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  • Spell: Pounce


    bdebaere
    • Status: Unconfirmed
      Main Category: Database
      Sub-Category: Spell
      Version: 21.5.x Milestone: 20 Priority: New
      Implemented Version: 0.20

    Spell: Pounce

    Pounce is castable while in front of the target. Even though the tooltip says you must be behind the target.

    For Mangos zero I believe the following code must be removed in Spell.cpp:
    From this:
    // Must be behind the target.
    if (m_spellInfo->AttributesEx2 == SPELL_ATTR_EX2_UNK20 && m_spellInfo->HasAttribute(SPELL_ATTR_EX_UNK9) && target->HasInArc(M_PI_F, m_caster))
    {
    // Exclusion for Pounce: Facing Limitation was removed in 2.0.1, but it still uses the same, old Ex-Flags
    if (!m_spellInfo->IsFitToFamily(SPELLFAMILY_DRUID, UI64LIT(0x0000000000020000)))
    {
    SendInterrupted(2);
    return SPELL_FAILED_NOT_BEHIND;
    }
    }


    To this:
    // Must be behind the target.
    if (m_spellInfo->AttributesEx2 == SPELL_ATTR_EX2_UNK20 && m_spellInfo->HasAttribute(SPELL_ATTR_EX_UNK9) && target->HasInArc(M_PI_F, m_caster))
    {
    // Exclusion for Pounce: Facing Limitation was removed in 2.0.1, but it still uses the same, old Ex-Flags
    //if (!m_spellInfo->IsFitToFamily(SPELLFAMILY_DRUID, UI64LIT(0x0000000000020000)))
    //{
    SendInterrupted(2);
    return SPELL_FAILED_NOT_BEHIND;
    //}
    }


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