at all or something, just the file
  9. i dont think thats possible that easy, maybe through DBC editing or some core changes.. but would be easiert creating an auto join script when loading character.
  10. set the following in mangosd.conf and you got what you wished: Channel.RestrictedLfg = 0 .. and players will automatically join the global LFG channel AllowTwoSide.Interaction.Channel = 1 .. and you got a ally+horde global channel
  11. Hello, i have been working around on this problem for a few days now - and could not find a solution. I would like to force the client to have a custom patch installed, and else my realm server wont let him login. i found this code snippet in AuthSocket.cpp char tmp[24]; sprintf(tmp, "./patches/%d%s.mpq", _build, _localizationName.c_str()); FILE *pFile = fopen(tmp, "rb"); if(!pFile) { etc.. tried around, but could not get this to work for my needs. do you have an idea how i could check if the client has a special file in his Data folder? (for ex. my-patch.mpq) thanks for all responses in advance, mrlocus
  12. mangos 0.12 rev 83xx Wound Poison gets added perfectly up to 5 stacks. But just 1 of those stack gets calculated as healing reduce. i guess thats easy to fix, but do not know where to start off in the source. greetings, mrlocus
  13. well, i actually agree on this idea. atleast we should add an anticheat which can be enabled through the config files. it should be disabled on a clean mangos source and can be enabled if wished.
  14. meanwhile found out, posting here if someone else maybe is looking for that too: player->GetSession()->GetRemoteAdress();
  15. no idea which server. but yea it makes you jump forward. ill try .lookup
  16. Hello all together, i while ago, i was checking around test servers, and noticed that they used another spell as mage's normal blick spell. this one didnt teleport you, but throws you forward - what solves many problems of the sometimes buggy teleport version. i am wondering if someone knows the spellId of this throwing blink spell? ive been searching around, is there maybe a patch for that or do you have an idea how to implement it to mangos as a custom patch? thanks in advance, mrlocus
  17. thank you very much, got it with your help now
  18. Hello guys, i am stuck at the following problem: i would like to checkout an older revision of mangos, like 3400. Where can i get the old source code? greetings, mrlocus
  19. hello folks, i got a strange problem since i upgraded to a never mangos revision. when mangosd.exe crashes, just as usual the windows error message appears, but when clicking "close the program" mangosd.exe just stays opened and frozen. so my restarter wont work. got an idea how to solve this problem? thanks for your help, mrlocus revision: 81xx, mangos-0.12 windows server 2008, 64bit worked perfect on revision 78xx
  20. yep thats how i managed it, thanks thats what i changed:
  21. Is it possible to load the Alterac-Valley Map (id: 30) or any other BG map as an usual world map, so that testers could teleport there and be saved there? i've been looking into that problem for ages, but just could load it as an BG.. which does not allow me to save players on it. thanks for your answers and help, mrlocus
  22. yea thats what i did before, but i would like to find a method without queries. GetRemoteAdress() gives you the IP of the socket your handling, but how can i get the IP of another player?
