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mrlocus

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Posts posted by mrlocus

  1. well just came up with another hack-fix:

    on character loading just check for the map, and if it is 489 overwrite the player locs to a custom location.

    at: bool Player::LoadFromDB( uint32 guid, SqlQueryHolder *holder )

        // prevent starting at WSG map
       if ( fields[16].GetUInt32() == 489 )
       {
           fields[16].SetValue( "1" );
           fields[13].SetValue( "-3761" );
           fields[14].SetValue( "1115" );
           fields[15].SetValue( "133" );
       }

  2. For some reason, i sometimes have characters saved on map 489. When they do login the server crashes as there is not BG existing for this map.

    So i modified my sourceode a bit:

    void Player::SavePositionInDB(uint32 mapid, float x,float y,float z,float o,uint32 zone,uint64 guid)
    {
       std::ostringstream ss;
       ss << "UPDATE characters SET position_x='"<<x<<"',position_y='"<<y
           << "',position_z='"<<z<<"',orientation='"<<o<<"',map='"<<mapid
           << "',zone='"<<zone<<"',trans_x='0',trans_y='0',trans_z='0',"
           << "transguid='0',taxi_path='' WHERE guid='"<< GUID_LOPART(guid) <<"'";
       sLog.outDebug(ss.str().c_str());
    
       if ( mapid != 489 ) // do not save in WSG map
       {
       CharacterDatabase.Execute(ss.str().c_str());
       }
    }

    But i still get sooner or later a player saved over there. That means looking at the DB "map" field i find a 489 there. But how is this technically possible? I mean there is no other code in the mangos sourcecode which modifies the player's DB location data. have you got an idea?

    I am not running any selfmade scripts or website teleporters.. whatever.

    thanks in advance, mrlocus

  3. I see no possibility to check if the client has a specific MPQ, but there might be some hacky ways. I remember that I made a addon check years ago on the WoWEmu and it worked fine, you were able to stay online only when you had addon X else you get kicked.

    thats exactly what i am looking for, you still have some code somewhere on your drive?

    but well, maybe also just possible in older game version.

    i'll keep you guys up to date if i find something out about this,

    if someone else knows a hint, please dont hesitate and post! :)

    That is for patch downloads only so clients can download official patches from the server. You cant use custom patches for it, at least not with the basic code because it checks the MD5 hash of the file.

    well, i just need to check if a file is there with a special name. i dont care about the file content at all or something, just the file :)

  4. set the following in mangosd.conf and you got what you wished:

    Channel.RestrictedLfg = 0

    .. and players will automatically join the global LFG channel

    AllowTwoSide.Interaction.Channel = 1

    .. and you got a ally+horde global channel

  5. Hello, i have been working around on this problem for a few days now - and could not find a solution.

    I would like to force the client to have a custom patch installed, and else my realm server wont let him login.

    i found this code snippet in AuthSocket.cpp

     char tmp[24];
    sprintf(tmp, "./patches/%d%s.mpq", _build, _localizationName.c_str());
    FILE *pFile = fopen(tmp, "rb");
    
    if(!pFile)
    { etc..

    tried around, but could not get this to work for my needs.

    do you have an idea how i could check if the client has a special file in his Data folder? (for ex. my-patch.mpq)

    thanks for all responses in advance,

    mrlocus

  6. Hello all together,

    i while ago, i was checking around test servers, and noticed that they used another spell as mage's normal blick spell. this one didnt teleport you, but throws you forward - what solves many problems of the sometimes buggy teleport version.

    i am wondering if someone knows the spellId of this throwing blink spell?

    ive been searching around, is there maybe a patch for that or do you have an idea how to implement it to mangos as a custom patch?

    thanks in advance,

    mrlocus

  7. hello folks,

    i got a strange problem since i upgraded to a never mangos revision.

    when mangosd.exe crashes, just as usual the windows error message appears, but when clicking "close the program" mangosd.exe just stays opened and frozen. so my restarter wont work.

    got an idea how to solve this problem?

    thanks for your help, mrlocus

    revision: 81xx, mangos-0.12

    windows server 2008, 64bit

    worked perfect on revision 78xx

  8. yep thats how i managed it, thanks :)

    thats what i changed:

    bool Instanceable() const

    {

    // ADD AV TO CONTINENT MAP

    if( MapID == 30 )

