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Ruafo

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Everything posted by Ruafo

  1. SOAP can use any port you want... as long as you setup your mangod.conf to use that port. If you're getting wrong password (for either) then most likely you are doing one of the following: Not using a GM Account The firewall is blocking the port The username is not in CAPS you have a non-alphanumeric character in your password (like @#$%^&) For some reason I've noticed telnet and SOAP don't like those.
  2. sure, no problem. Here is what I use: //Send SOAP command function SendCommand($realm_host,$realm_soapport,$do_command){ $username = '[realm_username]'; $password = '[realm_password]'; $client = new SoapClient(NULL, array( "location" => "http://$realm_host:$realm_soapport/", "uri" => "urn:MaNGOS", "style" => SOAP_RPC, 'login' => $username, 'password' => $password )); $result = $client->executeCommand(new SoapParam($do_command, "command")); }
  3. If you'd like I can post the function I use on my site.
  4. Yeah, I've tried telnet and soap and I prefer soap. It's much more efficient. SOAP is basically uses XML to call objects which mangos is designed to respond to. http://en.wikipedia.org/wiki/SOAP
  5. http://antyweb.pl/wp-content/uploads/2012/02/palmface.jpg[/img] My God... I AM Dense today. I just had to install the C++ 2010 Redistributable Package on the server in question. Wow! Thank god this Monday is over!
  6. Couldn't get it all. I am just going to install Server 2008 on that server as the build out works fine on 08. I needed to upgrade anyway. LOL
  7. Maybe it just my not having Framework 3.5 installed. I'll try it again after I do that. Didn't think that would make a differnence though. (keep getting the MSVCR100.dll error when I try to start mangos)
  8. Correct. But globally... not on each individual project. (Thank you in advance for you help. I appreciate it)
  9. Really? Because the SDK directories weren't there when I went to that location on the property pages. But I was able to add them... on a per project basis. But just not on solution wide basis.
  10. Okay, I am feeling a little dense here. I've been doing this for years, but can't seem to get this right. For years I've been using Visual Studio 2008 and finally upgraded to 2010. I have installed the Microsoft Visual C++ 2010 Redistributable Package (x86) so I can run my core on my Windows 2003 Server. My problem is, I can't figure out where the heck the VC++ Directories are modified. Are they added by default? or do I need to change them? When I go where I used to (Tools > Options > VC++ Directories) under projects and Solutions... I get: VC++ Directories are now available as a user property sheet that is added by default to all projects. Ok, I sort of get that. So I right clicked on "ACE_Wrappers" (for example) and chose "Properties" Then I go to VC++ Directories and I have the option to add them there. Okay: So HERE is my question: I have to do that for EVERY project? Isn't there a way to do that globally like I did before? Please, tell me if I'm being dense here.
  11. Correct. At the moment, I'm not running an active fork of my own. I may end up publishing mine at some point, I have AHBot, MangChat and SD2 integrated though (plus some of my own bells and whistles). So not sure if anyone would really want that in thier build.
  12. Ok, I have a fork I've been working with that I do not own. I want to update my local copy with all the recent mangos changes. Is there a git command that it can pull down from the master mangos repo? I've been looking all over and can't figure out how to do that... (Already tried contacting the owner of the fork without any luck)
  13. Hello, this is more just my toying around trying different things but I can't quite figure out how to do this. I want to set the GM command "goname" so that when someone goname's someone else and they are the same security level, the "victim" gets a prompt that says "[name] wants to teleport to you. Allow?" and they are then given a yes/no prompt. If the security level is higher than thier's then they will get no prompt. Any ideas? I have been scouring over the code and I'm not 100% sure I can do it at all. Thanks, Ruafo
  14. Is anyone else having a problem with XP not getting applied after completeing a quest since this rebuild?
  15. Thank you guys (and girls) for all the hard work! I successfully compiled it with Mangchat, AH Bot and SD2! Works great! Thanks, Ruafo
  16. Just to let everyone know... we now have a MangChat Manual. It's at: http://wiki.github.com/shinzon/mangchat Thanks, Ru'Afo
  17. I sent you an email with my MSN contact. Can you contact me?
  18. Change the I64FMTD to UI64FMTD. It took me a while to figure that one out. Do you want me to add you to my repository as a collaborator?
  19. Ok, fixed that and committed it.
  20. I do know what's causing that though. Will fix it today.
  21. @Erazare - Did you get my private message a few days ago and friendship request? That explains everything that you typed above.
  22. Well, regardless, I do find it very interesting if a plausible way can be worked out. Would definitly make for some interesting features. I say integrate it into mangchat's main branch if it can be figured out.
  23. Most of this functionality is already built into mangchat. This would be nearly if not completely impossible without COMPLETELY reworking the core. It is specifically designed to prevent other realms from communication with each other as it could cause character corruption. Now the characters showing on other realms COULD be possible. But you would have to maintaint a single character DB for all realms. And that would not really be fair as players could build up their character fast on a high rate realm and then blow away those on a low rate realm. Also, the IRC integration isn't possible on a 'per city' basis as the interlink is done on the Data Link level (OSI level 2). What you need to connect on is the Session Layer (OSI level 5). Not possible unless you have a connection that ties directly into the server's memory addresses for those said locations. Though an interesting idea, be VERY careful and DO YOUR research. My personal opinion, this could cause SERIOUS DB corruption with your realms.
  24. We are looking for people that are expereinced with C++ to help collaborator on the MangChat branch. If you are interested, please contact me. Thank you, Ru'afo
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