  23. Hi all together, i am pretty new to mangos, but been looking for a way to get a players IP for ages. i need this for some modifications on the core, for ex. to prevent gaining honor from the same IP. i managed this by querying for the IP each time outa the DB, but im sure there is an easier way. isnt there already a function for that? would be really great if someone could give me a hint, thanks in advance - mrlocus
  24. mangos 7515 0.12, SD2, anticheat CWN getting loads of crashes: Revision: 2009-03-22 15:01:09 7515 cd6bfac578342c74097ba74b14409b69056e62b0 Date 29:4:2009. Time 11:8 //===================================================== *** Hardware *** Processor: Intel(R) Core(TM)2 Duo CPU E7300 @ 2.66GHz Number Of Processors: 2 Physical Memory: 4183436 KB (Available: 1735592 KB) Commit Charge Limit: 4194303 KB *** Operation System *** Windows Vista or Windows Server 2008 Server 4.0 Service Pack 1 (Version 6.0, Build 6001) //===================================================== Exception code: C0000005 ACCESS_VIOLATION Fault address: 0044CB64 01:0004BB64 D:\\server\\release_classic\\mangosd.exe Registers: EAX:0834F130 EBX:0E339120 ECX:10D39703 EDX:10D397F8 ESI:00000000 EDI:00000000 CS:EIP:001B:0044CB64 SS:ESP:0023:03AFF6AC EBP:03AFF6B8 DS:0023 ES:0023 FS:003B GS:0000 Flags:00010206 Call stack: Address Frame Function SourceFile 0044CB64 00000000 Item::GetBagSlot+24 004F8020 00000000 Player::_SaveInventory+290 004F74F8 00000000 Player::SaveToDB+F48 004C1178 00000000 Player::Update+9E8 005FBD3A 00000000 ObjectAccessor::UpdatePlayers+BA 0062FBED 00000000 MapManager::Update+ED 00615A06 00000000 World::Update+7E6 0043647E 00000000 WorldRunnable::run+8E 0086F735 00000000 ZThread::ThreadImpl::Dispatch+1D5 0086FB93 00000000 ZThread::`anonymous namespace'::Launcher::run+33 00873C47 00000000 ZThread::ThreadOps::_dispatch+17 73A93433 00000000 _endthreadex+44 73A934C7 00000000 _endthreadex+D8 766B4911 00000000 BaseThreadInitThunk+12 76F0E4B6 00000000 RtlInitializeExceptionChain+63 76F0E489 00000000 RtlInitializeExceptionChain+36 Call stack: Address Frame Function SourceFile 76F29A94 00000000 KiFastSystemCallRet+0 766BC1B2 00000000 WaitForSingleObject+12 Call stack: Address Frame Function SourceFile 76F29A94 00000000 KiFastSystemCallRet+0 766BC1B2 00000000 WaitForSingleObject+12 0087365E 00000000 ZThread::Monitor::wait+9E 0086F330 00000000 ZThread::ThreadImpl::sleep+60 0086E4AC 00000000 ZThread::Thread::sleep+C 00856570 00000000 SqlDelayThread::run+20 0086F735 00000000 ZThread::ThreadImpl::Dispatch+1D5 0086FB93 00000000 ZThread::`anonymous namespace'::Launcher::run+33 00873C47 00000000 ZThread::ThreadOps::_dispatch+17 73A93433 00000000 _endthreadex+44 73A934C7 00000000 _endthreadex+D8 766B4911 00000000 BaseThreadInitThunk+12 76F0E4B6 00000000 RtlInitializeExceptionChain+63 76F0E489 00000000 RtlInitializeExceptionChain+36 Call stack: Address Frame Function SourceFile 76F29A94 00000000 KiFastSystemCallRet+0 766BC1B2 00000000 WaitForSingleObject+12 0087365E 00000000 ZThread::Monitor::wait+9E 0086F330 00000000 ZThread::ThreadImpl::sleep+60 0086E4AC 00000000 ZThread::Thread::sleep+C 00856570 00000000 SqlDelayThread::run+20 0086F735 00000000 ZThread::ThreadImpl::Dispatch+1D5 0086FB93 00000000 ZThread::`anonymous namespace'::Launcher::run+33 00873C47 00000000 ZThread::ThreadOps::_dispatch+17 73A93433 00000000 _endthreadex+44 73A934C7 00000000 _endthreadex+D8 