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nighthunter

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  1. i think this isnt an problem, if blizzard want to close some server the can go easly to some private server list sites and find some populair servers and close them, instead of logging the realmlist file dont u think? maybe an bit offtopic but, why did blizzard even create an realmlist file? isnt it asking for problems like private servers? greetings
  2. i have an problem with Git Bash.exe, every time i start is it show up but then it disapear in 1 sec so i cant type any commands or i cant even see what the error is. can some one help me? edit: i found the error now : C:/Pogram Files\\Git\\sh.exe: *** Couldn't reserve space for cygwin's heap, Win32 error 6 edit: i already found what the problem was, i use version 1,6 instead of gitmsys
  3. this patch still works for rev 6570? and this shows only when i kick an player or when i ban one too?
  4. can i type it in a codebox, what i have to add in witch file? greetings
  5. hello u mean motd? it can be changed in the mangosd.conf file is this what you mean? greetings
  6. i have this problem too and my friend also! greetings
  7. hello i have this script from a other forum, it sould play a sound to all players: //Play sound bool ChatHandler::HandlePlaySoundCommand(const char* args) { // USAGE: .playsound #soundid // #soundid - ID decimal number from SoundEntries.dbc (1 column) // this file have about 5000 sounds. // In this realisation only caller can hear this sound. if( *args ) { int dwSoundId = atoi((char*)args); if( dwSoundId >= 0 ) { WorldPacket data(SMSG_PLAY_OBJECT_SOUND,4+8); data << uint32(dwSoundId) << m_session->GetPlayer()->GetGUID(); sWorld.SendGlobalMessage(&data,true); sLog.outDebug("Player %s use command .playsound with #soundid=%u", m_session->GetPlayer()->GetName(), dwSoundId); PSendSysMessage(LANG_YOU_HEAR_SOUND, dwSoundId); return true; } } SendSysMessage(LANG_BAD_VALUE); return false; } but where do i have to add it? and do i have to change/add something in my DB? commands? greetings
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