ProfOrribilus
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[question] About 'spellentry Const* M_spellinfo'
in OldCore modifications
Posted
If m_spellInfo's speed variable is intended to contain floatSpeed field's value in Spell.dbc, why, in the execution of this piece of code (i have watched only this, for now), is always 0 even during Heroic Strike spell casting that in dbc file has floatSpeed set to 1?