766B4911 00000000 BaseThreadInitThunk+12 76F0E4B6 00000000 RtlInitializeExceptionChain+63 76F0E489 00000000 RtlInitializeExceptionChain+36 Call stack: Address Frame Function SourceFile 76F29A94 00000000 KiFastSystemCallRet+0 766BC1B2 00000000 WaitForSingleObject+12 0087365E 00000000 ZThread::Monitor::wait+9E 0086F330 00000000 ZThread::ThreadImpl::sleep+60 0086E4AC 00000000 ZThread::Thread::sleep+C 00856570 00000000 SqlDelayThread::run+20 0086F735 00000000 ZThread::ThreadImpl::Dispatch+1D5 0086FB93 00000000 ZThread::`anonymous namespace'::Launcher::run+33 00873C47 00000000 ZThread::ThreadOps::_dispatch+17 73A93433 00000000 _endthreadex+44 73A934C7 00000000 _endthreadex+D8 766B4911 00000000 BaseThreadInitThunk+12 76F0E4B6 00000000 RtlInitializeExceptionChain+63 76F0E489 00000000 RtlInitializeExceptionChain+36 Call stack: Address Frame Function SourceFile 76F29A94 00000000 KiFastSystemCallRet+0 03AFE8B8 00000000 0000:00000000 FF50D845 FFFFFFFF 0000:00000000 Call stack: Address Frame Function SourceFile 76F29A94 00000000 KiFastSystemCallRet+0 76716C93 00000000 GetConsoleInputWaitHandle+1E2 76716DCD 00000000 ReadConsoleA+40 766CA091 00000000 PulseEvent+2E1F 73AD6A93 00000000 realloc+9F7 73AD6F17 00000000 _read+C0 73A9EC7A 00000000 _filbuf+7D 73A9E319 00000000 fgets+109 0040F5B8 00000000 CliRunnable::run+B8 0086F735 00000000 ZThread::ThreadImpl::Dispatch+1D5 0086FB93 00000000 ZThread::`anonymous namespace'::Launcher::run+33 00873C47 00000000 ZThread::ThreadOps::_dispatch+17 73A93433 00000000 _endthreadex+44 73A934C7 00000000 _endthreadex+D8 766B4911 00000000 BaseThreadInitThunk+12 76F0E4B6 00000000 RtlInitializeExceptionChain+63 76F0E489 00000000 RtlInitializeExceptionChain+36 Call stack: Address Frame Function SourceFile 76F29A94 00000000 KiFastSystemCallRet+0 766BC1B2 00000000 WaitForSingleObject+12 0087365E 00000000 ZThread::Monitor::wait+9E 0086F330 00000000 ZThread::ThreadImpl::sleep+60 0086E4AC 00000000 ZThread::Thread::sleep+C 004320C8 00000000 RARunnable::run+228 0086F735 00000000 ZThread::ThreadImpl::Dispatch+1D5 0086FB93 00000000 ZThread::`anonymous namespace'::Launcher::run+33 00873C47 00000000 ZThread::ThreadOps::_dispatch+17 73A93433 00000000 _endthreadex+44 73A934C7 00000000 _endthreadex+D8 766B4911 00000000 BaseThreadInitThunk+12 76F0E4B6 00000000 RtlInitializeExceptionChain+63 76F0E489 00000000 RtlInitializeExceptionChain+36 Call stack: Address Frame Function SourceFile 76F29A94 00000000 KiFastSystemCallRet+0 74DB1FC8 00000000 0001:00000FC8 C:\\Windows\\system32\\MSWSOCK.dll 77101693 00000000 select+9F 6EA84AE5 00000000 ?wait_for_multiple_events@?$ACE_Select_Reactor_T@V?$ACE_Reactor_Token_T@VACE_Token@@@@@@MAEHAAVACE_Select_Reactor_Handle_Set@@PAVACE_Time_Value@@@Z+115 FFFFFFFF FFFFFFFF 0000:00000000 Call stack: Address Frame Function SourceFile 76F29A94 00000000 KiFastSystemCallRet+0 74DB1FC8 00000000 0001:00000FC8 C:\\Windows\\system32\\MSWSOCK.dll 77101693 00000000 select+9F 6EA84AE5 00000000 ?wait_for_multiple_events@?$ACE_Select_Reactor_T@V?