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Seizer

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Everything posted by Seizer

  1. "Without / 14 and having all mobs AP multiplied by 14 in DB, all players AP debuffs would be effectively 14 times weaker against mobs. It is better to keep formulas blizzlike." Why would they be? If mob has 720 AP in db table (For example lvl 83 boss in naxx) And that is / 14 before anything else is done, it would be 51. So when you use demoralizing shout for example, it removes what.. 510 ap when talented? Would the mob be then -459 AP ? In player dmg calculation 1 AP = 14 DPS, but after alot of research the case seems not to be the same on mobs. And think if you want to add 1000 dmg to mob by adding attakckpower to it, you would need to add 14 000 attackpower in db table. Doesn't sound very good..
  2. Why change calc in playerdmg? Lines 9, 10 And also the / 14 was removed since it was not needed. If you halved the AP with that high amount you needed to put -> 4k ap to have any effect on it. Attackspeed is contributed to mob's dps straight since it defines how fast it attacks, it doesn't need to be part of attackpower, mindmg, maxdmg calculation.. And for retail, the highest attackpower a mob has is somewhere ~700, the goal was to have real use for these values. Whenever i have time to work on this i will work it on both udb / mangos side.. it may be that no additional mangos patches are needed, just db data change.
  3. I don't see why anyone would need to reply just to say that ages old thing that doesn't matter even. I've only heard about 1 project for warhammer online, but that's completly underground and i don't know if it is even continued anymore..
  4. Race 1Human 2Orc 3Dwarf 4Night Elf 5Undead 6Tauren 7Gnome 8Troll 10Blood Elf 11Draenei class 1Warrior 2Paladin 3Hunter 4Rogue 5Priest 6Death Knight 7Shaman 8Mage 9Warlock 11Druid This information has been available on many wiki's for a long time already.
  5. Seizer

    Mangos

    Since you've already found to these forums, i suggest reading the few info threads on how to compile and setup everything by yourself, so you can do this all by yourself.
  6. Look in _the source_ not the git commit. They are all there, just don't show up in git commit since it only shows a few lines of unmodified code.
  7. Cmon, look throught the file before saying something is missing and atleast update your mangos rev. Shadow is not missing, arcane is not missing..
  8. Line 6282 Unit.cpp : case SPELL_SCHOOL_ARCANE: trigger_spell_id = 54373; break;
  9. LOS aka line of sight is used as calculation whetever you can cast the spell or not. Like in arena theres all these pillars etc which you can use as los cover, so mage can't just stand in 1 place and keep hammering you with hes spells throught everything. Thats pretty much whats vmaps, LOS and heigh calculation. With only maps you dont have any kind of los or so. you could call vmaps as fully implented, but they can be improved alot since now they have pretty bad performance.
  10. mtmaps was designed as multi threaded maps, to bring better performance. dbc is used as general source of information for whole alot of things along with db. src/game/DBC* src/game/Map* src/shared/vmap/* are the src files for these (Offcourse they probably are spread as tiny bits amongst other files.. maps itself are used for exploring, water / land detector.. etc Hopefully someone can explain these more codewise. one branch of mtmaps http://github.com/scamp/mangos/tree/master
  11. Added druid spell's threats also (tested with omen in off) without these, tanking is very hard, if not impossible.. can a moderator change this threads title to "[spell_threat, SQL] corrections" ? these affect on many spells on how they work.. like all ranks of faerie fire should pull the enemy, but atm only 1 rank does it..
  12. Seal of Command receives 20% coefficient from normal +spell damage stats, and 32% from Attack Power. patch 3.0.8 (1/20/09): Now gives the Paladin a chance to deal {0.45*Min Weap Damage+0.45*0.23*SpellPower} to {0.45*Max Weap Damage+0.45*0.23*SpellPower} additional Holy damage. (Old - Didn't scale with Spell Power)
  13. That link contains alot of data which definitely should not be there, databases, dbc, maps..
  14. 22 2 7644 Who has been writing this patch? Please include either forum user names or email addresses. Seizer As source of info: Wowwiki, elitistjerks, retail forums, existing values in tables, comments from various sites, omen, official Patch: DELETE FROM spell_threat WHERE entry IN (48470, 676, 6673, 5242, 6192, 11549, 11550, 11551, 25289, 47436, 2048, 47520, 47519, 469, 47439, 47440, 47437, 25203, 25202, 11555, 11554, 6190, 1160, 47497, 47498, 845, 7369, 11608, 11609, 47449, 47450, 57823, 72, 47487, 47488, 47467, 47501, 47502, 99, 1735, 9490, 9747, 9898, 26998, 48559, 48560, 48475, 48567, 48568, 6807, 6808, 6809, 8972, 9745, 9880, 9881, 26996, 48479, 48480); INSERT INTO spell_threat VALUES (25289, 62), (11551, 56), (11550, 48), (11549, 40), (6192, 32), (5242, 26), (6673, 18), (2048, 70), (47436, 78), (47440, 80), (47439, 60), (469, 40), (47437, 63), (25203, 55), (25202, 50), (11555, 37), (11554, 30), (6190, 26), (1160, 16), (47520, 225), (47519, 180), (11609, 70), (11608, 60), (7369, 40), (845, 10), (47497, 101), (47498, 101), (676, 104), (47450, 259), (47449, 236), (57823, 500), (72, 293), (47488, 770), (47487, 520), (47467, 345), (47502, 260), (47501, 235), (48480, 322), (48470, 322), (26996, 322), (9881, 322), (9880, 322), (9745, 322), (8972, 322), (6809, 322), (6808, 322), (6807, 322), (99, 42), (1735, 42), (9490, 42), (9747, 42), (9898, 42), (26998, 42), (48559, 42), (48560, 42), (48475, 130), (48567, 285), (48568, 285); Update, added druid spells (The ones which were missing threat values, and some which have had them wrong. Tested in official with omen threat meter.)
  15. that sure is pretty impressive.. knowing those patches would be nice. I noticed that you have 8 cores, and neither one of them is 100% load, mangos is split to all 8 ?
  16. "Blessed Recovery and Reflective Shield." i can confirm that these 2 dont have coefficient, reflective shield is tied to enemys dmg and blessed recorvery aswell
  17. make sure you have wotlk flags set for your account (expansionflag=2)
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