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The Worst Error. None at ALL! "game server" -Linux-


Guest nazer
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Hello, I am trying to put together a mangos zero server on linux. I cannot seem to connect to the usual forums for this(mangos zero). Gives me a page does not exist. So i will post my issues here in hopes someone one will be so gracious to shine down their beautiful knowledge on this issue. (;

I used the files from the mangos zero git followed some rules, learned some SQL and everything worked out great! I checked to make sure spells were loading and scripts etc.. It completed successfully and I am able to make commands as if the sever is running (add accounts announce blah blah)

However, when I launch the game client I get get stuck on 'connecting to game server.'

I know that this is a issue with:

I CAN connect to the realm database but I CANNOT connect to the mangos database.

I am confused because when I look at what mangosd loaded, to me it looks like a lot of stuff! scripts, monsters, the whole shabang!

Here are some of my ideas on where I might have gone wrong:

I didn't see anything when executing the mangosd about maps except for stating where Vmaps are at(at the very begining). Should I see some loading bar or some sort of information on that?

At the moment I am connecting everything on this computer i.e. 127.0.0.1 so it cannot be a ip issue. The ports are all the same aswell.

i have searched many places to solve the millions of errors I have had and it was fun. However, now I don't even know what to search for because I am not getting an error whatso ever.

If you would like some more detail of anything that might help please ask!!

Thank you for your wonderful knowledge <3!~

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Some other obvious questions...

You did copy and run ad.exe in your WoW installation to generate the proper maps, buildings, and dbc directories, then moved them to the root folder of your MaNGOS-Zero server?

Also, did you copy and run the binaries for creating vmaps and then move the generated directory for that into your server root?

The vmaps are optional, but the other three data directories are critical for mangosd to function. Since realmd is a separate proccess, you would still be able to create accounts, but mangosd can crash without error because it aborts on start without the proper data in those directories, which may not allow the daemon to write an error to the log file.

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I made sure of the things you suggested However it did not change anything.

I know there is a website that allows one to upload data files/systemlogs/memory dumps/..etc but after a while of searching I gave up. So here is my start up for the server . There area few errors but they seem little to nothing. It fully completes and says the maps have been loaded and all.

[== english ==]

2012-01-01 20:08:54 MaNGOS Zero/ (* * Revision 1809 - *) for Linux_x64 (little-endian) [world-daemon]

2012-01-01 20:08:54 <Ctrl-C> to stop.

2012-01-01 20:08:54

MM MM MM MM MMMMM MMMM MMMMM

MM MM MM MM MMM MMM MM MM MMM MMM

MMM MMM MMM MM MMM MMM MM MM MMM

MM M MM MMMM MM MMM MM MM MMM

MM M MM MMMMM MM MMMM MMM MM MM MMM

MM M MM M MMM MM MMM MMMMMMM MM MM MMM

MM MM MMM MM MM MM MMM MM MM MMM

MM MM MMMMMMM MM MM MMM MMM MM MM MMM MMM

MM MM MM MMM MM MM MMMMMM MMMM MMMMM

MM MMM http://getmangos.eu

MMMMMM

2012-01-01 20:08:54 Using configuration file /home/naz/Desktop/mangos-zero-server/etc/mangosd.conf.

2012-01-01 20:08:54 World Database total connections: 2

2012-01-01 20:08:54 MySQL client library: 5.1.58

2012-01-01 20:08:54 MySQL server ver: 5.1.58-1ubuntu1

2012-01-01 20:08:54 MySQL client library: 5.1.58

2012-01-01 20:08:54 MySQL server ver: 5.1.58-1ubuntu1

2012-01-01 20:08:54 Character Database total connections: 2

2012-01-01 20:08:54 MySQL client library: 5.1.58

2012-01-01 20:08:54 MySQL server ver: 5.1.58-1ubuntu1

2012-01-01 20:08:54 MySQL client library: 5.1.58

2012-01-01 20:08:54 MySQL server ver: 5.1.58-1ubuntu1

2012-01-01 20:08:54 Login Database total connections: 2

2012-01-01 20:08:54 MySQL client library: 5.1.58

2012-01-01 20:08:54 MySQL server ver: 5.1.58-1ubuntu1

2012-01-01 20:08:54 MySQL client library: 5.1.58

2012-01-01 20:08:54 MySQL server ver: 5.1.58-1ubuntu1

2012-01-01 20:08:54 Realm running as realm ID 1

2012-01-01 20:08:54 Using World DB: mangos-zero database version 1.0.0 (development) / "Happy Holidays"

2012-01-01 20:08:54 Using creature EventAI: mangos-zero Artificial Creature Intelligence Database based on ACID 1.0.2

2012-01-01 20:08:54 Using DataDir /home/naz/Desktop/mangos-zero-server/

2012-01-01 20:08:54 WORLD: VMap support included. LineOfSight:1, getHeight:1, indoorCheck:1

2012-01-01 20:08:54 WORLD: VMap data directory is: /home/naz/Desktop/mangos-zero-server/vmaps

2012-01-01 20:08:54

2012-01-01 20:08:54 Loading MaNGOS strings...

2012-01-01 20:08:54

2012-01-01 20:08:54 >> Loaded 784 MaNGOS strings from table mangos_string

2012-01-01 20:08:54 Initialize data stores...

2012-01-01 20:08:55

2012-01-01 20:08:55 >> Initialized 49 data stores

2012-01-01 20:08:55 Using enUS DBC Locale as default. All available DBC locales: enUS

2012-01-01 20:08:55

2012-01-01 20:08:55 Loading Script Names...

2012-01-01 20:08:55

2012-01-01 20:08:55 >> Loaded 393 Script Names

2012-01-01 20:08:55 Loading WorldTemplate...

2012-01-01 20:08:55 >> Loaded 2 World Template definitions

2012-01-01 20:08:55

2012-01-01 20:08:55 Loading InstanceTemplate...

2012-01-01 20:08:55 >> Loaded 26 Instance Template definitions

2012-01-01 20:08:55

2012-01-01 20:08:55 Loading SkillLineAbilityMultiMap Data...

2012-01-01 20:08:55

2012-01-01 20:08:55 >> Loaded 5072 SkillLineAbility MultiMap Data

2012-01-01 20:08:55 Loading SkillRaceClassInfoMultiMap Data...

2012-01-01 20:08:55

2012-01-01 20:08:55 >> Loaded 148 SkillRaceClassInfo MultiMap Data

2012-01-01 20:08:55 Cleaning up instances...

2012-01-01 20:08:55

2012-01-01 20:08:55 >> Instances cleaned up

2012-01-01 20:08:55 Packing instances...

2012-01-01 20:08:55 >> Instance numbers remapped, next instance id is 1

2012-01-01 20:08:55

2012-01-01 20:08:55 Packing groups...

