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[HELP] Maximum Rendering Distances

Guest Blake

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I am wondering how to make it so you can see objects from REALLY far away, like almost to the point where you see the .WDL files.

What is the most I can set those values to, becuase I can't really understand what they ment about those two values being > or < to each other.




Like what does "Visibility.Distance.Grey.Object" mean for example.

And what does this mean "Visibility grey distance for creatures/players (fast changing objects) addition to appropriate object type Visibility.Distance.* use in case visibility removing to object (except corpse around distences) If D is distance and G is grey distance then object make visible if distance to it <= D but make non visible if distance > D+G"

Thanks again.

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