    {

    return false;

    }

    return map_type == MAP_INSTANCE || map_type == MAP_RAID || map_type == MAP_BATTLEGROUND || map_type == MAP_ARENA;

    }

    bool IsBattleGround() const

    {

    // ADD AV TO CONTINENT MAP

    if( MapID == 30 )

    {

    return false;

    }

    return map_type == MAP_BATTLEGROUND;

    }

    bool IsBattleGroundOrArena() const

    {

    // ADD AV TO CONTINENT MAP

    if( MapID == 30 )

    {

    return false;

    }

    return map_type == MAP_BATTLEGROUND || map_type == MAP_ARENA;

    }

  9. Is it possible to load the Alterac-Valley Map (id: 30) or any other BG map as an usual world map, so that testers could teleport there and be saved there?

    i've been looking into that problem for ages, but just could load it as an BG.. which does not allow me to save players on it.

    thanks for your answers and help,

    mrlocus

  10. Hi all together,

    i am pretty new to mangos, but been looking for a way to get a players IP for ages. i need this for some modifications on the core, for ex. to prevent gaining honor from the same IP. i managed this by querying for the IP each time outa the DB, but im sure there is an easier way. isnt there already a function for that?

    would be really great if someone could give me a hint,

    thanks in advance - mrlocus

  11. mangos 7515 0.12, SD2, anticheat CWN

    getting loads of crashes:

    Revision: 2009-03-22 15:01:09 7515 cd6bfac578342c74097ba74b14409b69056e62b0
    Date 29:4:2009. Time 11:8 
    //=====================================================
    *** Hardware ***
    Processor: Intel(R) Core(TM)2 Duo CPU     E7300  @ 2.66GHz
    Number Of Processors: 2
    Physical Memory: 4183436 KB (Available: 1735592 KB)
    Commit Charge Limit: 4194303 KB
    
    *** Operation System ***
    Windows Vista or Windows Server 2008 Server 4.0 Service Pack 1 (Version 6.0, Build 6001)
    
    //=====================================================
    Exception code: C0000005 ACCESS_VIOLATION
    Fault address:  0044CB64 01:0004BB64 D:\\server\\release_classic\\mangosd.exe
    
    Registers:
    EAX:0834F130
    EBX:0E339120
    ECX:10D39703
    EDX:10D397F8
    ESI:00000000
    EDI:00000000
    CS:EIP:001B:0044CB64
    SS:ESP:0023:03AFF6AC  EBP:03AFF6B8
    DS:0023  ES:0023  FS:003B  GS:0000
    Flags:00010206
    
    Call stack:
    Address   Frame     Function      SourceFile
    0044CB64  00000000  Item::GetBagSlot+24
    004F8020  00000000  Player::_SaveInventory+290
    004F74F8  00000000  Player::SaveToDB+F48
    004C1178  00000000  Player::Update+9E8
    005FBD3A  00000000  ObjectAccessor::UpdatePlayers+BA
    0062FBED  00000000  MapManager::Update+ED
    00615A06  00000000  World::Update+7E6
    0043647E  00000000  WorldRunnable::run+8E
    0086F735  00000000  ZThread::ThreadImpl::Dispatch+1D5
    0086FB93  00000000  ZThread::`anonymous namespace'::Launcher::run+33
    00873C47  00000000  ZThread::ThreadOps::_dispatch+17
    73A93433  00000000  _endthreadex+44
    73A934C7  00000000  _endthreadex+D8
    766B4911  00000000  BaseThreadInitThunk+12
    76F0E4B6  00000000  RtlInitializeExceptionChain+63
    76F0E489  00000000  RtlInitializeExceptionChain+36
    
    Call stack:
    Address   Frame     Function      SourceFile
    76F29A94  00000000  KiFastSystemCallRet+0
    766BC1B2  00000000  WaitForSingleObject+12
    