2012-01-01 20:08:55 >> Group Ids remapped, next group id is 1

2012-01-01 20:08:55

2012-01-01 20:08:55

2012-01-01 20:08:55 Loading Page Texts...

2012-01-01 20:08:55 >> Loaded 1431 page texts

2012-01-01 20:08:55

2012-01-01 20:08:55 Loading Game Object Templates...

2012-01-01 20:08:55 >> Loaded 10586 game object templates

2012-01-01 20:08:55

2012-01-01 20:08:55 Loading Spell Chain Data...

2012-01-01 20:08:55

2012-01-01 20:08:55 >> Loaded 2822 spell chain records (1786 from DBC data with 2 req field updates, and 1036 loaded from table)

2012-01-01 20:08:55 Loading Spell Elixir types...

2012-01-01 20:08:55

2012-01-01 20:08:55 >> Loaded 60 spell elixir definitions

2012-01-01 20:08:55 Loading Spell Facing Flags...

2012-01-01 20:08:55

2012-01-01 20:08:55 >> Loaded 971 facing caster flags

2012-01-01 20:08:55 Loading Spell Learn Skills...

2012-01-01 20:08:55

2012-01-01 20:08:55 >> Loaded 58 Spell Learn Skills from DBC

2012-01-01 20:08:55 Loading Spell Learn Spells...

2012-01-01 20:08:55

2012-01-01 20:08:55 >> Loaded 9 spell learn spells + 4735 found in DBC

2012-01-01 20:08:55 Loading Spell Proc Event conditions...

2012-01-01 20:08:55 ERROR:Spell 13896 listed in `spell_proc_event` has exactly same proc flags as in spell.dbc, field value redundant

2012-01-01 20:08:55

2012-01-01 20:08:55 >> Loaded 152 extra spell proc event conditions +10 custom proc (inc. +8 custom ranks)

2012-01-01 20:08:55 Loading Spell Bonus Data...

2012-01-01 20:08:55

2012-01-01 20:08:55 >> Loaded 105 extra spell bonus data

2012-01-01 20:08:55 Loading Spell Proc Item Enchant...

2012-01-01 20:08:55

2012-01-01 20:08:55 >> Loaded 4 proc item enchant definitions

2012-01-01 20:08:55 Loading Aggro Spells Definitions...

2012-01-01 20:08:55

2012-01-01 20:08:55 >> Loaded 73 spell threat entries

2012-01-01 20:08:55 Loading NPC Texts...

2012-01-01 20:08:55

2012-01-01 20:08:55 >> Loaded 4476 npc texts

2012-01-01 20:08:55 Loading Item Random Enchantments Table...

2012-01-01 20:08:55

2012-01-01 20:08:55 >> Loaded 27892 Item Enchantment definitions

2012-01-01 20:08:55 Loading Items...

2012-01-01 20:08:56 >> Loaded 14398 item prototypes

2012-01-01 20:08:56

2012-01-01 20:08:56 Loading Item Texts...

2012-01-01 20:08:56

2012-01-01 20:08:56 >> Loaded 0 item pages

2012-01-01 20:08:56 Loading Creature Model Based Info Data...

2012-01-01 20:08:56 >> Loaded 10534 creature model based info

2012-01-01 20:08:56

2012-01-01 20:08:56 Loading Equipment templates...

2012-01-01 20:08:56 ERROR:creature_equip_template table is empty!

2012-01-01 20:08:56 >> Loaded 0 equipment template

2012-01-01 20:08:56

2012-01-01 20:08:56 >> Loaded 1940 equipment template (deprecated format)

2012-01-01 20:08:56

2012-01-01 20:08:56 Loading Creature templates...

2012-01-01 20:08:56 >> Loaded 9091 creature definitions

2012-01-01 20:08:56

2012-01-01 20:08:56 ERROR:Table `creature_template` have creature (Entry: 14764) with equipment_id 4192 not found in table `creature_equip_template` or `creature_equip_template_raw`, set to no equipment.

2012-01-01 20:08:56 ERROR:Table `creature_template` have creature (Entry: 14765) with equipment_id 4192 not found in table `creature_equip_template` or `creature_equip_template_raw`, set to no equipment.

2012-01-01 20:08:56 ERROR:Creature (Entry: 15349) has nonexistent modelid_1 (17192), can crash client

2012-01-01 20:08:56 ERROR:Creature (Entry: 15349) are using modelid_1 (0), but creature_model_info are missing for this model.

2012-01-01 20:08:56 ERROR:Creature (Entry: 15349) has nonexistent modelid in modelid_1/modelid_2

2012-01-01 20:08:56 ERROR:Creature (Entry: 15711) has nonexistent modelid_1 (15676), can crash client

2012-01-01 20:08:56 ERROR:Creature (Entry: 15711) are using modelid_1 (0), but creature_model_info are missing for this model.

2012-01-01 20:08:56 ERROR:Creature (Entry: 15711) has nonexistent modelid in modelid_1/modelid_2

2012-01-01 20:08:56 ERROR:Creature (Entry: 16963) has nonexistent modelid_1 (17312), can crash client

2012-01-01 20:08:56 ERROR:Creature (Entry: 16963) are using modelid_1 (0), but creature_model_info are missing for this model.

2012-01-01 20:08:56 ERROR:Creature (Entry: 16963) has nonexistent modelid in modelid_1/modelid_2

2012-01-01 20:08:56 Loading SpellsScriptTarget...

2012-01-01 20:08:56

2012-01-01 20:08:56 >> Loaded 394 Spell Script Targets

2012-01-01 20:08:56 Loading ItemRequiredTarget...

2012-01-01 20:08:56

2012-01-01 20:08:56 >> Loaded 41 Item required targets

2012-01-01 20:08:56 Loading Reputation Reward Rates...

2012-01-01 20:08:56

2012-01-01 20:08:56 >> Loaded 3 reputation_reward_rate

2012-01-01 20:08:56 Loading Creature Reputation OnKill Data...

2012-01-01 20:08:56

2012-01-01 20:08:56 >> Loaded 423 creature award reputation definitions

2012-01-01 20:08:56 Loading Reputation Spillover Data...

2012-01-01 20:08:56

2012-01-01 20:08:56 >> Loaded 12 reputation_spillover_template

2012-01-01 20:08:56 Loading Points Of Interest Data...

2012-01-01 20:08:56

2012-01-01 20:08:56 >> Loaded 244 Points of Interest definitions

2012-01-01 20:08:56 Loading Pet Create Spells...

2012-01-01 20:08:56

2012-01-01 20:08:56 >> Loaded 7 pet create spells from table and 300 from DBC

2012-01-01 20:08:56 Loading Creature Data...

2012-01-01 20:08:57

2012-01-01 20:08:57 >> Loaded 62610 creatures

2012-01-01 20:08:57 Loading Creature Addon Data...

