siim
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its illegal but its doable then can someone pm me who have some skills...lol
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it would be cool if anyone fix it:D
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then make changes in dbcenums.h and save and complie again
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get clean build and change it and try again btw delete cache files from your wow folder...lol
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oke got it now:D but can anyone else confirm it becos for me all is 100% fine
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if i understand right then example if you are level 100 and killing like 255 level mobs you dontrecive any xp?
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hmm weird i get xp if player is level 100 with killing mobs i get to level 101 and so on what core you use?
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there arent any xp issue you need to excute player_xp up to 255 what i posted and its allright then just you dont see the xp bar but you will level
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here you go player_levelstats player_classlevelstats pet_levelstats player_xp_for_level http://filebeam.com/e7d2a30ddafa00fd59a9a9c7f236009b all from level 1-255
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in mangos core files open dbcenums.h change 80 to 255 // Client expected level limitation, like as used in DBC item max levels for "until max player level" // use as default max player level, must be fit max level for used client // also see MAX_LEVEL and STRONG_MAX_LEVEL define #define DEFAULT_MAX_LEVEL 80 // client supported max level for player/pets/etc. Avoid overflow or client stability affected. // also see GT_MAX_LEVEL define #define MAX_LEVEL 80 // Server side limitation. Base at used code requirements. // also see MAX_LEVEL and GT_MAX_LEVEL define #define STRONG_MAX_LEVEL 80 in mangos conf max player leve lset to 255 add 255 player levelstats , classlevelstats and petlevelstats ofc atm with 3.3.0 core the bug is that you cant see the xp bar but you can level and get xp so its no problem if anyone want i can post 255 levelstats and 255 xp gaining to...
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lol not only ascent servers mangos supports fully level 255 or even higer just some little core edits and done:D
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hehe if you have tons of custom items its impossible to get all unused ids really there isint any way to try to fix it?
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hehe im dumb can you yust post a patch file?
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mabye you can fix latest rev problem 2>..\\..\\src\\game\\Player.cpp(11239) : error C2065: 'objmgr' : undeclared identifier 2>..\\..\\src\\game\\Player.cpp(11239) : error C2228: left of '.GetItemPrototype' must have class/struct/union 2> type is ''unknown-type'' 2>..\\..\\src\\game\\Player.cpp(21487) : error C2065: 'objmgr' : undeclared identifier 2>..\\..\\src\\game\\Player.cpp(21487) : error C2228: left of '.GetItemPrototype' must have class/struct/union 2> type is ''unknown-type'' 2>..\\..\\src\\game\\Player.cpp(21524) : error C2065: 'objmgr' : undeclared identifier 2>..\\..\\src\\game\\Player.cpp(21524) : error C2228: left of '.GetItemPrototype' must have class/struct/union 2> type is ''unknown-type'' 2>..\\..\\src\\game\\Player.cpp(21558) : error C2065: 'objmgr' : undeclared identifier 2>..\\..\\src\\game\\Player.cpp(21558) : error C2228: left of '.GetItemPrototype' must have class/struct/union 2> type is ''unknown-type''
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