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[not confirmed] Improved Devotion Aura


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Posted

How it SHOULD work: Increases the amount of armor gained by 17%/34%/50%, and increases healing received to affected targets by 2%/4%/6%.

How it DOES work: Increases the amount of armor gained by 17%/34%/50%

thanks

Posted

I think that is confirmed...

the test was performed, testing the healing before and after adding talent points.

also the addons dr. damage, shown as increased heals (approximately), but with or without Improved Devotion Aura heals are always the same.

Mangos Version: 11100

Custom Patches: Kero99

Database Name and Version : ytdb

Posted
Do those auras at least stack on your mangos core? ;p

forgive me. but I do not understand, you can explain to me again, thanks

sorry my little English :(

Posted

Devotion Aura and Improved Devotion Aura are 2 auras. They have the same Icon. I am not sure but I think that in clean mangos source those 2 auras don't stack (can only be 1 at the same time). It can be seen when in party, the other party member will have aura applied/removed flooded in combat log and it can be seen in mangosd console that those 2 auras remove each other at applying.

I wish You understand what I meant ;P If it is like this - Devotion Aura and Imp. Devotion Aura need stack rule in IsNoStackSpellDueToSpell().

Posted

From mangos code:

                // Swift Retribution / Improved Devotion Aura (talents) and Paladin Auras
               if (((spellInfo_1->SpellFamilyFlags2 & 0x00000020) && (spellInfo_2->SpellIconID == 291 || spellInfo_2->SpellIconID == 3028)) ||
                   ((spellInfo_2->SpellFamilyFlags2 & 0x00000020) && (spellInfo_1->SpellIconID == 291 || spellInfo_1->SpellIconID == 3028)))
                   return false;

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