2012-01-01 20:08:57

2012-01-01 20:08:57 >> Loaded 1326 creature template addons

2012-01-01 20:08:57

2012-01-01 20:08:57 >> Loaded 51019 creature addons

2012-01-01 20:08:57

2012-01-01 20:08:57 >>> Creature Addon Data loaded

2012-01-01 20:08:57

2012-01-01 20:08:57 Loading Gameobject Data...

2012-01-01 20:08:57

2012-01-01 20:08:57 >> Loaded 38459 gameobjects

2012-01-01 20:08:57 Loading Objects Pooling Data...

2012-01-01 20:08:57

2012-01-01 20:08:57 >> Loaded 72 objects pools

2012-01-01 20:08:57

2012-01-01 20:08:57 >> Loaded 0 creatures in pools from `pool_creature`

2012-01-01 20:08:57

2012-01-01 20:08:57 >> Loaded 575 creatures in pools from `pool_creature_template`

2012-01-01 20:08:57

2012-01-01 20:08:57 >> Loaded 0 gameobject in pools from `pool_gameobject`

2012-01-01 20:08:57

2012-01-01 20:08:57 >> Loaded 0 gameobject in pools from `pool_gameobject_template`

2012-01-01 20:08:57

2012-01-01 20:08:57 >> Loaded 0 pools in pools

2012-01-01 20:08:57 Loading Weather Data...

2012-01-01 20:08:57

2012-01-01 20:08:57 >> Loaded 33 weather definitions

2012-01-01 20:08:57 Loading Quests...

2012-01-01 20:08:58

2012-01-01 20:08:58 >> Loaded 4243 quests definitions

2012-01-01 20:08:58 Loading Quests Relations...

2012-01-01 20:08:58

2012-01-01 20:08:58

2012-01-01 20:08:58 >> Loaded 243 quest relations from gameobject_questrelation

2012-01-01 20:08:58

2012-01-01 20:08:58 >> Loaded 204 quest relations from gameobject_involvedrelation

2012-01-01 20:08:58

2012-01-01 20:08:58 >> Loaded 3791 quest relations from creature_questrelation

2012-01-01 20:08:58

2012-01-01 20:08:58 >> Loaded 3949 quest relations from creature_involvedrelation

2012-01-01 20:08:58 >>> Quests Relations loaded

2012-01-01 20:08:58

2012-01-01 20:08:58 Loading Game Event Data...

2012-01-01 20:08:58

2012-01-01 20:08:58

2012-01-01 20:08:58 >> Loaded 30 game events

2012-01-01 20:08:58

2012-01-01 20:08:58 >> Loaded 664 creatures in game events

2012-01-01 20:08:58

2012-01-01 20:08:58 >> Loaded 8488 gameobjects in game events

2012-01-01 20:08:58

2012-01-01 20:08:58 >> Loaded 9 creature reactions at game events

2012-01-01 20:08:58

2012-01-01 20:08:58 >> Loaded 52 quest additions in game events

2012-01-01 20:08:58

2012-01-01 20:08:58 >> Loaded 0 start/end game event mails

2012-01-01 20:08:58 >>> Game Event Data loaded

2012-01-01 20:08:58

2012-01-01 20:08:58 Creating map persistent states for non-instanceable maps...

2012-01-01 20:08:58 Loading Creature Respawn Data...

2012-01-01 20:08:58

2012-01-01 20:08:58 >> Loaded 0 creature respawn time.

2012-01-01 20:08:58 Loading Gameobject Respawn Data...

2012-01-01 20:08:58

2012-01-01 20:08:58 >> Loaded 0 gameobject respawn time.

2012-01-01 20:08:58 Loading SpellArea Data...

2012-01-01 20:08:58

2012-01-01 20:08:58 >> Loaded 0 spell area requirements

2012-01-01 20:08:58 Loading AreaTrigger definitions...

2012-01-01 20:08:58

2012-01-01 20:08:58 >> Loaded 99 area trigger teleport definitions

2012-01-01 20:08:58 Loading Quest Area Triggers...

2012-01-01 20:08:58

2012-01-01 20:08:58 >> Loaded 27 quest trigger points

2012-01-01 20:08:58 Loading Tavern Area Triggers...

2012-01-01 20:08:58

2012-01-01 20:08:58 >> Loaded 42 tavern triggers

2012-01-01 20:08:58 Loading AreaTrigger script names...

2012-01-01 20:08:58

2012-01-01 20:08:58 >> Loaded 33 areatrigger scripts

2012-01-01 20:08:58 Loading event id script names...

2012-01-01 20:08:58

2012-01-01 20:08:58 >> Loaded 18 scripted event id

2012-01-01 20:08:58 Loading Graveyard-zone links...

2012-01-01 20:08:58

2012-01-01 20:08:58 >> Loaded 166 graveyard-zone links

2012-01-01 20:08:58 Loading spell target destination coordinates...

2012-01-01 20:08:58

2012-01-01 20:08:58 >> Loaded 222 spell target destination coordinates

2012-01-01 20:08:58 Loading SpellAffect definitions...

2012-01-01 20:08:58

2012-01-01 20:08:58 >> Loaded 250 spell affect definitions

2012-01-01 20:08:58 Loading spell pet auras...

2012-01-01 20:08:58

2012-01-01 20:08:58 >> Loaded 24 spell pet auras

2012-01-01 20:08:58 Loading Player Create Info & Level Stats...

2012-01-01 20:08:58

2012-01-01 20:08:58

2012-01-01 20:08:58 >> Loaded 40 player create definitions

2012-01-01 20:08:58

2012-01-01 20:08:58 >> Loaded 0 custom player create items

2012-01-01 20:08:58

2012-01-01 20:08:58 >> Loaded 1497 player create spells

2012-01-01 20:08:58

2012-01-01 20:08:58 >> Loaded 215 player create actions

2012-01-01 20:08:58

2012-01-01 20:08:58 >> Loaded 540 level health/mana definitions

2012-01-01 20:08:58

2012-01-01 20:08:58 >> Loaded 2400 level stats definitions

2012-01-01 20:08:58

2012-01-01 20:08:58 >> Loaded 59 xp for level definitions

2012-01-01 20:08:58 >>> Player Create Info & Level Stats loaded

2012-01-01 20:08:58

2012-01-01 20:08:58 Loading Exploration BaseXP Data...

2012-01-01 20:08:58

2012-01-01 20:08:58 >> Loaded 61 BaseXP definitions

2012-01-01 20:08:58 Loading Pet Name Parts...

2012-01-01 20:08:58

2012-01-01 20:08:58 >> Loaded 260 pet name parts

2012-01-01 20:08:58 Cleaning character database...

2012-01-01 20:08:58 Loading the max pet number...

2012-01-01 20:08:58

2012-01-01 20:08:58 >> Loaded the max pet number: 0

2012-01-01 20:08:58 Loading pet level stats...

