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  • 'Daze' state is applied incorrectly


    Aenra
    • Status: devacknowledged
      Main Category: Core / Mangos Daemon
      Sub-Category: Combat
      Version: 21.0 Milestone: 20 Priority: New
      Implemented Version: 0.20

    'Daze' state is applied incorrectly

    Should only be applied (chance percentage applying) if and when a direct hit, white or yellow, is applied to PCs

    As it is currently, i can get dazed while bubbled, with zero damage inflicted on me :)


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