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Vehicles (Dev)


Guest AuntieMangos

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Can somebody tell me what actualy works here. I mean what can players actually appreciate when playing, like for example:

+ DK Quests

+ Share Mounts or pick up two or more players on one vehicle

+ Use tanks (Ulduar, Wintergrasp, Ancient thingy)

+ Something else i forgot

+ Pizza

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vehicles are working without crashes? :D

from what i tested it seems ok but it always seems different for everyone else 8) really was only dropping a line to help out or lend a hand also on top of patches my git has different repo all which are current 9789 repo s

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iceis2 i have applied your vehicles patch on my source i use insiders42 branch and i have this compilation error:

Compiling...
sc_defines.cpp
sc_default.cpp
d:\\server\\mangos - copy\\src\\game\\Unit.h(1354) : error C2065: 'm_auraUpdateMask' : undeclared identifier
d:\\server\\mangos - copy\\src\\game\\Unit.h(1355) : error C2065: 'm_auraUpdateMask' : undeclared identifier
d:\\server\\mangos - copy\\src\\game\\Unit.h(1356) : error C2065: 'm_auraUpdateMask' : undeclared identifier
d:\\server\\mangos - copy\\src\\game\\Unit.h(1842) : error C2065: 'm_vehicleGUID' : undeclared identifier
d:\\server\\mangos - copy\\src\\game\\Unit.h(1843) : error C2065: 'm_vehicleGUID' : undeclared identifier
system.cpp
d:\\server\\mangos - copy\\src\\game\\Unit.h(1354) : error C2065: 'm_auraUpdateMask' : undeclared identifier
d:\\server\\mangos - copy\\src\\game\\Unit.h(1355) : error C2065: 'm_auraUpdateMask' : undeclared identifier
d:\\server\\mangos - copy\\src\\game\\Unit.h(1356) : error C2065: 'm_auraUpdateMask' : undeclared identifier
d:\\server\\mangos - copy\\src\\game\\Unit.h(1842) : error C2065: 'm_vehicleGUID' : undeclared identifier
d:\\server\\mangos - copy\\src\\game\\Unit.h(1843) : error C2065: 'm_vehicleGUID' : undeclared identifier
ScriptMgr.cpp
d:\\server\\mangos - copy\\src\\game\\Unit.h(1354) : error C2065: 'm_auraUpdateMask' : undeclared identifier
d:\\server\\mangos - copy\\src\\game\\Unit.h(1355) : error C2065: 'm_auraUpdateMask' : undeclared identifier
d:\\server\\mangos - copy\\src\\game\\Unit.h(1356) : error C2065: 'm_auraUpdateMask' : undeclared identifier
d:\\server\\mangos - copy\\src\\game\\Unit.h(1842) : error C2065: 'm_vehicleGUID' : undeclared identifier
d:\\server\\mangos - copy\\src\\game\\Unit.h(1843) : error C2065: 'm_vehicleGUID' : undeclared identifier

I used this patch: Vehicles

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I used this patch: Vehicles

patch was built w/mangos 9788 what mangos build of insider42 was it ??? darkrulerz has a branch of vehicles in his mangos repo that vehicles w/ insider42 it has all the fixes and oculus quest implented will need some megre errors fixs maybe if i get sometime tonight ill grab . update it and put it somewhere for the community to enjoy it

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if you are ghost shell then yes all credits for everything before 9709 are your hun 8)

1. Thank you for giving credits :)

2. Since Summer 2009 I've made a new nickname: Ghostshell :D and that's why I'm ghostshell on GitHub :D

3. I'm working on a Death Grip 98% Blizzlike script with target jumping (or something like that :D ) and I think I'll make it running instead of... IDK xD

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I used this patch: Vehicles

patch was built w/mangos 9788 what mangos build of insider42 was it ??? darkrulerz has a branch of vehicles in his mangos repo that vehicles w/ insider42 it has all the fixes and oculus quest implented will need some megre errors fixs maybe if i get sometime tonight ill grab . update it and put it somewhere for the community to enjoy it

i have insider42 9788 revision.

And darkrulerz repo gives me a crash on death knight start zone...

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iceis2 i have applied your vehicles patch on my source i use insiders42 branch and i have this compilation error:

new repo being pushed now i tested compiled got all 13 repo is current of this post insider 42 all credits go to darkrulerz and sajli i just updated and maintained it for the time being as of the dual talent bug i dont know what causes it but ive had all tricked out core for mnths with all patchs dual and vehicles always worked together then one day they didnt but if the problem is they arent switching back to the first active table least looks like everytime you hit switch it looks for just that one switch to that table ect ect long explain short there a table missing or it's not switching back to active or whatever i dont know it's late and i dont think im making any sense lol

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patch was built w/mangos 9788 what mangos build of insider42 was it ??? darkrulerz has a branch of vehicles in his mangos repo that vehicles w/ insider42 it has all the fixes and oculus quest implented will need some megre errors fixs maybe if i get sometime tonight ill grab . update it and put it somewhere for the community to enjoy it

i have insider42 9788 revision.

And darkrulerz repo gives me a crash on death knight start zone...

hum try the whole thing then not a pull to yours( this one is more updated anyways) lol and post all i did was updates darks and sajli repo to current insider42 worked out the errors :>>>>>>>>>>>>>>>>>>>>>>>>>>>> what part like in quest line or quest phase or floor of ebon or more info about where in Dk start area cause if vehicles was making you crash at dk starting area the whole game would crash.. i mean like any starting area but wont really matter if the new core works

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1. Thank you for giving credits :)

2. Since Summer 2009 I've made a new nickname: Ghostshell :D and that's why I'm ghostshell on GitHub :D

3. I'm working on a Death Grip 98% Blizzlike script with target jumping (or something like that :D ) and I think I'll make it running instead of... IDK xD

ghost if you have these kinda skills should get with darkrulerzs about joining Hellscream

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patch deleted,

because this old Netsky's vehicle patch, also have conflict with Dual Talent Specialization.

Oops I forgot this hack for DK quest 'Massacre At Light's Point',

(vehicle 'Scourge Gryphon' for return/escape from the ship, already working)

/* Click on Inconspicuous Mine Car to teleport on Shipboard, hack q12701 for now */
UPDATE `gameobject_template` SET `data10` = 70104 WHERE `entry` = 190767;
REPLACE INTO spell_script_target (`entry`,`type`,`targetEntry`) VALUES
(70104, 1, 28833);

/* unifieddb fix Scourge Gryphon */
UPDATE creature_template SET minhealth = 53980, maxhealth = 53980 WHERE entry = 28864;

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