Jump to content
  • Falling distance/fall damage ratio


    Aenra
    • Status: devacknowledged
      Main Category: Core / Mangos Daemon
      Sub-Category: Code Enhancement
      Version: 21.0 Milestone: 20 Priority: Normal
      Implemented Version: 0.20

    Falling distance/fall damage ratio

    Needs some adjustment, it is currently overly lenient;

    A very easy way to empirically 'find' what it was like in vanilla is to try falling from small heights while mounted. Any fall distance that causes your mount to /neigh in pain is also a fall distance that can cause you damage. Currently jumps/falls that could harm you do nothing to you. Sorry i'm not more specific, obviously got no clue in terms of actual numbers. Definitely evident though.


    User Feedback

    Recommended Comments

    There are no comments to display.



    Create an account or sign in to comment

    You need to be a member in order to leave a comment

    Create an account

    Sign up for a new account in our community. It's easy!

    Register a new account

    Sign in

    Already have an account? Sign in here.

    Sign In Now

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Privacy Policy Terms of Use