    Call stack:
    Address   Frame     Function      SourceFile
    76F29A94  00000000  KiFastSystemCallRet+0
    766BC1B2  00000000  WaitForSingleObject+12
    0087365E  00000000  ZThread::Monitor::wait+9E
    0086F330  00000000  ZThread::ThreadImpl::sleep+60
    0086E4AC  00000000  ZThread::Thread::sleep+C
    00856570  00000000  SqlDelayThread::run+20
    0086F735  00000000  ZThread::ThreadImpl::Dispatch+1D5
    0086FB93  00000000  ZThread::`anonymous namespace'::Launcher::run+33
    00873C47  00000000  ZThread::ThreadOps::_dispatch+17
    73A93433  00000000  _endthreadex+44
    73A934C7  00000000  _endthreadex+D8
    766B4911  00000000  BaseThreadInitThunk+12
    76F0E4B6  00000000  RtlInitializeExceptionChain+63
    76F0E489  00000000  RtlInitializeExceptionChain+36
    
    Call stack:
    Address   Frame     Function      SourceFile
    76F29A94  00000000  KiFastSystemCallRet+0
    766BC1B2  00000000  WaitForSingleObject+12
    0087365E  00000000  ZThread::Monitor::wait+9E
    0086F330  00000000  ZThread::ThreadImpl::sleep+60
    0086E4AC  00000000  ZThread::Thread::sleep+C
    00856570  00000000  SqlDelayThread::run+20
    0086F735  00000000  ZThread::ThreadImpl::Dispatch+1D5
    0086FB93  00000000  ZThread::`anonymous namespace'::Launcher::run+33
    00873C47  00000000  ZThread::ThreadOps::_dispatch+17
    73A93433  00000000  _endthreadex+44
    73A934C7  00000000  _endthreadex+D8
    766B4911  00000000  BaseThreadInitThunk+12
    76F0E4B6  00000000  RtlInitializeExceptionChain+63
    76F0E489  00000000  RtlInitializeExceptionChain+36
    
    Call stack:
    Address   Frame     Function      SourceFile
    76F29A94  00000000  KiFastSystemCallRet+0
    766BC1B2  00000000  WaitForSingleObject+12
    0087365E  00000000  ZThread::Monitor::wait+9E
    0086F330  00000000  ZThread::ThreadImpl::sleep+60
    0086E4AC  00000000  ZThread::Thread::sleep+C
    00856570  00000000  SqlDelayThread::run+20
    0086F735  00000000  ZThread::ThreadImpl::Dispatch+1D5
    0086FB93  00000000  ZThread::`anonymous namespace'::Launcher::run+33
    00873C47  00000000  ZThread::ThreadOps::_dispatch+17
    73A93433  00000000  _endthreadex+44
    73A934C7  00000000  _endthreadex+D8
    766B4911  00000000  BaseThreadInitThunk+12
    76F0E4B6  00000000  RtlInitializeExceptionChain+63
    76F0E489  00000000  RtlInitializeExceptionChain+36
    
    Call stack:
    Address   Frame     Function      SourceFile
    76F29A94  00000000  KiFastSystemCallRet+0
    03AFE8B8  00000000  0000:00000000 
    FF50D845  FFFFFFFF  0000:00000000 
    
    Call stack:
    Address   Frame     Function      SourceFile
    76F29A94  00000000  KiFastSystemCallRet+0
    76716C93  00000000  GetConsoleInputWaitHandle+1E2
    76716DCD  00000000  ReadConsoleA+40
    766CA091  00000000  PulseEvent+2E1F
    73AD6A93  00000000  realloc+9F7
    73AD6F17  00000000  _read+C0
    73A9EC7A  00000000  _filbuf+7D
    73A9E319  00000000  fgets+109
    0040F5B8  00000000  CliRunnable::run+B8
    0086F735  00000000  ZThread::ThreadImpl::Dispatch+1D5
    0086FB93  00000000  ZThread::`anonymous namespace'::Launcher::run+33
    00873C47  00000000  ZThread::ThreadOps::_dispatch+17
    73A93433  00000000  _endthreadex+44
    73A934C7  00000000  _endthreadex+D8
    766B4911  00000000  BaseThreadInitThunk+12
    76F0E4B6  00000000  RtlInitializeExceptionChain+63
    76F0E489  00000000  RtlInitializeExceptionChain+36
    
