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Overkill bug when you use Vanish


Guest nikko
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Mangos Version: 8480

Custom Patches: 3.1.3

SD2 Version: ScriptDev2 (for MaNGOS 8443+) - ScriptDev2 Rev. 1392

Database Name and Version: UDB 0.11.5 (382)

How it SHOULD work: While stealthed, and for 20 seconds after breaking stealth, you regenerate 30% additional energy. http://www.wowhead.com/?spell=58426 - http://www.wowhead.com/?spell=26889

How it DOES work: When you use Vanish you enter in Stealth but doens't put you Overkill Buff

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Confirmed.

This should work same way Master of subtetly works, when you cast vanish (and you have MOS by talents) you gain vanish for 10 sec, steath and MOS . with Overkill, well that's another story : )

YES ! we all know vanish is bugged, we all know stealth is bugged too. but fixing this will give a little energy burst to muti rogues : )

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  • 1 month later...

taken from your last post

diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index 4f4b4b9..1929f1f 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -5668,6 +5668,9 @@ void Spell::EffectSanctuary(uint32 /*i*/)
    if(m_spellInfo->SpellFamilyName == SPELLFAMILY_ROGUE && (m_spellInfo->SpellFamilyFlags & SPELLFAMILYFLAG_ROGUE_VANISH))
    {
        ((Player *)m_caster)->RemoveSpellsCausingAura(SPELL_AURA_MOD_ROOT);
+        // Overkill 
+        if(((Player*)m_caster)->HasSpell(58426))
+            m_caster->CastSpell(m_caster, 58427, true);
    }
}

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taken from your last post

diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index 4f4b4b9..1929f1f 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -5668,6 +5668,9 @@ void Spell::EffectSanctuary(uint32 /*i*/)
    if(m_spellInfo->SpellFamilyName == SPELLFAMILY_ROGUE && (m_spellInfo->SpellFamilyFlags & SPELLFAMILYFLAG_ROGUE_VANISH))
    {
        ((Player *)m_caster)->RemoveSpellsCausingAura(SPELL_AURA_MOD_ROOT);
+        // Overkill 
+        if(((Player*)m_caster)->HasSpell(58426))
+            m_caster->CastSpell(m_caster, 58427, true);
    }
}

could you post it as a fix in order to get this into the next revision?

ty in advance.

cheers

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  • 1 month later...

with insider42 repo it works but it doesnt refresh the buff if you already had it by the time you vanish.

example: you leave stealth, and you have overkill buff, so you vanish and the buff disappears after a while even if you dont leave stealth, even if you remove the buff beofore vanishing.

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