2012-01-01 20:08:58

2012-01-01 20:08:58 >> Loaded 1260 level pet stats definitions

2012-01-01 20:08:58 Loading Player Corpses...

2012-01-01 20:08:58

2012-01-01 20:08:58 >> Loaded 0 corpses

2012-01-01 20:08:58 Loading Loot Tables...

2012-01-01 20:08:58

2012-01-01 20:08:58 creature_loot_template :

2012-01-01 20:08:58

2012-01-01 20:08:58 >> Loaded 233563 loot definitions (4407 templates)

2012-01-01 20:08:58 fishing_loot_template :

2012-01-01 20:08:58

2012-01-01 20:08:58 >> Loaded 86 loot definitions (70 templates)

2012-01-01 20:08:58 gameobject_loot_template :

2012-01-01 20:08:58

2012-01-01 20:08:58 >> Loaded 16490 loot definitions (569 templates)

2012-01-01 20:08:58 ERROR:Table 'gameobject_loot_template' entry 8387 isn't gameobject lootid and not referenced from loot, and then useless.

2012-01-01 20:08:58 item_loot_template :

2012-01-01 20:08:58

2012-01-01 20:08:58 >> Loaded 4108 loot definitions (175 templates)

2012-01-01 20:08:58 mail_loot_template :

2012-01-01 20:08:58

2012-01-01 20:08:58 >> Loaded 60 loot definitions (60 templates)

2012-01-01 20:08:58 pickpocketing_loot_template :

2012-01-01 20:08:58

2012-01-01 20:08:58 >> Loaded 6907 loot definitions (1559 templates)

2012-01-01 20:08:58 skinning_loot_template :

2012-01-01 20:08:58

2012-01-01 20:08:58 >> Loaded 2808 loot definitions (778 templates)

2012-01-01 20:08:58 disenchant_loot_template :

2012-01-01 20:08:58

2012-01-01 20:08:58 >> Loaded 80 loot definitions (37 templates)

2012-01-01 20:08:58 reference_loot_template :

2012-01-01 20:08:58

2012-01-01 20:08:58 >> Loaded 4697 loot definitions (177 templates)

2012-01-01 20:08:58 >>> Loot Tables loaded

2012-01-01 20:08:58

2012-01-01 20:08:58 Loading Skill Discovery Table...

2012-01-01 20:08:58

2012-01-01 20:08:58 >> Loaded 0 skill discovery definitions. DB table `skill_discovery_template` is empty.

2012-01-01 20:08:58 Loading Skill Extra Item Table...

2012-01-01 20:08:58

2012-01-01 20:08:58 >> Loaded 0 spell specialization definitions. DB table `skill_extra_item_template` is empty.

2012-01-01 20:08:58 Loading Skill Fishing base level requirements...

2012-01-01 20:08:58

2012-01-01 20:08:58 >> Loaded 57 areas for fishing base skill level

2012-01-01 20:08:58 Loading Npc Text Id...

2012-01-01 20:08:58

2012-01-01 20:08:58 >> Loaded 1543 NpcTextId

2012-01-01 20:08:58 Loading Gossip scripts...

2012-01-01 20:08:58 gossip_scripts :

2012-01-01 20:08:58

2012-01-01 20:08:58 >> Loaded 3 script definitions

2012-01-01 20:08:58 Loading Gossip menus...

2012-01-01 20:08:58

2012-01-01 20:08:58 >> Loaded 736 gossip_menu entries

2012-01-01 20:08:58 Loading Gossip menu options...

2012-01-01 20:08:58

2012-01-01 20:08:58 >> Loaded 526 gossip_menu_option entries

2012-01-01 20:08:58 Loading Vendors...

2012-01-01 20:08:58

2012-01-01 20:08:58 >> Loaded `npc_vendor_template`, table is empty!

2012-01-01 20:08:58

2012-01-01 20:08:58 >> Loaded 12580 vendor items

2012-01-01 20:08:58 Loading Trainers...

2012-01-01 20:08:58

2012-01-01 20:08:58 >> Loaded `npc_trainer_template`, table is empty!

2012-01-01 20:08:58

2012-01-01 20:08:58 >> Loaded 27276 trainer spells

2012-01-01 20:08:58 Loading Waypoint scripts...

2012-01-01 20:08:58 creature_movement_scripts :

2012-01-01 20:08:58

2012-01-01 20:08:58 >> Loaded 26 script definitions

2012-01-01 20:08:58 Loading Waypoints...

2012-01-01 20:08:58

2012-01-01 20:08:58

2012-01-01 20:08:58 >> Paths loaded

2012-01-01 20:08:59

2012-01-01 20:08:59 >> Waypoints and behaviors loaded

2012-01-01 20:08:59

2012-01-01 20:08:59 >>> Loaded 1596 paths, 40033 nodes and 244 behaviors

2012-01-01 20:08:59

2012-01-01 20:08:59 >> Path templates loaded

2012-01-01 20:08:59

2012-01-01 20:08:59 >> Waypoint templates loaded

2012-01-01 20:08:59

2012-01-01 20:08:59 >>> Loaded 12 path templates with 222 nodes and 4 behaviors

2012-01-01 20:08:59 Loading Localization strings...

2012-01-01 20:08:59

2012-01-01 20:08:59 >> Loaded 0 creature locale strings. DB table `locales_creature` is empty.

2012-01-01 20:08:59

2012-01-01 20:08:59 >> Loaded 0 gameobject locale strings. DB table `locales_gameobject` is empty.

2012-01-01 20:08:59

2012-01-01 20:08:59 >> Loaded 0 Item locale strings. DB table `locales_item` is empty.

2012-01-01 20:08:59

2012-01-01 20:08:59 >> Loaded 0 Quest locale strings. DB table `locales_quest` is empty.

2012-01-01 20:08:59

2012-01-01 20:08:59 >> Loaded 0 Quest locale strings. DB table `locales_npc_text` is empty.

2012-01-01 20:08:59

2012-01-01 20:08:59 >> Loaded 0 PageText locale strings. DB table `locales_page_text` is empty.

2012-01-01 20:08:59

2012-01-01 20:08:59 >> Loaded 0 gossip_menu_option locale strings. DB table `locales_gossip_menu_option` is empty.

2012-01-01 20:08:59

2012-01-01 20:08:59 >> Loaded 0 points_of_interest locale strings. DB table `locales_points_of_interest` is empty.

2012-01-01 20:08:59 >>> Localization strings loaded

2012-01-01 20:08:59

2012-01-01 20:08:59 Loading Auctions...

2012-01-01 20:08:59

2012-01-01 20:08:59

2012-01-01 20:08:59 >> Loaded 0 auction items

2012-01-01 20:08:59

2012-01-01 20:08:59 >> Loaded 0 auctions. DB table `auction` is empty.

2012-01-01 20:08:59 >>> Auctions loaded

2012-01-01 20:08:59

2012-01-01 20:08:59 Loading Guilds...