    Call stack:
    Address   Frame     Function      SourceFile
    76F29A94  00000000  KiFastSystemCallRet+0
    766BC1B2  00000000  WaitForSingleObject+12
    0087365E  00000000  ZThread::Monitor::wait+9E
    0086F330  00000000  ZThread::ThreadImpl::sleep+60
    0086E4AC  00000000  ZThread::Thread::sleep+C
    004320C8  00000000  RARunnable::run+228
    0086F735  00000000  ZThread::ThreadImpl::Dispatch+1D5
    0086FB93  00000000  ZThread::`anonymous namespace'::Launcher::run+33
    00873C47  00000000  ZThread::ThreadOps::_dispatch+17
    73A93433  00000000  _endthreadex+44
    73A934C7  00000000  _endthreadex+D8
    766B4911  00000000  BaseThreadInitThunk+12
    76F0E4B6  00000000  RtlInitializeExceptionChain+63
    76F0E489  00000000  RtlInitializeExceptionChain+36
    
    Call stack:
    Address   Frame     Function      SourceFile
    76F29A94  00000000  KiFastSystemCallRet+0
    74DB1FC8  00000000  0001:00000FC8 C:\\Windows\\system32\\MSWSOCK.dll
    77101693  00000000  select+9F
    6EA84AE5  00000000  ?wait_for_multiple_events@?$ACE_Select_Reactor_T@V?$ACE_Reactor_Token_T@VACE_Token@@@@@@MAEHAAVACE_Select_Reactor_Handle_Set@@PAVACE_Time_Value@@@Z+115
    FFFFFFFF  FFFFFFFF  0000:00000000 
    
    Call stack:
    Address   Frame     Function      SourceFile
    76F29A94  00000000  KiFastSystemCallRet+0
    74DB1FC8  00000000  0001:00000FC8 C:\\Windows\\system32\\MSWSOCK.dll
    77101693  00000000  select+9F
    6EA84AE5  00000000  ?wait_for_multiple_events@?$ACE_Select_Reactor_T@V?$ACE_Reactor_Token_T@VACE_Token@@@@@@MAEHAAVACE_Select_Reactor_Handle_Set@@PAVACE_Time_Value@@@Z+115
    FFFFFFFF  FFFFFFFF  0000:00000000 
    ========================
    Local Variables And Parameters
    
    Call stack:
    Address   Frame     Function      SourceFile
    0044CB64  00000000  Item::GetBagSlot+24
       Local  <user defined> 'this'
    
    004F8020  00000000  Player::_SaveInventory+290
       Local  <user defined> 'item'
       Local  <user defined> 'test'
    punting on symbol i
       Local  <user defined> 'itr'
    punting on symbol i
       Local  <user defined> 'this'
    punting on symbol error
    
    004F74F8  00000000  Player::SaveToDB+F48
       Local  <user defined> 'this'
    punting on symbol tmp_displayid
       Local  <user defined> 'me'
       Local  <user defined> 'ss'
    punting on symbol is_save_resting
    punting on symbol save_to_dest
    punting on symbol tmp_bytes2
       Local  <user defined> 'sql_name'
    punting on symbol inworld
    punting on symbol mapid
    punting on symbol tmp_pflags
    punting on symbol i
    punting on symbol tmp_bytes
    punting on symbol tmp_flags
    
    004C1178  00000000  Player::Update+9E8
       Local  <user defined> 'this'
    punting on symbol p_time
    punting on symbol now
       Local  <user defined> 'pet'
    
    005FBD3A  00000000  ObjectAccessor::UpdatePlayers+BA
       Local  <user defined> 'iter'
       Local  <user defined> 'this'
    punting on symbol diff
       Local  <user defined> 'playerMap'
    
    0062FBED  00000000  MapManager::Update+ED
       Local  <user defined> 'iter'
       Local  <user defined> 'this'
    punting on symbol diff
    
    00615A06  00000000  World::Update+7E6
    punting on symbol i
       Local  <user defined> 'this'
    punting on symbol diff
    
    0043647E  00000000  WorldRunnable::run+8E
    punting on symbol diff
       Local  <user defined> 'this'
    punting on symbol realCurrTime
    punting on symbol realPrevTime
    punting on symbol prevSleepTime
    
    0086F735  00000000  ZThread::ThreadImpl::Dispatch+1D5
       Local  <user defined> 'g'
       Local  <user defined> 'i'
       Local  <user defined> 'parent'
       Local  <user defined> 'impl'
       Local  <user defined> 'task'
    