$ACE_Reactor_Token_T@VACE_Token@@@@@@MAEHAAVACE_Select_Reactor_Handle_Set@@PAVACE_Time_Value@@@Z+115 FFFFFFFF FFFFFFFF 0000:00000000 ======================== Local Variables And Parameters Call stack: Address Frame Function SourceFile 0044CB64 00000000 Item::GetBagSlot+24 Local <user defined> 'this' 004F8020 00000000 Player::_SaveInventory+290 Local <user defined> 'item' Local <user defined> 'test' punting on symbol i Local <user defined> 'itr' punting on symbol i Local <user defined> 'this' punting on symbol error 004F74F8 00000000 Player::SaveToDB+F48 Local <user defined> 'this' punting on symbol tmp_displayid Local <user defined> 'me' Local <user defined> 'ss' punting on symbol is_save_resting punting on symbol save_to_dest punting on symbol tmp_bytes2 Local <user defined> 'sql_name' punting on symbol inworld punting on symbol mapid punting on symbol tmp_pflags punting on symbol i punting on symbol tmp_bytes punting on symbol tmp_flags 004C1178 00000000 Player::Update+9E8 Local <user defined> 'this' punting on symbol p_time punting on symbol now Local <user defined> 'pet' 005FBD3A 00000000 ObjectAccessor::UpdatePlayers+BA Local <user defined> 'iter' Local <user defined> 'this' punting on symbol diff Local <user defined> 'playerMap' 0062FBED 00000000 MapManager::Update+ED Local <user defined> 'iter' Local <user defined> 'this' punting on symbol diff 00615A06 00000000 World::Update+7E6 punting on symbol i Local <user defined> 'this' punting on symbol diff 0043647E 00000000 WorldRunnable::run+8E punting on symbol diff Local <user defined> 'this' punting on symbol realCurrTime punting on symbol realPrevTime punting on symbol prevSleepTime 0086F735 00000000 ZThread::ThreadImpl::Dispatch+1D5 Local <user defined> 'g' Local <user defined> 'i' Local <user defined> 'parent' Local <user defined> 'impl' Local <user defined> 'task' 0086FB93 00000000 ZThread::`anonymous namespace'::Launcher::run+33 Local <user defined> 'this' 00873C47 00000000 ZThread::ThreadOps::_dispatch+17 punting on symbol arg Local <user defined> 'task' 73A93433 00000000 _endthreadex+44 73A934C7 00000000 _endthreadex+D8 766B4911 00000000 BaseThreadInitThunk+12 76F0E4B6 00000000 RtlInitializeExceptionChain+63 76F0E489 00000000 RtlInitializeExceptionChain+36 ======================== Global Variables
  25. mangos 0.12, CWN anticheat, SD2 Revision: 2009-03-22 15:01:09 7515 cd6bfac578342c74097ba74b14409b69056e62b0 Date 19:4:2009. Time 12:58 //===================================================== *** Hardware *** Processor: Intel(R) Core(TM)2 Duo CPU E7300 @ 2.66GHz Number Of Processors: 2 Physical Memory: 3135052 KB (Available: 658376 KB) Commit Charge Limit: 4194303 KB *** Operation System *** Windows Vista or Windows Server 2008 Server 4.0 Service Pack 1 (Version 6.0, Build 6001) //===================================================== Exception code: C0000005 ACCESS_VIOLATION Fault address: 004010BD 01:000000BD D:\\server\\release_classic\\mangosd.exe Registers: EAX:06AC094D EBX:0D928FB8 ECX:06AC094D EDX:06AC094D ESI:00000000 EDI:00000000 CS:EIP:001B:004010BD SS:ESP:0023:0315F6A8 EBP:0315F6BC DS:0023 ES:0023 FS:003B GS:0000 Flags:00010246 Call stack: Address Frame Function SourceFile 004010BD 00000000 Object::GetGUIDLow+1D 004F8064 00000000 Player::_SaveInventory+2D4 004F74F8 00000000 Player::SaveToDB+F48 004C1178 00000000 Player::Update+9E8 005FBD3A 00000000 ObjectAccessor::UpdatePlayers+BA 0062FBED 00000000 MapManager::Update+ED 00615A06 00000000 World::Update+7E6 0043647E 00000000 WorldRunnable::run+8E 0086F785 00000000 ZThread::ThreadImpl::Dispatch+1D5 0086FBE3 00000000 ZThread::`anonymous namespace'::Launcher::run+33 00873C97 00000000 ZThread::ThreadOps::_dispatch+17 74113433 00000000 _endthreadex+44 741134C7 00000000 _endthreadex+D8 76374911 00000000 BaseThreadInitThunk+12 