s212m
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Posts posted by s212m
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Class : Hunter
Lvl required : 1
Skill Line : Marksmanship
School : Physical
Description : Automatically shoots the target until cancelled. Ranged attacks fired by a Hunter all have 15% increased attack speed.
How Bugged : It does not have 15 % increased attack speed. Hunter often stucked at shooting animation while does nothing; i.e. Hunter stops firing and stops at animation as if it still shooting.
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Is there any working patch for Dual Spec released by mangos ????????????????????????????? ~!!!!!!!!!!!!
link please.
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Thank you very much.
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So is this buggy now or not? If it is, would someone fix it?
Its bugged, I got 4780 RAP now, Dr. Damage says avg damage crit -11k , I deal 2k-3k max.
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MaNGOS/0.15.0 (* * Revision 9045 - *) for Linux_x64 (little-endian) Using script library: ScriptDev2 (for MaNGOS 8900+) Revision [1523] 2009-12-20 22:16:17 (Unix) Using World DB: PSDB WotLK (274) Using creature EventAI: PSDB EventAI & ACID 3.0.0
Snakes shows up, but attack they owner
yeah :mad::mad::mad:
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IMHO your calculation of weapon damage is wrong, weapon damage is:
base_weapon_damage + (speed * Attack Power / 14)
So your top-end in the first post is almost 1700 too high...
To convert DPS into average damage per swing:
(Weapon DPS + AP/14) * Weapon Speed.
http://www.wowwiki.com/Attack_power
Now installed Dr. Damage and it showing same amount as formula I quoted .
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i love such posts as above. Dude it depends on your gear. Green geared just dinged 80lvl wont crit for 16k. Even if formula is wrong (and surely it is), 16k crits and more doesnt happen in Naxx gear 10 or 25.
that 16k is for a zero armor target , it will be low on armored target , can not you understand ?
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Even if we consider ur formula kill shot damage still low anyway.
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Exactly thats what I am trying to say,
Yes, mob/player have ability/armor/talent etc. to reduce damage taken, instead of that it is not doing proper damage.
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@Gommes this spell you can not use when enemy is above 20% of health . And if you please check weapon link I provided. Its not "ordinary" weapon. And that 4.2k RAP came from a lvl 80 all epic geared hunter.
@Lynx3d The weapon damage formula I took from wowwiki.And 1700 white is too high damage for a lvl 80 ? ................
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I dont know what weapon you use ? If your 6k is a critical hit, then it is not normal.
Calculate it as ,
minimum non-crit 2*weapon speed(RAP/14+minimum weapon damage) +( RAP*0.40+650 )
maximum non-crit 2*weapon speed(RAP/14+maximum weapon damage) +( RAP*0.40+650 )
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spell_bonus_data table help?
I could not.
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Hunter's kill shot is bugged.It does weapon damage only.
Wowwiki quote : This is the Hunter's Execute. With this, you can deal nearly 10,000 damage crits as lv 80.Spell details : ------
* Kill Shot
* Instant cast
* 5 - 45 yd range
* 7% base mana
* You attempt to finish the wounded target off, firing a long range attack dealing 200% weapon damage plus X. Kill Shot can only be used on enemies that have 20% or less health.
X denotes --
Rank --- Level ------ Additional damage -------- Cost
1 --------- 71 ------- [RAP * 0.40 + 410] -------- 30g
2 --------- 75 ------- [RAP * 0.40 + 500] -------- 30g
3 --------- 80 ------- [RAP * 0.40 + 650] -------- 30g
Details :-----
For lvl 80 it should do - 200% weapon damage + [RAP * 0.40 + 650]
Weapon damage is adding to it.
wowwiki link : http://www.wowwiki.com/Kill_Shot
wowhead link : http://www.wowhead.com/?spell=61006
thottbot link :http://thottbot.com/s61006
Explanation with case study :------ If a hunter have 4200 RAP at lvl 80 and use a range weapon with 254-472 damage with weapon speed 2.80(http://www.wowhead.com/?item=39296); then Kill shot ability of that hunter should do damage
Minimum(non crit) : 2*2.8(4200/14+254) + [4200*0.40+650]
Maximum(non crit) : 2*2.8(4200/14+472) + [4200*0.40+650]
i.e 5432.4 - 6653.2 damage (non crit)
But,It is not doing damage like this.Possibly doing only 100% of damage plus bonus ?
[BUG] Improved Tracking (52788)
in OldBug reports
Posted
Confirmed, bugged.