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Posted

Just found HIGHGUID_PLAYER is 0x0A00 in an offi server.

It happens in all server? Does the HIGHGUID_PLAYER value changed?

enum HighGuid
{
   HIGHGUID_ITEM           = 0x4000,                       // blizz 4000
   HIGHGUID_CONTAINER      = 0x4000,                       // blizz 4000
[b]    HIGHGUID_PLAYER         = 0x0000,                       // blizz 0000[/b]
   HIGHGUID_GAMEOBJECT     = 0xF110,                       // blizz F110
   HIGHGUID_TRANSPORT      = 0xF120,                       // blizz F120 (for GAMEOBJECT_TYPE_TRANSPORT)
   HIGHGUID_UNIT           = 0xF130,                       // blizz F130
   HIGHGUID_PET            = 0xF140,                       // blizz F140
   HIGHGUID_VEHICLE        = 0xF150,                       // blizz F550
   HIGHGUID_DYNAMICOBJECT  = 0xF100,                       // blizz F100
   HIGHGUID_CORPSE         = 0xF101,                       // blizz F100
   HIGHGUID_MO_TRANSPORT   = 0x1FC0,                       // blizz 1FC0 (for GAMEOBJECT_TYPE_MO_TRANSPORT)
};

Posted

It changes nowadays from server to server, i haven't checked if its an index of battlegroup (most likely) or an index of the realm within the battlegroup, but any value really that start 0x0 is blizzlike these days

Posted

Its not IMPOSSIBLE - its near impossible.

The fact is - the morrowind multiplayer mod is crap. Plain and simple. Lets just leave the best Single-player RPG ever to be the best Single-player RPG ever shall we?

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