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I downloaded/compiled a new version of MaNGOS, ScriptDev2, ACID and UDB today. Basically, fresh server--the best I have ever experienced too. I just had a couple of questions:

This is a two part: When a character levels with BoA items on, it doesn't fill it's health all the way upon leveling. It would appear that the reward of having full health/mana upon leveling it performed before the stat increase from the BoA items leaving a "hole" in health and mana. Of course, in time, the health and mana fill back up to 100%.

Also, I find that trinket benefits of + 2/4% health/mana doesn't occur when killing a mob at your level. I assume the same is for a honorable kill.

Another thing: mobs tend to die below the surface or a few feet in the "air". This is more apparent with a caster/hunter than with a melee.

Does anyone have any known resolutions to these 3 problems?

Thanks.

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