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  • Shadow Labyrinth: Tortured Skeleton should stand up when being aggro


    syneau
    • Status: Completed
      Main Category: Database
      Sub-Category: sqlupdate
      Version: 1.1.0 Milestone: 20 Priority: New
      Implemented Version: 0.20

    Shadow Labyrinth: Tortured Skeleton should stand up when being aggro

    The tortured skeleton (18797) in Shadow Labyrinth keep dead state when being aggro.


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    It looks like this has been fixed since this issue was raised, as it worked for me. Damn skeles owned my toon's butt big time, as he ran through!

    There is a script for this in the creature_ai_scripts table, which is doing its job.

    Said creature_ai_scripts entry does not exist in Two though, so I'll now add that at least.

    Can I get a confirmation from someone that this now works on One :)

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    Ah ha, someone has posted a fix for this.

    I'll get the details then post it here.

    EDIT: Hmm, I cannot locate who submitted the fix for One:
    20000_33_Tortured_skeleton_issue_fix.sql

    oo, idea

    Fixer was SylvainNeau :)

    I'll credit him when I submit the fix for Two.

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