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  • Creature Spawns 132crash


    Eliquin
    • Main Category: Core / Mangos Daemon
      Sub-Category: Core Crash
      Version: Unset

    Hello, I'm new here

    I wanted to give a partial solution to the spawns problem and 132 client crash for mangosvb 3.3.5a version

    The server is working fine for me, all spawns loading with my partial fix.

     

    Steps:

    1. Get the development branch

    2. Go to ws.maps.vb and enable again all spawns as normal, not only 1 creature... The is nothing wrong with this code

    3. Go to ws.timmerbasedevents.vb

    In the Public Class TAIManager, in the Private Sub Update, comment all the code inside

    4. Compile and run

    You should have no 132 crash now, and all spawn

    The problem is with the CreatureAi.... maybe...

    If you will go to a non friendly creature... As soon as it will detect you, the client will crash again.

    To partially fix this... I disabled the doMove() and doAttack() from my wa.creatures.ai.vb

     

    This is working as a partial fix, just untill the real problem can be found.

    At least now you can enter the server, have creatures spawns... And try and fix further bugs

    Maybe the creatureai is sending some incompatible packets

     

    I home some real developer will try this and to work. Works for me at least.

    I wish you all the best and keep hope alive.

    Cheers to all

    Spells.jpg


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