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s212m

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  1. Auto-shot Class : Hunter Lvl required : 1 Skill Line : Marksmanship School : Physical Description : Automatically shoots the target until cancelled. Ranged attacks fired by a Hunter all have 15% increased attack speed. How Bugged : It does not have 15 % increased attack speed. Hunter often stucked at shooting animation while does nothing; i.e. Hunter stops firing and stops at animation as if it still shooting.
  2. Is there any working patch for Dual Spec released by mangos ????????????????????????????? ~!!!!!!!!!!!! link please.
  3. Its bugged, I got 4780 RAP now, Dr. Damage says avg damage crit -11k , I deal 2k-3k max.
  4. s212m

    Snake trap

    yeah :mad::mad::mad:
  5. To convert DPS into average damage per swing: (Weapon DPS + AP/14) * Weapon Speed. http://www.wowwiki.com/Attack_power Now installed Dr. Damage and it showing same amount as formula I quoted .
  6. that 16k is for a zero armor target , it will be low on armored target , can not you understand ?
  7. Even if we consider ur formula kill shot damage still low anyway.
  8. Exactly thats what I am trying to say, Yes, mob/player have ability/armor/talent etc. to reduce damage taken, instead of that it is not doing proper damage.
  9. @Gommes this spell you can not use when enemy is above 20% of health . And if you please check weapon link I provided. Its not "ordinary" weapon. And that 4.2k RAP came from a lvl 80 all epic geared hunter. @Lynx3d The weapon damage formula I took from wowwiki.And 1700 white is too high damage for a lvl 80 ? ................
  10. I dont know what weapon you use ? If your 6k is a critical hit, then it is not normal. Calculate it as , minimum non-crit 2*weapon speed(RAP/14+minimum weapon damage) +( RAP*0.40+650 ) maximum non-crit 2*weapon speed(RAP/14+maximum weapon damage) +( RAP*0.40+650 )
  11. Hunter's kill shot is bugged.It does weapon damage only. Spell details : ------ * Kill Shot * Instant cast * 5 - 45 yd range * 7% base mana * You attempt to finish the wounded target off, firing a long range attack dealing 200% weapon damage plus X. Kill Shot can only be used on enemies that have 20% or less health. X denotes -- Rank --- Level ------ Additional damage -------- Cost 1 --------- 71 ------- [RAP * 0.40 + 410] -------- 30g 2 --------- 75 ------- [RAP * 0.40 + 500] -------- 30g 3 --------- 80 ------- [RAP * 0.40 + 650] -------- 30g Details :----- For lvl 80 it should do - 200% weapon damage + [RAP * 0.40 + 650] Weapon damage is adding to it. wowwiki link : http://www.wowwiki.com/Kill_Shot wowhead link : http://www.wowhead.com/?spell=61006 thottbot link :http://thottbot.com/s61006 Explanation with case study :------ If a hunter have 4200 RAP at lvl 80 and use a range weapon with 254-472 damage with weapon speed 2.80(http://www.wowhead.com/?item=39296); then Kill shot ability of that hunter should do damage Minimum(non crit) : 2*2.8(4200/14+254) + [4200*0.40+650] Maximum(non crit) : 2*2.8(4200/14+472) + [4200*0.40+650] i.e 5432.4 - 6653.2 damage (non crit) But,It is not doing damage like this.Possibly doing only 100% of damage plus bonus ?
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