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Clientside check (for custom patch)


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Posted

Certainly. You could make an add-on for the client and have it send some sort of code or something to the server. I don't have any examples, but I wouldn't imagine it would be very hard.

However, if you mean check whether they are using a custom model or maps, it would require something more like Warden functionality which does hash checks against files. This is not supported yet.

Posted
But then then the add-on has to be obligatory - which just adds another thing to the list. Not really the solution.

It's a solution.

I'm not really sure what you're asking. What exactly do you want to check?

Posted
It's not as they will also refuse to download the add-on then ;) If they wouldn't then there would be no add-on needed.

I want to check .mpq files.

You can embed an add-on into MPQs.

But if you want to check specific files, map tiles, models, etc. you need Warden functionality and this is not supported yet.

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