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Make a creature cast a spell every X seconds


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Basically, I am trying to make a certain NPC cast a spell every X seconds in lua. It seems there are multiple ways to get this to happen, but the problem is that when it calls back to my function it won't know which creature initiated the event and there can be many of the same. So event if I do:

-- casts the spell every 15 seconds up to 5 times


How do I figure out which of the guys is casting it? (This is important because I would want to remove these events if the npc dies, and have the npc in particular cast the spell.)

castspell would have to accept no variables as parameters, so is there a way to do this without the complexity?

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