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Custom XP rate per player?


ensiferum
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Ok TheLuda now I got a question for you...

If i create a table in the account DB - name lvl_multiplier - the values will be integer

now i found this here little part in player.cpp

[== cpp ==]
uint32 newXP = curXP + xp + rested_bonus_xp;

now i need to make it

[== cpp ==]
uint32 newXP = curXP + xp*VALUE($lvl_multiplier) + rested_bonus_xp;

how can i possibly do that?

i mean i do know some C++ but still this would require i guess some more idea than i have..

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MasterControlProgram, Im sorry to reply here again but i would like to ask you to split this thread and put it into the appropriate forum because i dont want to duplicate my posts.. I see you are an admin so you should be able to do this..

But refering to the main topic:

I know i can change global xp rates.

But what i need is to introduce a per-player xp rates.

I mean someone registers sets his own xp rate and he gets exp ingame slower or faster comparing to others - this may sound as nonsense but i know this is easy to do its just im not too good with the source code..

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