Entry 40640 in table `creature_spells` has non-existent scriptId_0 = 3019, setting it to 0 instead.
Entry 42750 in table `creature_spells` has non-existent scriptId_0 = 7621, setting it to 0 instead.
Entry 42750 in table `creature_spells` has non-existent scriptId_1 = 7803, setting it to 0 instead.
Entry 44620 in table `creature_spells` has non-existent scriptId_0 = 3019, setting it to 0 instead.
Entry 44630 in table `creature_spells` has non-existent scriptId_0 = 3019, setting it to 0 instead.
Entry 57640 in table `creature_spells` has non-existent scriptId_0 = 57640, setting it to 0 instead.
Entry 61090 in table `creature_spells` has non-existent scriptId_1 = 21147, setting it to 0 instead.
Entry 104400 in table `creature_spells` has non-existent scriptId_3 = 17473, setting it to 0 instead.
Entry 118780 in table `creature_spells` has non-existent scriptId_4 = 19096, setting it to 0 instead.
Entry 153230 in table `creature_spells` has non-existent scriptId_0 = 26381, setting it to 0 instead.
Table 'gameobject_loot_template' entry 16591 group 4 has total chance > 100% (121.000000)
Creature (Entry: 15583) has GossipMenuId = 9959 for nonexistent menu
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