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Create a village


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Posted

Hello everyone, i wanted to go a little "the sims" with wow/mangos and had a few questions :P

I found a big empty spot at tanaris and i've been using .gobject add, togheter with Quice (to get the ID's)

Well i can add stuff like banners, flowers etc, but i've been having problems with buildings/houses.

When i add an house, it says that it got added to that spot, but the house doesn't appear, does anyone know why this is happening? Do i have to activate the house somehow, but i didn't need to activate anything when i added for exemple a tree, is there some special circumstances with houses/buildings?

Also, do i have to use some special command to make the stuff i add with gobject persistent?

I haven't tried to restart the server yet, so wanted to ask this before i do so, so that i don't lose all the work i've already done.

Thank you

Posted
Hello everyone, i wanted to go a little "the sims" with wow/mangos and had a few questions :P

I found a big empty spot at tanaris and i've been using .gobject add, togheter with Quice (to get the ID's)

Well i can add stuff like banners, flowers etc, but i've been having problems with buildings/houses.

When i add an house, it says that it got added to that spot, but the house doesn't appear, does anyone know why this is happening? Do i have to activate the house somehow, but i didn't need to activate anything when i added for exemple a tree, is there some special circumstances with houses/buildings?

Also, do i have to use some special command to make the stuff i add with gobject persistent?

I haven't tried to restart the server yet, so wanted to ask this before i do so, so that i don't lose all the work i've already done.

Thank you

Most houses are WMOs, which are basically bolted to the map and can't actually be added or removed in-game. There are a few models that are available for adding in-game, I recall a list being posted on the UDB site a while ago.

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