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[PATCH] Add a missing break for SPELL_EFFECT_SUMMON


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* What bug does the patch fix? What features does the patch add?

Hunter/Warlock summon a hunter/summon pet first, then can't summon a mini pet.

* For which repository revision was the patch created?


* Is there a thread in the bug report section or at lighthouse? If yes, please add a link to the thread.


* Who has been writing this patch? Please include either forum user names or email addresses.



diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp
index b082a09..318c4ee 100644
--- a/src/game/Spell.cpp
+++ b/src/game/Spell.cpp
@@ -4759,6 +4759,8 @@ SpellCastResult Spell::CheckCast(bool strict)
                            return SPELL_FAILED_ALREADY_HAVE_CHARM;
+                break;
            // Not used for summon?

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