    0086FB93  00000000  ZThread::`anonymous namespace'::Launcher::run+33
       Local  <user defined> 'this'
    
    00873C47  00000000  ZThread::ThreadOps::_dispatch+17
    punting on symbol arg
       Local  <user defined> 'task'
    
    73A93433  00000000  _endthreadex+44
    
    73A934C7  00000000  _endthreadex+D8
    
    766B4911  00000000  BaseThreadInitThunk+12
    
    76F0E4B6  00000000  RtlInitializeExceptionChain+63
    
    76F0E489  00000000  RtlInitializeExceptionChain+36
    
    ========================
    Global Variables
    
    

  12. mangos 0.12, CWN anticheat, SD2

    Revision: 2009-03-22 15:01:09 7515 cd6bfac578342c74097ba74b14409b69056e62b0
    Date 19:4:2009. Time 12:58 
    //=====================================================
    *** Hardware ***
    Processor: Intel(R) Core(TM)2 Duo CPU     E7300  @ 2.66GHz
    Number Of Processors: 2
    Physical Memory: 3135052 KB (Available: 658376 KB)
    Commit Charge Limit: 4194303 KB
    
    *** Operation System ***
    Windows Vista or Windows Server 2008 Server 4.0 Service Pack 1 (Version 6.0, Build 6001)
    
    //=====================================================
    Exception code: C0000005 ACCESS_VIOLATION
    Fault address:  004010BD 01:000000BD D:\\server\\release_classic\\mangosd.exe
    
    Registers:
    EAX:06AC094D
    EBX:0D928FB8
    ECX:06AC094D
    EDX:06AC094D
    ESI:00000000
    EDI:00000000
    CS:EIP:001B:004010BD
    SS:ESP:0023:0315F6A8  EBP:0315F6BC
    DS:0023  ES:0023  FS:003B  GS:0000
    Flags:00010246
    
    Call stack:
    Address   Frame     Function      SourceFile
    004010BD  00000000  Object::GetGUIDLow+1D
    004F8064  00000000  Player::_SaveInventory+2D4
    004F74F8  00000000  Player::SaveToDB+F48
    004C1178  00000000  Player::Update+9E8
    005FBD3A  00000000  ObjectAccessor::UpdatePlayers+BA
    0062FBED  00000000  MapManager::Update+ED
    00615A06  00000000  World::Update+7E6
    0043647E  00000000  WorldRunnable::run+8E
    0086F785  00000000  ZThread::ThreadImpl::Dispatch+1D5
    0086FBE3  00000000  ZThread::`anonymous namespace'::Launcher::run+33
    00873C97  00000000  ZThread::ThreadOps::_dispatch+17
    74113433  00000000  _endthreadex+44
    741134C7  00000000  _endthreadex+D8
    76374911  00000000  BaseThreadInitThunk+12
    7787E4B6  00000000  RtlInitializeExceptionChain+63
    7787E489  00000000  RtlInitializeExceptionChain+36
    
    Call stack:
    Address   Frame     Function      SourceFile
    77899A94  00000000  KiFastSystemCallRet+0
    7637C1B2  00000000  WaitForSingleObject+12
    
    Call stack:
    Address   Frame     Function      SourceFile
    77899A94  00000000  KiFastSystemCallRet+0
    7637C1B2  00000000  WaitForSingleObject+12
    008736AE  00000000  ZThread::Monitor::wait+9E
    0086F380  00000000  ZThread::ThreadImpl::sleep+60
    0086E4FC  00000000  ZThread::Thread::sleep+C
    008565C0  00000000  SqlDelayThread::run+20
    0086F785  00000000  ZThread::ThreadImpl::Dispatch+1D5
    0086FBE3  00000000  ZThread::`anonymous namespace'::Launcher::run+33
    00873C97  00000000  ZThread::ThreadOps::_dispatch+17
    74113433  00000000  _endthreadex+44
    741134C7  00000000  _endthreadex+D8
    76374911  00000000  BaseThreadInitThunk+12
    7787E4B6  00000000  RtlInitializeExceptionChain+63
    7787E489  00000000  RtlInitializeExceptionChain+36
    