2012-01-01 20:08:59

2012-01-01 20:08:59 >> Loaded 0 guild definitions

2012-01-01 20:08:59 Loading Groups...

2012-01-01 20:08:59

2012-01-01 20:08:59 >> Loaded 0 group definitions

2012-01-01 20:08:59 Loading ReservedNames...

2012-01-01 20:08:59

2012-01-01 20:08:59 >> Loaded 0 reserved player names

2012-01-01 20:08:59 Loading GameObjects for quests...

2012-01-01 20:08:59

2012-01-01 20:08:59 >> Loaded 669 GameObjects for quests

2012-01-01 20:08:59 Loading BattleMasters...

2012-01-01 20:08:59

2012-01-01 20:08:59 >> Loaded 24 battlemaster entries

2012-01-01 20:08:59 Loading BattleGround event indexes...

2012-01-01 20:08:59 ERROR:BattleGroundEvent: creature with nonexistent guid 150861 for event: map:0, event1:50, event2:2 ("(null)")

2012-01-01 20:08:59 ERROR:BattleGroundEvent: creature with nonexistent guid 150884 for event: map:0, event1:50, event2:2 ("(null)")

2012-01-01 20:08:59 ERROR:BattleGroundEvent: creature with nonexistent guid 150866 for event: map:0, event1:50, event2:2 ("(null)")

2012-01-01 20:08:59 ERROR:BattleGroundEvent: creature with nonexistent guid 150892 for event: map:0, event1:50, event2:2 ("(null)")

2012-01-01 20:08:59 ERROR:BattleGroundEvent: creature with nonexistent guid 150869 for event: map:0, event1:50, event2:2 ("(null)")

2012-01-01 20:08:59 ERROR:BattleGroundEvent: creature with nonexistent guid 150896 for event: map:0, event1:50, event2:2 ("(null)")

2012-01-01 20:08:59 ERROR:BattleGroundEvent: creature with nonexistent guid 150870 for event: map:0, event1:50, event2:2 ("(null)")

2012-01-01 20:08:59 ERROR:BattleGroundEvent: creature with nonexistent guid 150898 for event: map:0, event1:50, event2:2 ("(null)")

2012-01-01 20:08:59 ERROR:BattleGroundEvent: creature with nonexistent guid 150871 for event: map:0, event1:50, event2:2 ("(null)")

2012-01-01 20:08:59 ERROR:BattleGroundEvent: creature with nonexistent guid 150900 for event: map:0, event1:50, event2:2 ("(null)")

2012-01-01 20:08:59 ERROR:BattleGroundEvent: creature with nonexistent guid 150872 for event: map:0, event1:50, event2:2 ("(null)")

2012-01-01 20:08:59 ERROR:BattleGroundEvent: creature with nonexistent guid 150901 for event: map:0, event1:50, event2:2 ("(null)")

2012-01-01 20:08:59 ERROR:BattleGroundEvent: creature with nonexistent guid 150873 for event: map:0, event1:50, event2:2 ("(null)")

2012-01-01 20:08:59 ERROR:BattleGroundEvent: creature with nonexistent guid 150903 for event: map:0, event1:50, event2:2 ("(null)")

2012-01-01 20:08:59 ERROR:BattleGroundEvent: creature with nonexistent guid 150720 for event: map:0, event1:50, event2:2 ("(null)")

2012-01-01 20:08:59 ERROR:BattleGroundEvent: creature with nonexistent guid 150874 for event: map:0, event1:50, event2:2 ("(null)")

2012-01-01 20:08:59 ERROR:BattleGroundEvent: creature with nonexistent guid 150904 for event: map:0, event1:50, event2:2 ("(null)")

2012-01-01 20:08:59 ERROR:BattleGroundEvent: creature with nonexistent guid 150722 for event: map:0, event1:50, event2:2 ("(null)")

2012-01-01 20:08:59 ERROR:BattleGroundEvent: creature with nonexistent guid 150875 for event: map:0, event1:50, event2:2 ("(null)")

2012-01-01 20:08:59 ERROR:BattleGroundEvent: creature with nonexistent guid 150905 for event: map:0, event1:50, event2:2 ("(null)")

2012-01-01 20:08:59 ERROR:BattleGroundEvent: creature with nonexistent guid 150739 for event: map:0, event1:50, event2:2 ("(null)")

2012-01-01 20:08:59 ERROR:BattleGroundEvent: creature with nonexistent guid 150877 for event: map:0, event1:50, event2:2 ("(null)")

2012-01-01 20:08:59 ERROR:BattleGroundEvent: creature with nonexistent guid 150908 for event: map:0, event1:50, event2:2 ("(null)")

2012-01-01 20:08:59 ERROR:BattleGroundEvent: creature with nonexistent guid 150741 for event: map:0, event1:50, event2:2 ("(null)")

2012-01-01 20:08:59 ERROR:BattleGroundEvent: creature with nonexistent guid 150878 for event: map:0, event1:50, event2:2 ("(null)")

2012-01-01 20:08:59 ERROR:BattleGroundEvent: creature with nonexistent guid 150909 for event: map:0, event1:50, event2:2 ("(null)")

2012-01-01 20:08:59

2012-01-01 20:08:59 >> Loaded 1147 battleground eventindexes

2012-01-01 20:08:59 Loading GameTeleports...

2012-01-01 20:08:59

2012-01-01 20:08:59 >> Loaded 219 GameTeleports

2012-01-01 20:08:59 Loading GM tickets...

2012-01-01 20:08:59

2012-01-01 20:08:59 >> Loaded `character_ticket`, table is empty.

2012-01-01 20:08:59 Returning old mails...

2012-01-01 20:08:59

2012-01-01 20:08:59 >> Only expired mails (need to be return or delete) or DB table `mail` is empty.

2012-01-01 20:08:59 Loading Scripts...

2012-01-01 20:08:59

2012-01-01 20:08:59 quest_start_scripts :

2012-01-01 20:08:59

2012-01-01 20:08:59 >> Loaded 162 script definitions

2012-01-01 20:08:59 quest_end_scripts :

2012-01-01 20:08:59

2012-01-01 20:08:59 >> Loaded 213 script definitions

2012-01-01 20:08:59 spell_scripts :

2012-01-01 20:08:59

2012-01-01 20:08:59 >> Loaded 0 script definitions

2012-01-01 20:08:59 gameobject_scripts :

2012-01-01 20:08:59

2012-01-01 20:08:59 >> Loaded 68 script definitions

2012-01-01 20:08:59 ERROR:Table `gameobject_scripts` has not existing gameobject (GUID: 28683) as script id

2012-01-01 20:08:59 event_scripts :

2012-01-01 20:08:59 ERROR:Table `event_scripts` has invalid gameobject (GUID: 600016) in SCRIPT_COMMAND_CLOSE_DOOR for script id 9425

2012-01-01 20:08:59 ERROR:Table `event_scripts` has invalid gameobject (GUID: 600017) in SCRIPT_COMMAND_CLOSE_DOOR for script id 9426

2012-01-01 20:08:59 ERROR:Table `event_scripts` has invalid gameobject (GUID: 600015) in SCRIPT_COMMAND_CLOSE_DOOR for script id 9427

2012-01-01 20:08:59

2012-01-01 20:08:59 >> Loaded 291 script definitions

2012-01-01 20:08:59 >>> Scripts loaded

2012-01-01 20:08:59

2012-01-01 20:08:59 Loading Scripts text locales...

