few spells have wrong scriptid, as i did check in those tabs under scriptid table have spell ids,
so in my db i just replace them with 0 to remove red line from loading, but not sure if that is all that needed to fix them, at least for me loading process is clear now
in terminal if it says scriptid_0 in db it is actually scriptid_1 and if it says scriptid_4 it is in db scriptid_5, so for some reason terminal (logs) report number 1 less compared to db
-- Auto-generated SQL script #202502240846
UPDATE mangos0.creature_spells
SET scriptId_1=0
WHERE entry=40640;
UPDATE mangos0.creature_spells
SET scriptId_1=0
WHERE entry=42750;
UPDATE mangos0.creature_spells
SET scriptId_2=0
WHERE entry=42750;
UPDATE mangos0.creature_spells
SET scriptId_1=0
WHERE entry=44620;
UPDATE mangos0.creature_spells
SET scriptId_1=0
WHERE entry=44630;
UPDATE mangos0.creature_spells
SET scriptId_1=0
WHERE entry=57640;
UPDATE mangos0.creature_spells
SET scriptId_2=0
WHERE entry=61090;
UPDATE mangos0.creature_spells
SET scriptId_4=0
WHERE entry=104400;
UPDATE mangos0.creature_spells
SET scriptId_5=0
WHERE entry=118780;
UPDATE mangos0.creature_spells
SET scriptId_1=0
WHERE entry=153230;
Recommended Comments
There are no comments to display.
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now