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  • Falling distance/fall damage ratio

    • Status: devacknowledged
      Main Category: Core / Mangos Daemon
      Sub-Category: Code Enhancement
      Version: 21.0 Milestone: 20 Priority: Normal
      Implemented Version: 0.20

    Falling distance/fall damage ratio

    Needs some adjustment, it is currently overly lenient;

    A very easy way to empirically 'find' what it was like in vanilla is to try falling from small heights while mounted. Any fall distance that causes your mount to /neigh in pain is also a fall distance that can cause you damage. Currently jumps/falls that could harm you do nothing to you. Sorry i'm not more specific, obviously got no clue in terms of actual numbers. Definitely evident though.

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