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Segmentation fault while creating random bot
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Question
D Q
Initializing AI Playerbot by ike3, based on the original Playerbot by blueboy Creating new random bot for class 1 Segmentation fault (core dumped)
When I enable aiplayerbot, mangod would crash at startup as above.
I can't find anything useful from world-server.log.
backtrace from the coredump
Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". Core was generated by `./mangosd'. Program terminated with signal SIGSEGV, Segmentation fault. #0 __strlen_avx2 () at ../sysdeps/x86_64/multiarch/strlen-avx2.S:74 74 ../sysdeps/x86_64/multiarch/strlen-avx2.S: No such file or directory. [Current thread is 1 (Thread 0x7f77cc2c2740 (LWP 80735))] (gdb) bt #0 __strlen_avx2 () at ../sysdeps/x86_64/multiarch/strlen-avx2.S:74 #1 0x0000559616345e55 in RandomPlayerbotFactory::CreateRandomBotName[abi:cxx11](unsigned char) () #2 0x0000559616346257 in RandomPlayerbotFactory::CreateRandomBot(unsigned char) () #3 0x0000559616348abf in RandomPlayerbotFactory::CreateRandomBots() () #4 0x0000559616336e35 in PlayerbotAIConfig::Initialize() () #5 0x00005596162a77f0 in World::SetInitialWorldSettings() () #6 0x0000559615fc0e91 in main ()
Do we have any known bug in this area?
Thanks
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