7787E4B6 00000000 RtlInitializeExceptionChain+63 7787E489 00000000 RtlInitializeExceptionChain+36 Call stack: Address Frame Function SourceFile 77899A94 00000000 KiFastSystemCallRet+0 7637C1B2 00000000 WaitForSingleObject+12 Call stack: Address Frame Function SourceFile 77899A94 00000000 KiFastSystemCallRet+0 7637C1B2 00000000 WaitForSingleObject+12 008736AE 00000000 ZThread::Monitor::wait+9E 0086F380 00000000 ZThread::ThreadImpl::sleep+60 0086E4FC 00000000 ZThread::Thread::sleep+C 008565C0 00000000 SqlDelayThread::run+20 0086F785 00000000 ZThread::ThreadImpl::Dispatch+1D5 0086FBE3 00000000 ZThread::`anonymous namespace'::Launcher::run+33 00873C97 00000000 ZThread::ThreadOps::_dispatch+17 74113433 00000000 _endthreadex+44 741134C7 00000000 _endthreadex+D8 76374911 00000000 BaseThreadInitThunk+12 7787E4B6 00000000 RtlInitializeExceptionChain+63 7787E489 00000000 RtlInitializeExceptionChain+36 Call stack: Address Frame Function SourceFile 77899A94 00000000 KiFastSystemCallRet+0 7637C1B2 00000000 WaitForSingleObject+12 008736AE 00000000 ZThread::Monitor::wait+9E 0086F380 00000000 ZThread::ThreadImpl::sleep+60 0086E4FC 00000000 ZThread::Thread::sleep+C 008565C0 00000000 SqlDelayThread::run+20 0086F785 00000000 ZThread::ThreadImpl::Dispatch+1D5 0086FBE3 00000000 ZThread::`anonymous namespace'::Launcher::run+33 00873C97 00000000 ZThread::ThreadOps::_dispatch+17 74113433 00000000 _endthreadex+44 741134C7 00000000 _endthreadex+D8 76374911 00000000 BaseThreadInitThunk+12 7787E4B6 00000000 RtlInitializeExceptionChain+63 7787E489 00000000 RtlInitializeExceptionChain+36 Call stack: Address Frame Function SourceFile 77899A94 00000000 KiFastSystemCallRet+0 7637C1B2 00000000 WaitForSingleObject+12 008736AE 00000000 ZThread::Monitor::wait+9E 0086F380 00000000 ZThread::ThreadImpl::sleep+60 0086E4FC 00000000 ZThread::Thread::sleep+C 008565C0 00000000 SqlDelayThread::run+20 0086F785 00000000 ZThread::ThreadImpl::Dispatch+1D5 0086FBE3 00000000 ZThread::`anonymous namespace'::Launcher::run+33 00873C97 00000000 ZThread::ThreadOps::_dispatch+17 74113433 00000000 _endthreadex+44 741134C7 00000000 _endthreadex+D8 76374911 00000000 BaseThreadInitThunk+12 7787E4B6 00000000 RtlInitializeExceptionChain+63 7787E489 00000000 RtlInitializeExceptionChain+36 Call stack: Address Frame Function SourceFile 77899A94 00000000 KiFastSystemCallRet+0 0315E8B4 00000000 0000:00000000 FF50D845 FFFFFFFF 0000:00000000 Call stack: Address Frame Function SourceFile 77899A94 00000000 KiFastSystemCallRet+0 763D6C93 00000000 GetConsoleInputWaitHandle+1E2 763D6DCD 00000000 ReadConsoleA+40 7638A091 00000000 PulseEvent+2E1F 74156A93 00000000 realloc+9F7 74156F17 00000000 _read+C0 7411EC7A 00000000 _filbuf+7D 7411E319 00000000 fgets+109 0040F5B8 00000000 CliRunnable::run+B8 0086F785 00000000 ZThread::ThreadImpl::Dispatch+1D5 0086FBE3 00000000 ZThread::`anonymous namespace'::Launcher::run+33 00873C97 00000000 ZThread::ThreadOps::_dispatch+17 74113433 00000000 _endthreadex+44 741134C7 00000000 _endthreadex+D8 76374911 00000000 BaseThreadInitThunk+12 7787E4B6 00000000 RtlInitializeExceptionChain+63 7787E489 00000000 RtlInitializeExceptionChain+36 Call stack: Address Frame Function SourceFile 77899A94 00000000 KiFastSystemCallRet+0 7637C1B2 00000000 WaitForSingleObject+12 008736AE 00000000 ZThread::Monitor::wait+9E 0086F380 00000000 ZThread::ThreadImpl::sleep+60 0086E4FC 00000000 ZThread::Thread::sleep+C 