Spell: Pounce
Pounce is castable while in front of the target. Even though the tooltip says you must be behind the target.
For Mangos zero I believe the following code must be removed in Spell.cpp:
From this:
// Must be behind the target.
if (m_spellInfo->AttributesEx2 == SPELL_ATTR_EX2_UNK20 && m_spellInfo->HasAttribute(SPELL_ATTR_EX_UNK9) && target->HasInArc(M_PI_F, m_caster))
{
// Exclusion for Pounce: Facing Limitation was removed in 2.0.1, but it still uses the same, old Ex-Flags
if (!m_spellInfo->IsFitToFamily(SPELLFAMILY_DRUID, UI64LIT(0x0000000000020000)))
{
SendInterrupted(2);
return SPELL_FAILED_NOT_BEHIND;
}
}
To this:
// Must be behind the target.
if (m_spellInfo->AttributesEx2 == SPELL_ATTR_EX2_UNK20 && m_spellInfo->HasAttribute(SPELL_ATTR_EX_UNK9) && target->HasInArc(M_PI_F, m_caster))
{
// Exclusion for Pounce: Facing Limitation was removed in 2.0.1, but it still uses the same, old Ex-Flags
//if (!m_spellInfo->IsFitToFamily(SPELLFAMILY_DRUID, UI64LIT(0x0000000000020000)))
//{
SendInterrupted(2);
return SPELL_FAILED_NOT_BEHIND;
//}
}
Recommended Comments
There are no comments to display.
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now