2012-01-01 20:08:59

2012-01-01 20:08:59 >> Loaded 252 string templates from db_script_string

2012-01-01 20:08:59 ERROR:Table `db_script_string` has unused string id 2000005301

2012-01-01 20:08:59 ERROR:Table `db_script_string` has unused string id 2000005302

2012-01-01 20:08:59 Loading CreatureEventAI Texts...

2012-01-01 20:08:59

2012-01-01 20:08:59 >> Loaded 355 string templates from creature_ai_texts

2012-01-01 20:08:59 Loading EventAI Texts additional data...

2012-01-01 20:08:59

2012-01-01 20:08:59 >> Loaded 355 additional CreatureEventAI Texts data.

2012-01-01 20:08:59 Loading CreatureEventAI Summons...

2012-01-01 20:08:59

2012-01-01 20:08:59 >> Loaded 16 CreatureEventAI summon definitions

2012-01-01 20:08:59 Loading CreatureEventAI Scripts...

2012-01-01 20:08:59 ERROR:CreatureEventAI: Creature 12143 has EFLAG_REPEATABLE set. Event can never be repeatable. Removing flag for event 1214301.

2012-01-01 20:08:59 ERROR:CreatureEventAI: Creature 15215 has EFLAG_REPEATABLE set. Event can never be repeatable. Removing flag for event 1521501.

2012-01-01 20:08:59 ERROR:CreatureEventAI: Entry -1144 in table `creature_ai_texts` but not used in EventAI scripts.

2012-01-01 20:08:59 ERROR:CreatureEventAI: Entry -931 in table `creature_ai_texts` but not used in EventAI scripts.

2012-01-01 20:08:59 ERROR:CreatureEventAI: Entry -930 in table `creature_ai_texts` but not used in EventAI scripts.

2012-01-01 20:08:59 ERROR:CreatureEventAI: Entry -929 in table `creature_ai_texts` but not used in EventAI scripts.

2012-01-01 20:08:59 ERROR:CreatureEventAI: Entry -928 in table `creature_ai_texts` but not used in EventAI scripts.

2012-01-01 20:08:59

2012-01-01 20:08:59 >> Loaded 13438 CreatureEventAI scripts

2012-01-01 20:08:59 Initializing Scripts...

2012-01-01 20:08:59

2012-01-01 20:08:59 ScriptDevZero http://github.com/scriptdev/scriptdevzero/

2012-01-01 20:08:59

2012-01-01 20:08:59 Fork of:

2012-01-01 20:08:59 MMM MMM MM

2012-01-01 20:08:59 M MM M M M M

2012-01-01 20:08:59 MM M M M

2012-01-01 20:08:59 MMM M M M

2012-01-01 20:08:59 MM M M MMMM

2012-01-01 20:08:59 MM M M M

2012-01-01 20:08:59 MMM MMM http://www.scriptdev2.com

2012-01-01 20:08:59

2012-01-01 20:08:59 SD0: Using configuration file /home/naz/Desktop/mangos-zero-server/etc/scriptdevzero.conf

2012-01-01 20:08:59

2012-01-01 20:08:59 MySQL client library: 5.1.58

2012-01-01 20:08:59 MySQL server ver: 5.1.58-1ubuntu1

2012-01-01 20:08:59 MySQL client library: 5.1.58

2012-01-01 20:08:59 MySQL server ver: 5.1.58-1ubuntu1

2012-01-01 20:08:59 SD0: ScriptDevZero database at 127.0.0.1;3306;root;******;zp_scripts initialized.

2012-01-01 20:08:59

2012-01-01 20:08:59 Loading Vanilla-WoW ScriptDev based on ScriptDevZero

2012-01-01 20:08:59

2012-01-01 20:08:59 SD0: Loading Script Texts...

2012-01-01 20:08:59

2012-01-01 20:08:59 >> Loaded 1145 string templates from script_texts

2012-01-01 20:08:59 SD0: Loading Script Texts additional data...

2012-01-01 20:08:59

2012-01-01 20:08:59 >> Loaded 1145 additional Script Texts data.

2012-01-01 20:08:59 SD0: Loading Custom Texts...

2012-01-01 20:08:59

2012-01-01 20:08:59 >> Loaded 0 string templates. DB table `custom_texts` is empty.

2012-01-01 20:08:59 SD0: Loading Custom Texts additional data...

2012-01-01 20:08:59

2012-01-01 20:08:59 >> Loaded 0 additional Custom Texts data. DB table `custom_texts` is empty.

2012-01-01 20:08:59 SD0: Loading Gossip Texts...

2012-01-01 20:08:59

2012-01-01 20:08:59 >> Loaded 58 string templates from gossip_texts

2012-01-01 20:08:59 SD0: Loading Script Waypoints for 49 creature(s)...

2012-01-01 20:08:59

2012-01-01 20:08:59 >> Loaded 1163 Script Waypoint nodes.

2012-01-01 20:08:59 SD0: Loading C++ scripts

2012-01-01 20:08:59

2012-01-01 20:08:59 >> Loaded 393 C++ Scripts.

2012-01-01 20:08:59 Scripting library loaded.

2012-01-01 20:08:59 DEBUG:: Initialize game time and timers

2012-01-01 20:08:59 Starting Map System

2012-01-01 20:08:59 Starting BattleGround System

2012-01-01 20:08:59

2012-01-01 20:08:59 >> Loaded 3 battlegrounds

2012-01-01 20:08:59 Loading Transports...

2012-01-01 20:08:59

2012-01-01 20:08:59 >> Loaded 8 transports

2012-01-01 20:08:59 Deleting expired bans...

2012-01-01 20:08:59 Starting server Maintenance system...

2012-01-01 20:08:59 Loading Honor Standing list...

2012-01-01 20:08:59

2012-01-01 20:08:59 >> Loaded 0 Horde and 0 Ally honor standing definitions

2012-01-01 20:08:59 Starting Game Event system...

2012-01-01 20:08:59 GameEvent 16 "Gurubashi Arena Booty Run" started.

2012-01-01 20:08:59 GameEvent 20 "Call to Arms: Arathi Basin!" started.

2012-01-01 20:08:59 GameEvent 27 "Nights" started.

