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[9311] Crash client


Guest riname

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yea in void Group::SetTargetIcon(uint8 id, uint64 guid) replace line "data << uint8(0); " with "data << uint8(1); " it will prevent crash but not fully fix it - cause client for some reason removes other icons =\\ maybe need to send all list every time icon changes?

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Compile error

10>..\\..\\src\\game\\Group.cpp(917) : error C2065: guid: необъявленный идентификатор

10>..\\..\\src\\game\\Group.cpp(919) : error C2065: guid: необъявленный идентификатор

10>..\\..\\src\\game\\Group.cpp(922) : error C2065: guid: необъявленный идентификатор

10>..\\..\\src\\game\\Group.cpp(928) : error C2065: guid: необъявленный идентификатор

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