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polonawa

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Everything posted by polonawa

  1. You should script a npc or a gob checking the instance data, and propose teleports location. If you want mine (on a npc) for example, ask for it
  2. A bit quick, i removed it and then, no freeze anymore. It seems to be linked, but maybe due to a custom group patch, donno yet. Thanks for answering
  3. I applied the patch u posted yesterday evening, and got 2 crashes due to the FreezeDetectorRunnable , donno if its linked yet.
  4. Was due to a custom group patch, updated and all ok.
  5. Hi, that's the second time I find the same backtrace after a crash, and it seems to be related to "Cal Pet" (spellId 883) Does somebody have the same crash ? #1 0x08432482 in WorldSession::HandleCastSpellOpcode (this=0x8f0ad128, recvPacket=@0xa10e97e0) at ../../../src/game/SpellHandler.cpp:327 spellId = 883 cast_count = <value optimized out> unk_flags = <value optimized out> mover = (class Unit *) 0x189a4fd8 spellInfo = (const SpellEntry *) 0xaf6cab18 targets = {m_srcX = 2.05202905e-27, m_srcY = 2.05202751e-27, m_srcZ = -1.43423567e-05, m_destX = -2.23454961e-08, m_destY = -2.994964e-31, m_destZ = 0, m_strTarget = { static npos = 4294967295, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xb76db2e1 "\\203Ä\\004[]Ã\\220\\220\\220\\220\\220\\220\\220\\220\\220U\\211åS\\203ì\\004\\213E\\bè\\030¿øÿ\\201Ãõì\\002"}}, m_targetMask = 3077681116, m_unitTarget = 0x4f6, m_GOTarget = 0x21c, m_itemTarget = 0x0, m_unitTargetGUID = 10142777475248160769, m_GOTargetGUID = 13256846694487683672, m_CorpseTargetGUID = 11605380278108815361, m_itemTargetGUID = 13253824815627760232, m_itemTargetEntry = 2399850964} spell = <value optimized out> ---Type <return> to continue, or q <return> to quit--- #2 0x083c699c in WorldSession::Update (this=0x8f0ad128) at ../../../src/game/WorldSession.cpp:212 packet = (WorldPacket *) 0xa10e97e0 currTime = <value optimized out> Thanks for reading. Sry english isn't my native language.
  6. Got the same crashes on those quests. Fixed the problem by removing the RewSpellCast in the template. My stacktrace shows something like the core understanding the spell ID as a quest entry... donno why
  7. Hi, donno if I'm the only one encountering problems with the .wp mod del command, but on my server it seems to causes crashes. Mangos rev [9499]. I'll add a crashdump as soon as I finish to dl mine. Best regards.
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