    Call stack:
    Address   Frame     Function      SourceFile
    77899A94  00000000  KiFastSystemCallRet+0
    7637C1B2  00000000  WaitForSingleObject+12
    008736AE  00000000  ZThread::Monitor::wait+9E
    0086F380  00000000  ZThread::ThreadImpl::sleep+60
    0086E4FC  00000000  ZThread::Thread::sleep+C
    008565C0  00000000  SqlDelayThread::run+20
    0086F785  00000000  ZThread::ThreadImpl::Dispatch+1D5
    0086FBE3  00000000  ZThread::`anonymous namespace'::Launcher::run+33
    00873C97  00000000  ZThread::ThreadOps::_dispatch+17
    74113433  00000000  _endthreadex+44
    741134C7  00000000  _endthreadex+D8
    76374911  00000000  BaseThreadInitThunk+12
    7787E4B6  00000000  RtlInitializeExceptionChain+63
    7787E489  00000000  RtlInitializeExceptionChain+36
    
    Call stack:
    Address   Frame     Function      SourceFile
    77899A94  00000000  KiFastSystemCallRet+0
    7637C1B2  00000000  WaitForSingleObject+12
    008736AE  00000000  ZThread::Monitor::wait+9E
    0086F380  00000000  ZThread::ThreadImpl::sleep+60
    0086E4FC  00000000  ZThread::Thread::sleep+C
    008565C0  00000000  SqlDelayThread::run+20
    0086F785  00000000  ZThread::ThreadImpl::Dispatch+1D5
    0086FBE3  00000000  ZThread::`anonymous namespace'::Launcher::run+33
    00873C97  00000000  ZThread::ThreadOps::_dispatch+17
    74113433  00000000  _endthreadex+44
    741134C7  00000000  _endthreadex+D8
    76374911  00000000  BaseThreadInitThunk+12
    7787E4B6  00000000  RtlInitializeExceptionChain+63
    7787E489  00000000  RtlInitializeExceptionChain+36
    
    Call stack:
    Address   Frame     Function      SourceFile
    77899A94  00000000  KiFastSystemCallRet+0
    0315E8B4  00000000  0000:00000000 
    FF50D845  FFFFFFFF  0000:00000000 
    
    Call stack:
    Address   Frame     Function      SourceFile
    77899A94  00000000  KiFastSystemCallRet+0
    763D6C93  00000000  GetConsoleInputWaitHandle+1E2
    763D6DCD  00000000  ReadConsoleA+40
    7638A091  00000000  PulseEvent+2E1F
    74156A93  00000000  realloc+9F7
    74156F17  00000000  _read+C0
    7411EC7A  00000000  _filbuf+7D
    7411E319  00000000  fgets+109
    0040F5B8  00000000  CliRunnable::run+B8
    0086F785  00000000  ZThread::ThreadImpl::Dispatch+1D5
    0086FBE3  00000000  ZThread::`anonymous namespace'::Launcher::run+33
    00873C97  00000000  ZThread::ThreadOps::_dispatch+17
    74113433  00000000  _endthreadex+44
    741134C7  00000000  _endthreadex+D8
    76374911  00000000  BaseThreadInitThunk+12
    7787E4B6  00000000  RtlInitializeExceptionChain+63
    7787E489  00000000  RtlInitializeExceptionChain+36
    
    Call stack:
    Address   Frame     Function      SourceFile
    77899A94  00000000  KiFastSystemCallRet+0
    7637C1B2  00000000  WaitForSingleObject+12
    008736AE  00000000  ZThread::Monitor::wait+9E
    0086F380  00000000  ZThread::ThreadImpl::sleep+60
    0086E4FC  00000000  ZThread::Thread::sleep+C
    004320C8  00000000  RARunnable::run+228
    0086F785  00000000  ZThread::ThreadImpl::Dispatch+1D5
    0086FBE3  00000000  ZThread::`anonymous namespace'::Launcher::run+33
    00873C97  00000000  ZThread::ThreadOps::_dispatch+17
    74113433  00000000  _endthreadex+44
    741134C7  00000000  _endthreadex+D8
    76374911  00000000  BaseThreadInitThunk+12
    7787E4B6  00000000  RtlInitializeExceptionChain+63
    7787E489  00000000  RtlInitializeExceptionChain+36
    