2012-01-01 20:08:59 GameEvent 29 "Edge of Madness, Gri'lek" started.

2012-01-01 20:08:59 GameEvent 31 "Edge of Madness, Renataki" started.

2012-01-01 20:08:59 GameEvent 35 "Winter Season Fishing" started.

2012-01-01 20:08:59 Player::DeleteOldChars: Deleting all characters which have been deleted 30 days before...

2012-01-01 20:08:59 WORLD: World initialized

2012-01-01 20:08:59 SERVER STARTUP TIME: 0 minutes 5 seconds

2012-01-01 20:08:59

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Have you checked CPU usage? I find that on my server (a real, dual-cpu server) the mangosd process sometimes starts, but sits there eating 100% of one of my CPUs. No clue why. Sometimes if I let it sit for a few minutes it settles down and works. Other times I have to kill the process and simply try restarting it again.

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Seems odd that it would idle using that much CPU with nobody in the world playing. Is there an iptables firewall on your Linux box?

Wait, did you edit the IP address of the realm in your realm database to the IP of the Linux box? If the realm server tells your client computer to connect to "127.0.0.1" then your computer is trying to connect to itself, not the server! Check that.

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I'm running lubuntu and running WoW with wine. I don't believe I should have a issue with my firewall. They both the realmd and mangosd are set to 127.0.0.1

I'm pretty sure both of of these should be set to 127.0.0.1 for a localhost play.

Maybe I'm not quite understanding your statement. Explain please! :D

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Are you trying to play on the machine your server is running on? If so, then 127.0.0.1 is fine. If your server is on one machine and you are playing on another machine, you need to use the IP address of the machine hosting the server. As far as WINE goes, I know there is some extra crap to do to make networking work. WINE is far too immature for my gaming needs right now due to things like that, which is why I game on Windows and do everything else in Debian. I would try to verify that WINE is working properly as far as networking goes before you suspect your server as the culprit.

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I have tested running WoW with wine when I connected to a private 1.12 server a little while ago. I was personally surprised on the compatibility of wine with a lot software of today. If it's a popular piece of software (Not brand spanking new) it usually works without a hitch with a update. Oh, did you get yours running well? I saw some of your other posts about making a MaNGOS Zero server as well.

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Yes mine works, but I am now trying to add mmaps support and thanks to git, it has had me down for quite a while, but I digress.

WINE can work, but with almost every commercial title I own, it is a pain to make work. Even older titles sometimes don't cooperate. It's not a good setup that is my issue, it is WINE not liking a majority of titles without mods here and there. I can't remember which one I tried last, but I had to install a package like "mdns" or something to get networking up. This was my thought when you told me you were running the client from within WINE. Still, if you can simply edit your realmlist.wtf file and connect to another server, my thoughts go back to one of two things. One, a firewall, and two, a problem with WINE connecting to localhost.

Also, did you use winetricks to install the Visual Studio 2005 SP1 runtime? I know that is required after version 3.3.0 of the client, but not sure about earlier versions. Have you run 'ipconfig' in the WINE command shell? Perhaps WINE is configured with an address on a different subnet or something, which could explain being able to connect to external servers but not one on your own network.

*UPDATE*

If you are using Ubuntu, I believe there is a firewall enabled by default. You can check by doing "iptables -S" as root. If a firewall exists, a bunch of rules will show up. If not, it will have three default chains, all set to "ACCEPT". If you do have a firewall and want to remove the rules, issue "iptables -F" as root. Note that once you reboot, you will have your firewall back, so you may want to add rules to accept connections from localhost on the WoW ports.

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Ok, I followed your instructions however it was of no luck. Still the same issue I'm having. I CAN connect to my localhost server but only the realmd. After I connect I'm stuck at "handshaking" and if I click cancel it takes me to the available servers which it lists my server "Argent Dawn" online (if mangosd if running if mangosd is not running than it lists it as offline). After this I am stuck at "connecting to game server." I just can't connect to the actual "game server" which is the mangosd.

I hope this explains my situation a bit more. Thank you for all of your help so far. Those ideas are definitely ones that would have never occurred to me and is very helpful! Thank you! :D

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More obvious questions...

You do have all required configuration files copied to your server's root folder? Those would be mangosd.conf, reamld.conf, and scriptdev2.conf.

Have you used the loopback address where required in all the configuration files? Is the loopback address also set in the [em]realmlist[/em] table of the realmd database?

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Actually on zero, the config files go into "server-root/etc". I am fairly confident that his issue lies within the built-in iptables firewall that ships with Ubuntu. I use Debian, which comes with iptables, but nothing configured by default, so it is wide-open. I then use FWBuilder to setup my firewalls. I even have one on my zero server box, which only allows incoming connections on eth0 on ports 3724, 8085, and of course, SSH since this is a server and has no input devices or monitor! I imagine once he flushes his chains clean and sets the default policies to accept, he will be fine. The problem is, he has to do it at each reboot, and it leaves him without a firewall.

Oh, and I think his configuration is fine. His pasted boot-sequence from above shows everything is in pretty good shape. Besides, he can add accounts from the server terminal, so it is running. He just can't connect.

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Should they be in the root folder? When I changed them from the /etc/ folder I got an error.

Also, all three of the conf files are set to the loopback(127.0.0.1). Would you like me to post anymore information on this?

Can you tell me if the ports are correct?

[mangosd.conf]

LoginDatabaseInfo = "127.0.0.1;3306;root;****;zp_realm"

WorldDatabaseInfo = "127.0.0.1;3306;root;****;zp_world"

CharacterDatabaseInfo = "127.0.0.1;3306;root;***;zp_characters"

...

WorldServerPort = 8085

[realmd.conf]

LoginDatabaseInfo = "127.0.0.1;3306;root;****;zp_realm"

...

RealmServerPort = 3724

[scriptdevzero.conf]

ScriptDevZeroDatabaseInfo = "127.0.0.1;3306;root;****;zp_scripts"

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-P INPUT DROP

-P FORWARD DROP

-P OUTPUT DROP

-N INBOUND

-N LOG_FILTER

-N LSI

-N LSO

-N NR

-N OUTBOUND

-A INPUT -s 192.168.0.1/32 -p tcp -m tcp ! --tcp-flags FIN,SYN,RST,ACK SYN -j ACCEPT

-A INPUT -s 192.168.0.1/32 -p udp -j ACCEPT

-A INPUT -s 205.171.3.25/32 -p tcp -m tcp ! --tcp-flags FIN,SYN,RST,ACK SYN -j ACCEPT

