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Posted

Hello there,

i've been writing AIs for bosses and npcs for a long time, and there are some spells, which has broken visual, like Ball Lightning ( http://www.wowhead.com/spell=52780 ) - the ball should hit the target, but it flies somewhere far away, but deals damage correctly.

The same problem has spell Random Lightning ( http://www.wowhead.com/spell=52663 ) - the arcs of lightning should hit nerarby locations (3y), but they all hit the same point, which is very far from caster.

I think this started to happen after first 3.3.0 revision, because on our old 3.2.2a server was everything fine.

Is it due to wrong opcode structure? Or something like that?

Sorry for my bad English.

Posted

I didn't know that, thanks.

And what about the Random Lightning, where target of spell is the caster himself and triggered spells have to select random point in 3y area around the caster?

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