    Call stack:
    Address   Frame     Function      SourceFile
    77899A94  00000000  KiFastSystemCallRet+0
    756E1FC8  00000000  0001:00000FC8 C:\\Windows\\system32\\MSWSOCK.dll
    77A61693  00000000  select+9F
    6EFF4AE5  00000000  ?wait_for_multiple_events@?$ACE_Select_Reactor_T@V?$ACE_Reactor_Token_T@VACE_Token@@@@@@MAEHAAVACE_Select_Reactor_Handle_Set@@PAVACE_Time_Value@@@Z+115
    FFFFFFFF  FFFFFFFF  0000:00000000 
    
    Call stack:
    Address   Frame     Function      SourceFile
    77899A94  00000000  KiFastSystemCallRet+0
    756E1FC8  00000000  0001:00000FC8 C:\\Windows\\system32\\MSWSOCK.dll
    77A61693  00000000  select+9F
    6EFF4AE5  00000000  ?wait_for_multiple_events@?$ACE_Select_Reactor_T@V?$ACE_Reactor_Token_T@VACE_Token@@@@@@MAEHAAVACE_Select_Reactor_Handle_Set@@PAVACE_Time_Value@@@Z+115
    FFFFFFFF  FFFFFFFF  0000:00000000 
    ========================
    Local Variables And Parameters
    
    Call stack:
    Address   Frame     Function      SourceFile
    004010BD  00000000  Object::GetGUIDLow+1D
       Local  <user defined> 'this'
    
    004F8064  00000000  Player::_SaveInventory+2D4
       Local  <user defined> 'item'
       Local  <user defined> 'test'
    punting on symbol i
       Local  <user defined> 'itr'
    punting on symbol i
       Local  <user defined> 'this'
    punting on symbol error
    
    004F74F8  00000000  Player::SaveToDB+F48
       Local  <user defined> 'this'
    punting on symbol tmp_displayid
       Local  <user defined> 'me'
       Local  <user defined> 'ss'
    punting on symbol is_save_resting
    punting on symbol save_to_dest
    punting on symbol tmp_bytes2
       Local  <user defined> 'sql_name'
    punting on symbol inworld
    punting on symbol mapid
    punting on symbol tmp_pflags
    punting on symbol i
    punting on symbol tmp_bytes
    punting on symbol tmp_flags
    
    004C1178  00000000  Player::Update+9E8
       Local  <user defined> 'this'
    punting on symbol p_time
    punting on symbol now
       Local  <user defined> 'pet'
    
    005FBD3A  00000000  ObjectAccessor::UpdatePlayers+BA
       Local  <user defined> 'iter'
       Local  <user defined> 'this'
    punting on symbol diff
       Local  <user defined> 'playerMap'
    
    0062FBED  00000000  MapManager::Update+ED
       Local  <user defined> 'iter'
       Local  <user defined> 'this'
    punting on symbol diff
    
    00615A06  00000000  World::Update+7E6
    punting on symbol i
       Local  <user defined> 'this'
    punting on symbol diff
    
    0043647E  00000000  WorldRunnable::run+8E
    punting on symbol diff
       Local  <user defined> 'this'
    punting on symbol realCurrTime
    punting on symbol realPrevTime
    punting on symbol prevSleepTime
    
    0086F785  00000000  ZThread::ThreadImpl::Dispatch+1D5
       Local  <user defined> 'g'
       Local  <user defined> 'i'
       Local  <user defined> 'parent'
       Local  <user defined> 'impl'
       Local  <user defined> 'task'
    
    0086FBE3  00000000  ZThread::`anonymous namespace'::Launcher::run+33
       Local  <user defined> 'this'
    
    00873C97  00000000  ZThread::ThreadOps::_dispatch+17
    punting on symbol arg
       Local  <user defined> 'task'
    
    74113433  00000000  _endthreadex+44
    
    741134C7  00000000  _endthreadex+D8
    
    76374911  00000000  BaseThreadInitThunk+12
    
    7787E4B6  00000000  RtlInitializeExceptionChain+63
    
    7787E489  00000000  RtlInitializeExceptionChain+36
    
    ========================
    Global Variables
    
    

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