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naki

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  1. Hello, I have problem with crash. Look at logs; Core was generated by `./mangos-worldd -c ../etc/mangosd.conf'. Program terminated with signal 6, Aborted. [New process 30049] [New process 30054] [New process 30053] [New process 30052] [New process 30051] [New process 30050] [New process 30024] [New process 30022] [New process 30020] [New process 30018] #0 0x000000355e830265 in raise () from /lib64/libc.so.6 #0 0x000000355e830265 in raise () from /lib64/libc.so.6 No symbol table info available. #1 0x000000355e831d10 in abort () from /lib64/libc.so.6 No symbol table info available. #2 0x000000355e8296e6 in __assert_fail () from /lib64/libc.so.6 No symbol table info available. #3 0x0000000000724e07 in Aura::UnregisterSingleCastAura ( this=<value optimized out>) at ../../../src/game/SpellAuras.cpp:7849 caster = <value optimized out> __PRETTY_FUNCTION__ = "void Aura::UnregisterSingleCastAura()" #4 0x000000000079655f in Unit::RemoveAura (this=0x26726f40, i=@0x7561, mode=6) at ../../../src/game/Unit.cpp:4374 Aur = (class Aura *) 0x2aaac66ac750 AurSpellInfo = (const SpellEntry *) 0x2aaab0632a40 statue = <value optimized out> #5 0x0000000000797196 in Unit::RemoveAura (this=0x26726f40, aura=0x2aaac66ac750, mode=AURA_REMOVE_BY_DEFAULT) at ../../../src/game/Unit.cpp:4362 i = {_M_node = 0x2aaac48a7990} #6 0x00000000007a2c26 in Unit::RemoveNotOwnSingleTargetAuras ( this=0x2672ba20, newPhase=0) at ../../../src/game/Unit.cpp:4345 aura = (class Aura *) 0x2aaac66ac750 scAuras = ( std::list<Aura*,std::allocator<Aura*> > &) @0x2672bd18: {<std::_List_base<Aura*,std::allocator<Aura*> >> = { _M_impl = {<std::allocator<std::_List_node<Aura*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Aura*> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x2672bd18, _M_prev = 0x2672bd18}}}, <No data fields>} #7 0x00000000007a2cd9 in Unit::RemoveFromWorld (this=0x7542) at ../../../src/game/Unit.cpp:11749 No locals. #8 0x000000000054b034 in Creature::RemoveFromWorld (this=0x2672ba20) at ../../../src/game/Creature.cpp:162 No locals. #9 0x0000000000664085 in ObjectGridUnloader::Visit<Creature> ( this=<value optimized out>, m=@0x2669d350) at ../../../src/game/ObjectGridLoader.cpp:263 No locals. #10 0x00000000006643bd in VisitorHelper<ObjectGridUnloader, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0x7542, c=@0x7561) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #11 0x00000000006222f0 in Map::UnloadGrid (this=0xbb19a80, x=@0x43594f6c, y=@0x43594f68, pForce=<value optimized out>) at ../../../src/game/../framework/GameSystem/GridLoader.h:72 unloader = {i_grid = @0x26699f40} grid = (NGridType *) 0x26699f40 gx = <value optimized out> gy = <value optimized out> __PRETTY_FUNCTION__ = "bool Map::UnloadGrid(const uint32&, const uint32&, bool)" #12 0x0000000000820039 in RemovalState::Update (this=<value optimized out>, m=@0xbb19a80, grid=@0x26699f40, info=<value optimized out>, x=@0x43594f6c, y=@0x43594f68, t_diff=@0x43594fcc) at ../../../src/game/GridStates.cpp:65 No locals. #13 0x0000000000638128 in Map::Update (this=0xbb19a80, t_diff=@0x43594fcc) at ../../../src/game/Map.cpp:711 grid = (NGridType *) 0x6 updater = {i_timeDiff = 146} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #14 0x00000000006477b7 in MapManager::Update (this=0xe41e7c0, diff=<value optimized out>) at ../../../src/game/MapManager.cpp:265 iter = {_M_cur = 0xbbed9f0, _M_ht = 0xe41e848} #15 0x00000000007cf132 in World::Update (this=0x75132a0, diff=47) at ../../../src/game/World.cpp:1656 No locals. #16 0x0000000000503ecd in WorldRunnable::run (this=<value optimized out>) at ../../../src/mangosd/WorldRunnable.cpp:60 diff = 47 realCurrTime = 2662975776 realPrevTime = <value optimized out> prevSleepTime = 42 #17 0x00000000008824f5 in ACE_Based::Thread::ThreadTask (param=0x7542) at ../../../src/shared/Threading.cpp:183 _task = (class ACE_Based::Runnable *) 0xbb0e160 #18 0x000000355f406617 in start_thread () from /lib64/libpthread.so.0 No symbol table info available. #19 0x000000355e8d3c2d in clone () from /lib64/libc.so.6 No symbol table info available. Revision 9306 YTDB 531 SD2 1556 Srry, my english is bad (x
  2. I have same problem... Core was generated by `./mangos-worldd'. Program terminated with signal 11, Segmentation fault. [New process 13856] [New process 13861] [New process 13860] [New process 13859] [New process 13858] [New process 13857] [New process 13832] [New process 13830] [New process 13828] [New process 13826] #0 Group::EndRoll (this=0x39b3e8a0) at /usr/lib/gcc/x86_64-redhat-linux/4.1.2/../../../../include/c++/4.1.2/bits/stl_list.h:223 223 _M_node = _M_node->_M_next; #0 Group::EndRoll (this=0x39b3e8a0) at /usr/lib/gcc/x86_64-redhat-linux/4.1.2/../../../../include/c++/4.1.2/bits/stl_list.h:223 itr = {_M_current = 0x2aaac68cc4f0} #1 0x0000000000551852 in Creature::Update (this=0x2aaab6e3c9e0, diff=144) at ../../../src/game/Creature.cpp:407 group = (Group *) 0x0 #2 0x000000000063a0bf in VisitorHelper<MaNGOS::ObjectUpdater, Creature> ( v=@0x441b7f60, c=<value optimized out>) at ../../../src/game/GridNotifiersImpl.h:47 No locals. #3 0x000000000063bf6d in VisitorHelper<MaNGOS::ObjectUpdater, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0x39b3e8a0, c=@0x2aaac68cc4f0) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:70 No locals. #4 0x0000000000637bff in Map::Update (this=0x261bdb90, t_diff=@0x441b7fcc) at ../../../src/game/../framework/GameSystem/TypeContainerVisitor.h:105 x = 107 plr = <value optimized out> updater = {i_timeDiff = 144} __PRETTY_FUNCTION__ = "virtual void Map::Update(const uint32&)" #5 0x0000000000647d57 in MapManager::Update (this=0x261a3480, diff=<value optimized out>) at ../../../src/game/MapManager.cpp:265 iter = {_M_cur = 0x261ad770, _M_ht = 0x261a3508} #6 0x00000000007cf642 in World::Update (this=0x1f4ac220, diff=48) at ../../../src/game/World.cpp:1656 No locals. #7 0x000000000050434d in WorldRunnable::run (this=<value optimized out>) at ../../../src/mangosd/WorldRunnable.cpp:60 diff = 48 realCurrTime = 2585833326 realPrevTime = <value optimized out> prevSleepTime = 44 Mangos: 9299 Sd2: 1563 Centos 5 Crashes in ~50 min I await answers, vr thx!
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