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Posted

I have noticed from examining sniffs that on official the next waypoint is sent to the client before the existing one is reached. This allows for smooth movement. I see pausing in Mangos at waypoints so I am assuming the next waypoint is loaded once the travel time has been reached or exceeded rather than slightly before it has been reached.

If this is correct then the pathing system should be updated to allow for smoother pathing.

Posted

Core Modifications: "Discuss code, review existing code, submit patches, or write implementation drafts for new and missing features."

General Discussion: "This is the place where the MaNGOS community can discuss anything related to the development of MaNGOS."

It would most likely have better been suited to General Discussion :)

At topic:

If this is so at blizz, is it possible, that this "slightly before they reach a wp" is related to lack, that is, that on the blizz server the mob already is at the waypoint, only you get the information for you only later;

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