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Posted

Good Day, I need tell somethind about compression in mangosd.conf

Last time I have problems with lags on my server, it couse my internet connection (WiFi 5Mbit). But I turn off Vmaps, tcpdelay = 0, do not show bones in thw world, and everything is OK. But I also edit level of compression to 5, and on my second realm I try set to 9.

Ok my question: When I set it to

1 - More traffic, less CPU/or ram usage?

9 - More CPU/or ram usage, less traffic?

Thanks

Posted
yes it is true

Ok Thanks.

And its eat more CPU or RAM? Becouse I have good processor, but only 2gb ram, becouse i need try to set level to 9. Thanks for help.

Posted
mangos isnt multi threaded anyway so unless are are using a mtmaps patch or other id leave it at 1

OK thanks for answer. I try mtmaps patch ;-).

Posted
mangos isnt multi threaded anyway so unless are are using a mtmaps patch or other id leave it at 1

Compression defines what deflate level is used for compressing SMSG_COMPRESSED_UPDATE_OBJECT - it has nothing to do with threads at all!

Posted
Compression defines what deflate level is used for compressing SMSG_COMPRESSED_UPDATE_OBJECT - it has nothing to do with threads at all!

Ok, thanks for the clarification. In this case, even to ask something. When I have a good processor, so I can set the level at 9 and I have just a good processor and a ping should be improved? What is recommended to set up level of compression, if I have mtmaps on? Thanks

Posted
Compression defines what deflate level is used for compressing SMSG_COMPRESSED_UPDATE_OBJECT - it has nothing to do with threads at all!

No but surly if load is more balanced across cores instead of all mangos load on one core then there is more CPU for compression (depending on testers online)?

Posted
You wouldn't save that much traffic by setting compression level to '9'. Use '1', mangos will definitely find use for free CPU resources ;)

Unfortunately it doesn't, it just starts increasing ingame lag at some point..

Posted
Unfortunately it doesn't

Well, this is almost fixed :P Currently I and SilverIce are working on patch, which will allow core to scale like hell with mtmaps... Stay tuned ^_^

Posted
Well, this is almost fixed :P Currently I and SilverIce are working on patch, which will allow core to scale like hell with mtmaps patch... Stay tuned ^_^

Interesting. Cant wait to test it

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