Jump to content

[idea]dynamic table reload


Guest DasBlub

Recommended Posts

hi, i had just an idea how we could implement the table reload (ingame command .reload):

why don't start a new thread at reload which loads the data in a pointer and then, when all data (for example creature_template) is loaded, the thread locks the original pointer and exchanges the pointers. so you could reload all data without a restart. i'm not sure if this works, because i've never looked to much at the ObjectMgr, but i think, this should be possible...

what do you mean, is this possible? or is there an easier method to do this?

Link to comment
Share on other sites

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Privacy Policy Terms of Use