004320C8 00000000 RARunnable::run+228 0086F785 00000000 ZThread::ThreadImpl::Dispatch+1D5 0086FBE3 00000000 ZThread::`anonymous namespace'::Launcher::run+33 00873C97 00000000 ZThread::ThreadOps::_dispatch+17 74113433 00000000 _endthreadex+44 741134C7 00000000 _endthreadex+D8 76374911 00000000 BaseThreadInitThunk+12 7787E4B6 00000000 RtlInitializeExceptionChain+63 7787E489 00000000 RtlInitializeExceptionChain+36 Call stack: Address Frame Function SourceFile 77899A94 00000000 KiFastSystemCallRet+0 756E1FC8 00000000 0001:00000FC8 C:\\Windows\\system32\\MSWSOCK.dll 77A61693 00000000 select+9F 6EFF4AE5 00000000 ?wait_for_multiple_events@?$ACE_Select_Reactor_T@V?$ACE_Reactor_Token_T@VACE_Token@@@@@@MAEHAAVACE_Select_Reactor_Handle_Set@@PAVACE_Time_Value@@@Z+115 FFFFFFFF FFFFFFFF 0000:00000000 Call stack: Address Frame Function SourceFile 77899A94 00000000 KiFastSystemCallRet+0 756E1FC8 00000000 0001:00000FC8 C:\\Windows\\system32\\MSWSOCK.dll 77A61693 00000000 select+9F 6EFF4AE5 00000000 ?wait_for_multiple_events@?$ACE_Select_Reactor_T@V?$ACE_Reactor_Token_T@VACE_Token@@@@@@MAEHAAVACE_Select_Reactor_Handle_Set@@PAVACE_Time_Value@@@Z+115 FFFFFFFF FFFFFFFF 0000:00000000 ======================== Local Variables And Parameters Call stack: Address Frame Function SourceFile 004010BD 00000000 Object::GetGUIDLow+1D Local <user defined> 'this' 004F8064 00000000 Player::_SaveInventory+2D4 Local <user defined> 'item' Local <user defined> 'test' punting on symbol i Local <user defined> 'itr' punting on symbol i Local <user defined> 'this' punting on symbol error 004F74F8 00000000 Player::SaveToDB+F48 Local <user defined> 'this' punting on symbol tmp_displayid Local <user defined> 'me' Local <user defined> 'ss' punting on symbol is_save_resting punting on symbol save_to_dest punting on symbol tmp_bytes2 Local <user defined> 'sql_name' punting on symbol inworld punting on symbol mapid punting on symbol tmp_pflags punting on symbol i punting on symbol tmp_bytes punting on symbol tmp_flags 004C1178 00000000 Player::Update+9E8 Local <user defined> 'this' punting on symbol p_time punting on symbol now Local <user defined> 'pet' 005FBD3A 00000000 ObjectAccessor::UpdatePlayers+BA Local <user defined> 'iter' Local <user defined> 'this' punting on symbol diff Local <user defined> 'playerMap' 0062FBED 00000000 MapManager::Update+ED Local <user defined> 'iter' Local <user defined> 'this' punting on symbol diff 00615A06 00000000 World::Update+7E6 punting on symbol i Local <user defined> 'this' punting on symbol diff 0043647E 00000000 WorldRunnable::run+8E punting on symbol diff Local <user defined> 'this' punting on symbol realCurrTime punting on symbol realPrevTime punting on symbol prevSleepTime 0086F785 00000000 ZThread::ThreadImpl::Dispatch+1D5 Local <user defined> 'g' Local <user defined> 'i' Local <user defined> 'parent' Local <user defined> 'impl' Local <user defined> 'task' 0086FBE3 00000000 ZThread::`anonymous namespace'::Launcher::run+33 Local <user defined> 'this' 00873C97 00000000 ZThread::ThreadOps::_dispatch+17 punting on symbol arg Local <user defined> 'task' 74113433 00000000 _endthreadex+44 741134C7 00000000 _endthreadex+D8 76374911 00000000 BaseThreadInitThunk+12 7787E4B6 00000000 RtlInitializeExceptionChain+63 7787E489 00000000 RtlInitializeExceptionChain+36 ======================== Global Variables
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