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przemratajczak

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  1. confirmed (though on RSA branch)
  2. MaNGOS 11510 UDB 401 Added support for visual dummy aura of Durotar Scorpion companion. diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp index 1a42d5f..2b5cabf 100644 --- a/src/game/SpellAuras.cpp +++ b/src/game/SpellAuras.cpp @@ -1759,8 +1759,10 @@ void Aura::TriggerSpell() // case 62571: break; // // Mulgore Hatchling // case 62586: break; -// // Durotar Scorpion -// case 62679: break; + // Durotar Scorpion + case 62679: + trigger_spell_id = auraSpellInfo->CalculateSimpleValue(m_effIndex); + break; // // Fighting Fish // case 62833: break; // // Shield Level 1
  3. one more thing, maybe related to this. on offi, when you enable "show target of target" when boss casts spell you can clearly see that it is always changing current target. For example KelThuzad use his frostbolts on random raid member so for spellcast time he switch target from main agroo to current target.
  4. on retail i can charge anything that is in my LOS. so if charge can be used is determined by LoS, but path that i charge is not always stright. in mana tombs instance there are a lot of portals, tombs, and other small obstacles. when i charge mobs there my path avoid all of them. Warsong charge is rather LoS bug where you can even cast long range spells through ground on players repopping at graveyard. when creature stand on wall a feet from edge it is most likely nor charge nor any other spell will succeed.
  5. MaNGOS 11304 SD2 2016 UDB 400 In instance Azjol Nerub npc "world triggers" have periodic auras which periodic dummy proc are supposed to summon spiders. diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp index f48d37c..4d10f4c 100644 --- a/src/game/SpellAuras.cpp +++ b/src/game/SpellAuras.cpp @@ -8137,6 +8137,15 @@ void Aura::PeriodicDummyTick() case 52441: // Cool Down target->CastSpell(target, 52443, true); return; + case 53035: // Summon Anub'ar Champion (Azjol Nerub) + target->CastSpell(target, 53014, true); + return; + case 53036: // Summon Anub'ar Necromancer (Azjol Nerub) + target->CastSpell(target, 53015, true); + return; + case 53037: // Summon Crypt Fiend (Azjol Nerub) + target->CastSpell(target, 53016, true); + return; case 53520: // Carrion Beetles target->CastSpell(target, 53521, true, NULL, this); target->CastSpell(target, 53521, true, NULL, this);
  6. Physical Memory: 4194303 KB (Available: 4194303 K Commit Charge Limit: 4194303 KB but there are some problems with auras in present core release so you may be right ;-)
  7. idk if you noticed that you run out of memory? can you somehow reproduce this crash, or was it preceded by freeze?
  8. patch still valid on 10198. to restore compilation with aurahandler system just drop Item and Aura from CastSpell() function. I wondered about optimization with switch by GetId() ? or at last by using `else if`?
  9. all codeboxes from old topics are narrow, that it shows only 2-3lines of included code. it makes it very hard to review. I am using winXP x32 with Chrome, tested also on IE 6.0
  10. confirmed, seems working fine, but only when you use it as it suppose to be used (casting judgment dmg spell with .cast 54158 does not include HSP).
  11. yes, i struggled with flametongue weapon + elemental weapons. player switch spec receive 2xspell power bonus. soultion was removing temp enchants at spec switch. unfortunately i don't have access to shaman on retail acc to checkout how it is solved on offi
  12. tested and works fine. thankyou
  13. diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp index c8b68a7..4c0df6e 100644 --- a/src/game/Spell.cpp +++ b/src/game/Spell.cpp @@ -2854,6 +2854,9 @@ void Spell::cast(bool skipCheck) // Faerie Fire (Feral) if (m_spellInfo->Id == 16857 && m_caster->m_form != FORM_CAT) AddTriggeredSpell(60089); + // Berserk (Bear/Direbear Mangle affecting up to 3 targets) + else if (m_spellInfo->Id == 50334) + AddTriggeredSpell(58923); break; } case SPELLFAMILY_ROGUE: ps is it only me seeing code box with only one line in forst post?
  14. update http://pastebin.pl/26139 << MaNGOS 10176 (insider42 fork) after briefly testing seems working fine
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