-A INPUT -s 205.171.3.25/32 -p udp -j ACCEPT

-A INPUT -i lo -j ACCEPT

-A INPUT -p icmp -m icmp --icmp-type 8 -m limit --limit 1/sec -j ACCEPT

-A INPUT -p icmp -m icmp --icmp-type 0 -m limit --limit 1/sec -j ACCEPT

-A INPUT -p udp -m udp --dport 33434 -j ACCEPT

-A INPUT -p icmp -m icmp --icmp-type 3 -j ACCEPT

-A INPUT -p icmp -j LSI

-A INPUT ! -s 192.168.0.0/24 -i wlan0 -j NR

-A INPUT -d 255.255.255.255/32 -i wlan0 -j DROP

-A INPUT -d 192.168.0.255/32 -j DROP

-A INPUT -s 224.0.0.0/8 -j DROP

-A INPUT -d 224.0.0.0/8 -j DROP

-A INPUT -s 255.255.255.255/32 -j DROP

-A INPUT -d 0.0.0.0/32 -j DROP

-A INPUT -m state --state INVALID -j DROP

-A INPUT -f -m limit --limit 10/min -j LSI

-A INPUT -i wlan0 -j INBOUND

-A INPUT -j LOG_FILTER

-A INPUT -j LOG --log-prefix "Unknown Input" --log-level 6

-A FORWARD -p icmp -m icmp --icmp-type 8 -m limit --limit 1/sec -j ACCEPT

-A FORWARD -p icmp -m icmp --icmp-type 0 -m limit --limit 1/sec -j ACCEPT

-A FORWARD -p udp -m udp --dport 33434 -j ACCEPT

-A FORWARD -p icmp -m icmp --icmp-type 3 -j ACCEPT

-A FORWARD -p icmp -j LSI

-A FORWARD -j LOG_FILTER

-A FORWARD -j LOG --log-prefix "Unknown Forward" --log-level 6

-A OUTPUT -s 192.168.0.7/32 -d 192.168.0.1/32 -p tcp -m tcp --dport 53 -j ACCEPT

-A OUTPUT -s 192.168.0.7/32 -d 192.168.0.1/32 -p udp -m udp --dport 53 -j ACCEPT

-A OUTPUT -s 192.168.0.7/32 -d 205.171.3.25/32 -p tcp -m tcp --dport 53 -j ACCEPT

-A OUTPUT -s 192.168.0.7/32 -d 205.171.3.25/32 -p udp -m udp --dport 53 -j ACCEPT

-A OUTPUT -o lo -j ACCEPT

-A OUTPUT -s 224.0.0.0/8 -j DROP

-A OUTPUT -d 224.0.0.0/8 -j DROP

-A OUTPUT -s 255.255.255.255/32 -j DROP

-A OUTPUT -d 0.0.0.0/32 -j DROP

-A OUTPUT -m state --state INVALID -j DROP

-A OUTPUT -o wlan0 -j OUTBOUND

-A OUTPUT -j LOG_FILTER

-A OUTPUT -j LOG --log-prefix "Unknown Output" --log-level 6

-A INBOUND -p tcp -m state --state RELATED,ESTABLISHED -j ACCEPT

-A INBOUND -p udp -m state --state RELATED,ESTABLISHED -j ACCEPT

-A INBOUND -j LSI

-A LSI -j LOG_FILTER

-A LSI -p tcp -m tcp --tcp-flags FIN,SYN,RST,ACK SYN -m limit --limit 1/sec -j LOG --log-prefix "Inbound " --log-level 6

-A LSI -p tcp -m tcp --tcp-flags FIN,SYN,RST,ACK SYN -j DROP

-A LSI -p tcp -m tcp --tcp-flags FIN,SYN,RST,ACK RST -m limit --limit 1/sec -j LOG --log-prefix "Inbound " --log-level 6

-A LSI -p tcp -m tcp --tcp-flags FIN,SYN,RST,ACK RST -j DROP

-A LSI -p icmp -m icmp --icmp-type 8 -m limit --limit 1/sec -j LOG --log-prefix "Inbound " --log-level 6

-A LSI -p icmp -m icmp --icmp-type 8 -j DROP

-A LSI -m limit --limit 5/sec -j LOG --log-prefix "Inbound " --log-level 6

-A LSI -j DROP

-A LSO -j LOG_FILTER

-A LSO -m limit --limit 5/sec -j LOG --log-prefix "Outbound " --log-level 6

-A LSO -j REJECT --reject-with icmp-port-unreachable

-A NR -s 0.0.0.0/8 -d 192.168.0.0/24 -i wlan0 -j LSI

-A NR -s 10.0.0.0/8 -d 192.168.0.0/24 -i wlan0 -j LSI

-A NR -s 127.0.0.0/8 -d 192.168.0.0/24 -i wlan0 -j LSI

-A NR -s 169.254.0.0/16 -d 192.168.0.0/24 -i wlan0 -j LSI

-A NR -s 172.16.0.0/12 -d 192.168.0.0/24 -i wlan0 -j LSI

-A NR -s 192.0.0.0/24 -d 192.168.0.0/24 -i wlan0 -j LSI

-A NR -s 192.0.2.0/24 -d 192.168.0.0/24 -i wlan0 -j LSI

-A NR -s 192.168.0.0/16 -d 192.168.0.0/24 -i wlan0 -j LSI

-A NR -s 198.18.0.0/15 -d 192.168.0.0/24 -i wlan0 -j LSI

-A NR -s 198.51.100.0/24 -d 192.168.0.0/24 -i wlan0 -j LSI

-A NR -s 203.0.113.0/24 -d 192.168.0.0/24 -i wlan0 -j LSI

-A NR -s 224.0.0.0/4 -d 192.168.0.0/24 -i wlan0 -j LSI

-A NR -s 240.0.0.0/4 -d 192.168.0.0/24 -i wlan0 -j LSI

-A OUTBOUND -p icmp -j ACCEPT

-A OUTBOUND -p tcp -m state --state RELATED,ESTABLISHED -j ACCEPT

-A OUTBOUND -p udp -m state --state RELATED,ESTABLISHED -j ACCEPT

-A OUTBOUND -j ACCEPT

Well here you go!

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You should have had:

-P INPUT ACCEPT

-P OUTPUT ACCEPT

-P FORWARD ACCEPT

All of that junk you see is a firewall. You have to clear your rules out or you will never be able to connect. That or you must add a rule for WoW. The command iptables -F should clear everything out and reset iptables unless Ubuntu has changed something. You must run that command as root!

*EDIT*

Get to a shell as root. Run iptables -F and note that it is a capital F. Then run iptables -S noting the capital S. You should only see the three basic rules. If not, let me know.

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Yes, please.

*UPDATE*

Try the following commands in order and see if it will clear out your rules without screwing up. This is why I hate Ubuntu...

$ sudo iptables -X

$ sudo iptables -t nat -F

$ sudo iptables -t nat -X

$ sudo iptables -t mangle -F

$ sudo iptables -t mangle -X

$ sudo iptables -P INPUT ACCEPT

$ sudo iptables -P FORWARD ACCEPT

$ sudo iptables -P OUTPUT ACCEPT

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