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Make a creature attackable, but that doesn't do anything.


Guest Toinan67

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Hi everyone,

As the title says, I'm trying to make a creature attackable, but that doesn't do anything.

I'd want this creature to stay where she is, to never target anyone, to never move, just as if nothing happen. But, this creature should be attackable by players.

I've tried all I could :

DISABLE_MOVE in unit_flags (no effect)

PASSIVE in unit_flags (moves when I attack)

NullAI in AIName (no effect, maybe because I have something in ScriptName ?)

ROOTED in dynamiflags

etc, etc, etc...

It seems like if you put something in ScriptName, the creature always moves. Is there a way to stop it?

Thanks :)

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